Today we went live with Lucas' Pure3D Editor 4.0.3 which fixed a major issue that all mod creators should be aware of. In previous versions of the Pure3D Editor (including prior to version 4.x), changing the amount of triggers in a Locator 2 chunk would corrupt the Pure3D file, therefore potentially causing issues in your mod. If you have made a mod that in which you changed the amount of triggers in a Locator 2 chunk, you can fix it by downloading the updated editor. Simply opening the modified Pure3D file and saving it should solve the issue.
How can I tell if my files are affected?
By opening a Pure3D File in the newest version of Lucas' Pure3D Editor, you may be greeted with a message that looks like this:
