Forum Mod Bakery Docs

Crash Tag Team Racing Custom Character Test

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Made with an experimental build of the Pure3D Editor that went under my radar for 4 years. (and definitely many other people's too)
Source: docs.donutteam.com/docs/lucasp3deditor/versions/editor/all-versions
experimental Pure3D Editor build (Mainly meant for Scarface, but works for Crash Tag Team Racing due to a couple of shared chunks): cdn.donutteam.com/Downloads/Tools/Lucas%20Pure3D%20Editor%20Scarface%20Test%201.zip
Also should note that I did this with the Xbox version since PS2, PSP, and GameCube meshes aren't viewable.
WHAT? SAY WHAT? That looks so funny,and i cant believe model editing was actually already possible,this is a finding thats WAY TOO GOOD,ive stopped temporarily the modding for CTTR because of the holidays and a bad fever,but rn im working on finishing a mod im creating and plan to release this week.

And hey,you may wanna join the CTTR modding community on Gamebanana to post your mods and/or tutorials
Wow! That's amazing. With Pasadena, if it works with Rita, it should work with Roddy! 😲
Does she work well as a character on foot, not driving vehicles?🤗
She also works for on foot and the frontend too. Not exactly sure what else I'm gonna be doing with this new found knowledge. As for the mod I made here, I'm probably gonna try to rework it a little bit since this was mainly made as a proof of concept.
Hey,do you have a discord profile or something,id like to ask somethings about CTTR modding,and well,im trying to make a custom model but there's constant problems happening,id like to get some help
Already in the discord, just look and you'll see me. P.S I might not have the time to help ya, but if you dm me the files and etc. Then I might be able to help you with your problem.