Forum Mod Bakery Docs
Because the simpsons hit run comes out when it enters the electraus
Fluffy replied to keversonksf's topic 7 years ago
Whenever I enter the electraus my simpsons hit & run gives an error and quits
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Suggestions for Event Advertisment
BaseCrunch replied to TechWizard's topic 7 years ago
A few suggestions I have for event advertisment. 1. Don't go around saying "Nuclear Winter" and give me Road Rage. If you're advertising something, at the most try and stick to the thing you're advertising. I really was expecting nuclear fallout and instead got Moe driving around town. 2. Being cryp
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questions and suggestions about future modding
jcilley97 replied to their own topic 7 years ago
donut team. i have a few questions and suggestions about future development. first off what's going to happen to the autumn theme when the conspiracy update gets released. is the autumn theme going to become unusable in donut mod and get removed? because I do really don't want it to get removed. ins
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Donut Mod 3.2.3 : bugs and suggestions
Ivan1997 replied to Dean's topic 8 years ago
I think you may release Donut Mod 3.2.4. BUGS AND ERRORS -There is a bug if L2R3 is beginned. After talking to Ralph, the game can crash. However it not happens everytime. -In the second stage of Crash and Burns the arrows pointing in the Power Plant direction, but the road is locked! http://imgur.c
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Donut Mod 3.2.2 Suggestions
Swifty Stardust replied to [Deleted User]'s topic 8 years ago
Hey Donut Team! I've been a huge fan of Simpsons Hit and Run since I was a little kid, and it makes me so happy to see people that love the game so much that they're redesigning all the missions to make them more fun and challenging for Hit and Run veterans like me. I'm also excited to see so many g
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Make the Timers in ALL levels more "fair".
Dean replied to [Deleted User]'s topic 8 years ago
Hello, I have been trying for 3 weeks to continue my donut mod let's play. But L2M4 is death for me, I can't get away from Apu in 40 seconds. That's not fair due to the cluster of traffic and pedestrians that love to put your hit & run meter through the roof. While The collecting flatmeat stage is 9
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Donut Mod 3.2.3 Feedback and Suggestions
Loren replied to SMK's topic 8 years ago
Good day, my name is James but you can call me that or Nigel, either way, I will respond. So, I have just finished the main story of the newest version of the mod and I would like to give some feedback about my experience and some suggestions based on this. I would like to begin by saying I had a lo
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Could we have a board for the vanilla, unmodded SH&R?
Depi replied to cha0seight's topic 8 years ago
As somebody who can't create/make mods, but is interested in the game in general (specifically, the speedrun community), would it be a good idea for the regular game to have its own board where people can talk about the stuff that already exists in-game? It would be cool to discuss things like Dolph
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Small bug in Lucas' Mod Launcher
Fluffy replied to James Czekaj's topic 8 years ago
I noticed a small bug in Lucas' mod launcher. When first launching the game, it might ask you "Please copy the "Movies" folder and "dialog.rcf" from simpsons hit and run cd 1", but, at least for the EU version of the game the "dialog.rcf" is actually called "dialogs.rcf". This isn't really a problem
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just some suggestions...
Pandaxletsplay replied to jcilley97's topic 8 years ago
Hey donutteam, i'd just like to give some suggestions about some mods you guys have and some mods i'd like to see eventually in the future, maybe through an occasional event. first off, i like what you did with the road rage characters mod adding road rage characters that were not included in shar,
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