Forum Mod Bakery Docs
Bonfire Night Mod
angry dad 1987 replied to Colou's topic 7 months ago
Since it's that time of year, I decided to whip up a little mod to celebrate. Introducing the Bonfire Night Mod! It contains animated fireworks, a bonfire (with particle effects!) and some tweaked missions. Had I started on this earlier I probably would have included a single mission as well, but it
15 likes
4K views
4 replies
An Important Announcement Regarding Lucas' Simpsons Hit & Run Mod Launcher (v1.26.1)
Fat Tony replied to Fluffy's topic 7 months ago
Hello everyone, As you may be aware, several issues have been encountered when using Lucas' Simpsons Hit & Run Mod Launcher 1.26.1; While we've distributed individual fixes for these issues when they've occured, we have not yet released an update that addresses all of them to the wider community. Yo
3 likes
914 views
1 replies
only 63 fps with frame limiter set to 144 fps
Fluffy replied to Shelly_Marsh's topic 7 months ago
i have frame limiter set tto 144 fps but in game im only getting 64 fps
0 likes
741 views
3 replies
Mod Launcher flagged as malware, help
[Deleted User] replied to their own topic 7 months ago
I ran a scan with Malwarebytes today and it detected the mod launcher as malware. I've been using it for a while without issue and even just yesterday it wasn't detected. Should I be concerned or is it merely a false positive? Thanks for any support in advance
0 likes
887 views
3 replies
L1 M1 Going to Kwik-E-Mart Only 15 Seconds
WaterMillMan replied to their own topic 7 months ago
Hey! Just downloaded Project Donut: AE 1.0.3 and the first mission only gives me 15 seconds to get to the Kwik-E-Mart? It seems impossible to get there. Is it just a feature and really hard or is am I missing something?
0 likes
664 views
2 replies
Please add modding support for Emulators.
Fluffy replied to HowlingWerewoof's topic 7 months ago
Dear Donutteam, I hope this message finds you well. I am writing to express my sincere appreciation for the incredible work your team has done in providing modding support for the PC version of "Simpsons Hit and Run." The creativity and dedication of the modding community have truly breathed new lif
0 likes
703 views
1 replies
Moe's Truck in new episode
AmanLegend made this topic 7 months ago
Hi I would like to request a vehicle mod if anyone could make this for the game I know I'm not 100% at developing but if anyone could make this into a vehicle mod that would be great I just saw this on one of the new episodes
0 likes
500 views
0 replies
Rare error screen I got by going out of bounds in the PS Mag UK demo disc
Clover replied to their own topic 7 months ago
I know this isn't anything too spectacular. but I'm curious if anyone knows if this error message can be triggered in any ways in the final release? It's in a similar style to the controller disconnected error message. I didn't get to explore too far though it was kinda interesting seeing that the p
1 like
1K views
4 replies
Unable to download Russian.xml
Fluffy replied to windows10hacker's topic 7 months ago
Does anyone still have a backup of Russian.xml from here: https://docs.donutteam.com/docs/lucasmodlauncher/localisation https://webcache.googleusercontent.com/search?q=cache:https://forum.donutteam.com/topic/2075/1
0 likes
668 views
1 replies
Retexturing Vehicles Well
Kenny Giles replied to Rtchubbz's topic 7 months ago
I have a question regarding retexturing the vehicles In the game. How is everyone retexturing their vehicles for their mods so well? For example Carl’s Canyonero, Apu’s Firebird, or many others that I’ve seen. I’m aware of opening the textures either in paint, 3dpaint or others. Maybe I’m just missi
0 likes
927 views
2 replies
Dynamically load level locators file (or any P3D file)
kRoLLiK replied to Kresenko's topic 7 months ago
Hello SHAR modding community! I'm trying to load different level1 locator files (copies of 'art/missions/level01/level.p3d') based on a certain condition. In example: CustomFiles.ini art\\missions\\level01\\level.p3d=Resources/level01/level01.lua level01.lua if SomeChoice == 1 then Game.LoadP3DFile(
0 likes
741 views
3 replies
Posting Hit & Run mod video on YouTube and copyright issues
lajtborn replied to their own topic 8 months ago
Hello, DonutTeam! I've made a video presenting my brand-new Russian voicing of The Simpsons: Hit & Run. I would never have gone so far without your help - thanks a lot!!! But the question is not quite about the modding. I want some advice from someone experienced in posting videos of game mods on Yo
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1K views
4 replies
The Simpsons Hit & Run - Анонс новой русской озвучки! / New Russian Voicing Announcement!
lajtborn made this topic 8 months ago
Уважаемые участники DonutTeam! С радостью представляю вам свою фанатскую русскую озвучку The Simpsons:Hit&Run. Вот ссылка: https://youtu.be/5vW8LdW1SpA?si=q_wNYbtafs5gLeRP Я упомянул всех людей, которые помогли мне сделать этот фанатский дубляж, в титрах, поставив участников DonutTeam на первое мест
2 likes
924 views
0 replies
❄ Cold Breathing ❄
mazzy replied to their own topic 8 months ago
This resource provides a lua script & a breathing effect that will apply on your characters once you launch the game. Limitations: I've limited this to just the main characters & their outfits because of a crash occuring when too many characters with particle effects exist (To enable it for all char
8 likes
2K views
5 replies
Black screen when trying to start the game
SuperE06 replied to Mysterious Eye's topic 8 months ago
First of all, hello everyone! I'm having a problem when starting the game, it doesn't open, it just stays on a black screen, and if I click on the screen the game says it's not responding. A while ago the game was working perfectly, however, the game just doesn't start anymore I don't remember chang
0 likes
2K views
5 replies