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Omnipotence Help

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I tried to port Omnipotence (an Extreme Gear bike from Sonic Riders), but every time I try to select it from the phone booth, the game crashes. Does anyone know what I'm doing wrong?
Can you post a download link of the file directory?
Yes. I can. Here:

LMLM format: drive.google.com/open?id=1RC9ktgYRN6B8d_QvSMv0O3MZTnHlnIdH

Folder format: drive.google.com/open?id=1OE2I2gqqCL4wMHMeZARPF92fgZD316YR
Hi TheFunHero,

I figured out your issue! In the car's p3d file, the old frame controller called "TEX_flame_m" is trying to reference a shader called "flame_m", I'm guessing you deleted it at some point. Take the shader from the original hover bike as well as the texture it references and restore it to your p3d file. I recommend restoring some other things, as the Omnipotence's flames aren't rendering properly.

In the future, posts like this need names people in these forums can recognize. Instead of the name of the file you're having trouble with, try to state the problem. Say: "Game crashes when particular car is loaded". Short enough, and people know what you're talking about without opening the thread.
Okay. Thank you very much.
Hope you found the help needed for your mod!