Forum Mod Bakery Docs
Presenting... Seymour Skinner!
[Deleted User] replied to their own topic 8 years ago
As many of you know, I currently have a mod on this forum called 'Marge vs. Bonestorm II', which details Marge's perspective of the time period that level 1 takes place. Because the mod has recieved such positive feedback, I will be making a second level based off of the same idea. I've decided to g
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RCF explorer needs an import\export function
[Deleted User] replied to Dan's topic 8 years ago
Hello,i am dan and i wish to edit game music,but to do it i must extract the files from rcf explorer.I import .waw files in .rsd files with rsd converter,then i click "save",but in the game the music is the same of ever. If you want a suggestion,you will have to add to rcf explorer a import\export f
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Catapult getting clippy
[Deleted User] made this topic 8 years ago
Max_Power998 I've been playing Donut Mod, the Rebalance Update (which is god), but I ran into a problem. I was using the catapult while playing the mission "Rated T for Trucks", and while following the truck up the broken highway section (offramp closest to the TryN'Save) the catapult began glitchin
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Clean up and EXPAND Tutorials (Community Event Possibly?)
[Deleted User] replied to their own topic 8 years ago
I've been noticing the lack of updated tutorials. Now don't get me wrong, there are lots of them, and I learned from them. But lots of what I put in my mod was merely copied from the base game, and decompiled mods. This has been a chore, and I tried to help @supercoolpem but couldn't help him that m
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Possibly change the difficulty style
[Deleted User] replied to their own topic 8 years ago
I've noticed with the vanilla game the difficulty continues to increase slowly from level to level. But with the Donut Mod, it gets harder faster as the level continues, and when a new level is unlocked, the difficulty becomes as easy as the 1st level's 1st mission. And the difficulty gets harder as
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Make the Donut Mod decompilable?
Fluffy replied to [Deleted User]'s topic 8 years ago
This would help so many noobs like me that notice that the mod tutorials are incomplete. This could help us understand what goes into the mod! I understand making the mod is important, but if someone would complete the tutorials over next year, that would be the best! Thanks, hipporeno
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Where is the mono-rail
Fluffy replied to jrburger95's topic 8 years ago
Why is it that you can buy the Vanilla Bonuses cars from gil in Level 1 and 3 in Donut Mod but not the Mono-rail in level 2.
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engage translators
Shiinyu replied to [Deleted User]'s topic 8 years ago
I think it's a good idea to engage translators, you can expand the people who can read this website not everybody speak english, for example on china they don't understand english but a lot of them learn the french language, like Morocco and Algeria. myself, i want to become the french translator of
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A few Donut Mod Nitpicks
Fluffy replied to jrburger95's topic 8 years ago
I think donut mod is great but there are a few things that do bug me. 1. The nuclear bus While I think the model of the bus you made looks pretty good I do think that the texturing of it is farly bland, it would be nice if it was more faithful to the model used in road rage. 2. Blue redneck truck In
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Hex editor
Koopa replied to Victorio's topic 9 years ago
Any good Hex editor tool anyone know of? I´ve seen that it´s quite useful if wanting to edit/mod Simpsons hit and run.
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