Forum Mod Bakery Docs
How do you removal the invisible walls on both sides of the human cemetery in levels 1 and 4?
John replied to their own topic 2 years ago
Level 7 it's already accessible because the invisible wall isn't there
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Hack Support
KuposNtheMyst replied to their own topic 2 years ago
had a notification pop up to install net.framework 3.0, after the install the launcher was showing a bunch of missing files. I fixed that by redownloading and replacing the files. now its showing another missing file but I've redownloaded donut mod like 3 times.
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Where is the unique programming for "Ferrini - Black" not getting abducted by the spaceship in Level 7?
John replied to their own topic 2 years ago
All the other cars get abducted by the spaceship in Level 7 if you drive on the huge green light beam under it, then the car is released to the ground and is instantly destroyed. But not "Ferrini - Black" (accessible by turning on the bonus cars cheat and pressing F2 inside a phone booth). Where is
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Voice Actors Needed!
oscar_alexboy made this topic 2 years ago
Hello! I am currently Looking for Voice actors who would like to voice act for my mod! We Need: 5 Male VA's and 5 Female VA's If you are interested or would like to learn more about my mod, Email me via Gmail, oscarlindenbach@gmail.com Or dm me via discord! (reccomended) ZorgoAnimations#4086 See you
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custom texture for for cars
WolfieCody550 replied to codygamer1's topic 2 years ago
thanks to maz, he managed to create a custom png for my plue sedan and if you guys want to know how he does, please scroll down the page
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Bonus mission dialogue camera issue.
oscar_alexboy made this topic 2 years ago
ok so i have my street race dialogue ready to go, and the characters talk like their suppose to. But the way the camera skips a dialogue before the next dialogue animation is so outraging! Is there a way to fix something like that?
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A Problem in M7 of Race Battle Mod
WolfieCody550 replied to their own topic 2 years ago
(Sorry I leaked a bit of Race Battle Mod, but I have to since there's a problem.) So, while working on Race Battle Mod, I decided to try and make unique missions where the player teams up with a random character to save the next character, but when doing the first level, something happened, here's w
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Help with exporting shaders and textures
mazzy replied to babyborderliner's topic 2 years ago
Hello! So i'm trying to export parts of the map from Lucas Pure3D to Blender as obj file. And some textures and shaders aren't exported. Also i tried to exports as xml file and import it to Blender but the mesh doesnt have any textures that way. What i need to do in order to export all textures and
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My Friend needs help.
mazzy replied to TAWG's topic 2 years ago
So I wanted to play SHARMP with him (My Friend) so he made a donut account then I helped him install everything including SHRAMP, but it just doesn't work we tried to put in his username and password correctly (Which we did) but it gave an error. Can anyone help?
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How do i add a custom texture onto my homer skin?
NitroCar replied to their own topic 2 years ago
So basically I am creating my first mod. I did the model xml part and that went well, but now I am stuck on the texturing because my model needs its own texture. It displays on the Pure3d editor but in game it just shows the default texture for the characters. Help will be great. What it looks like
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