Convert to RSD for conversations
Addy replied to chocolateimage's topic 1 year ago
I have a .wav file and I need it for conversations between homer and marge, I tried putting it in the RSD converter but it seems like it outputs a RSD4PCM but I think it needs a RSD4RADP, when I tried putting the PCM audio in the conversations folder it just crashes, when I tried manually hex editin
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simpsons car p3d files
codygamer1 made this topic 1 year ago
hi donut team, can you please make all the .png files for what i sent you and make them functional p3d files, and also for the audi tt, it has a crash and ill see what i can do in the mean time, all the files i sent you, they are all unused vehicles that you can get with all cars cheat or moding so,
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Willi_v.p3d request
John replied to their own topic 1 year ago
Please can someone make the Tractor 2-seated and move the driver's position to the left seat
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Removing characters and cars?
John replied to their own topic 1 year ago
I know removing them from the original game is easy, you just delete the respective files in the "chars" / "cars" folder then remove them from all the script files But the original game files shouldn't never be altered so how do you remove a character / car inside the mod launcher? What's confusing
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H&R meter question
Where is the programming for whether hitting/destroying something does or doesn't make the H&R meter bigger? For example there's 3 instances where hitting/destroying something doesn't make the H&R meter bigger 1) The Krusty Glass whether you're inside a mission or not 2) When you're inside missions
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672 views
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Help with adding Voiceline and other voices to my mod
Kanbei made this topic 1 year ago
So I am trying to add more voices to my (Simpsons hit & Run, F-Zero mod (yes a silly idea) but I got a question how do I add more voices or do I need to replace the current ones in order for them to work? I did this. homer/P_HitByW_homer_04.rsd I have it like this worked fine when I replaced it. cha
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I have a .p3d of Kang or Kodos, please can someone fix the skeletal joints and smoothen the transparent space helmet
As everyone knows, Kang and Kodos look 100% identical so once one of this is fixed, we can copy and paste it to make the other alien It's decompilable, download here: LINK REMOVED BY MODERATOR
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Running into assertion errors in the Phonebooth when adding too many vehicles
BOOST15673 replied to their own topic 1 year ago
I realize there is a limit of 60 car health values to the save file. This error is happening as soon as I add the 61st car, which is expected. Using the Custom Shop Support hack should circumvent this I assume, however, I am struggling to get this to work. I can add the vehicles to a Phonebooth, but
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I can't link my DonutTeam account to Lucas Mod Launcher
EliasDR made this topic 1 year ago
Hello, i have this problem. When i try to link my account to the Launcher, it shows me this error
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Lucas' RCF Builder Issues
Hi! I'm trying to port a mod from pc to the ps2 version. I'm using the RCF Builder to update the files in ART.RCF, But the tool simply doesn't work. I open the EXE and immediately, boom: "No inputs specified. Press any key to continue . . .". And then it closes... does anyone know how to fix this? o
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