Mysterious Crash in Mod
Colou replied to their own topic 7 years ago
I'm quite new to modding and I was just finishing up my 1st proper mission mod. I was trying to re-implement the unused sedan chases from the mission Clueless and fixing the broken location objectives. For ages I couldn't get a sedan chase to work at Burns's Casino but when I finally did the game st
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How to setup LUA functionality for mission scripts.
[Deleted User] made this topic 7 years ago
LUA can enhance SHAR modding in more ways than one. Lua Advantages 1. Loading Lua tables into mission scripts (randomizers, difficulty settings, etc). 2. Lua errors can be fixed while the game is running (some of the time) Lua Prequisites LUA Pack How to use LUA in mfk, con, and spt files. MFK.lua c
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How to Add Brand New Car Sounds
Sparrow made this topic 7 years ago
Hello everyone, Sparrow here! So today I am making a tutorial for how to add new car sounds. Credit to Mike on #SHAR-Mod-Help on the discord server for telling us how. Firstly, you're going to need the following things: - Lucas' RCF Explorer - For getting the scripts needed. - Lucas' RSD Converter -
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Door locator animation?
I am having trouble finding the animation for the door locator. it is the same animation as found outside the simpsons house but i would like to change the location of this animation does anyone know the name of the animation? and if so what file is it held in e.g l1_Terra or l1z2 etc. I know the te
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Static Mesh collisions and textures of custom static world mesh?
I am relatively new to modding Simpsons Hit and Run and am wondering if there is a way to import custom collision meshes into a .p3d file and if so what file format would be used to do so? i had custom world mesh's using .obj in blender but can't figure out how to export textures that can be importe
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How to verify with SHAR Multiplayer
Fluffy made this topic 7 years ago
This thread was created to help introduce new members to how you can access the leaked Multiplayer. Steps are similar for both, but are slightly different: Steps: Login to Donut Team To get a token, you will need to login to Donut Team first. You can login by going to https://donutteam.com/forum/log
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Replacing cars in latest version of Donut Mod
Mihai Ficiu replied to TheWalkingDeadman's topic 7 years ago
How do I go about replacing the Catapult car from level 2, and the Wasp Bike from level 3 with other vehicles? Not entirely sure if this is the appropriate place to ask this question, as I am new to these boards, although I have tracked your all's work on YouTube for awhile now. The vehicles I want
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Custom cut scenes, in game volume low
Jay_mate replied to their own topic 7 years ago
So i spent a while making a custom cut scene. In game it plays the volume very quietly, however if i watch the .rmv outside the game, in a video player, it sounds more than loud enough. The .rmv is 640x480, i have the required hack in my meta.ini, should i just exagerate the amplitude of the audio,
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Additive Alpha on characters
Loren replied to Brandondorf9999's topic 7 years ago
Hi, I'm new to the community and I need help trying to get different blend modes used for the model, but somehow the game is ignoring additive and subtractive alpha and using the normal blend mode instead. What do I have to do to make the game load the character models with additive alpha according
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[Multiplayer] Help! I Can't Connect To The Simpsons Hit&Run Multiplayer!
Whenever I Try To Connect It always Fails! Always it says connection failed! What should i do?
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