Forum Mod Bakery Docs
No Jumpzones
Addy made this topic 2 years ago
Disables "jumpzones" - triggers usually placed on shortcut ramps in order to provide vehicles with a temporary speed boost. This works by using the Custom Trigger Actions hack to prevent the Trigger Volumes contained within any Locator Type 0 of Event 48 from functioning, so it is most likely compat
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Treehouse of Horror XIII (Mod Request)
StrawberryLemonade replied to DonutMunch's topic 2 years ago
Hi everybody! last night I was playing The Simpsons Hit and Run and something gave me a funny little idea for a mod, when somehow this happen in my game. my idea is to have what character you play as to be homer, every NPC to be homer, like the civilians walking around are homer, you get the idea, e
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4 replies
City Bus
GIVE_ME_HELP replied to Yannerrins's topic 2 years ago
Hello there! I reskinned Level 1 traffic school bus into city bus. Unfortunately I couldn't find a prototype from the show, so design is fully generic. Skin isn't perfect, but this is a model issue. Download Feel free to use in your mods, just credit the author.
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Burnout Paradise Car Pack [BETA]
nationalitalia made this topic 2 years ago
BURNOUT PARADISE CAR PACK After a bit of time, a broken pc and a lot of work with some exams, i'm back with a new project! Rumors are around lately in Springfield, it seems that a big car importer from Paradise City has brought his collection in the city! Take a ride in some of the quickest and toug
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Randomised Character Animations
mazzy replied to tay's topic 2 years ago
A silly random animation mod! It randomised all character animations. You can get some pretty cool and silly effects out of it. There are 2 modes. One shuffles animations in each animation file, so it only randomises animations within the same file. The other mode selects random animations from ever
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Back after a hiatus.
mazzy replied to Glitchedblood's topic 2 years ago
Hello, I am back again. After taking a two-year hiatus because of really stupid drama with this website, I decided to come back to have some fun playing some mods and to celebrate SHAR's 20th anniversary. I doubt I'll make any mods, but I am willing to learn.
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Favorite S.H.A.R Mods?
GIVE_ME_HELP replied to DonutMunch's topic 2 years ago
Hello, Dountmunch here, was just curious to know what mods were some of your favorites? I 'd liked to know what people have to say and so I can try out some good mods. Please do share.
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Lua Template
Will replied to mazzy's topic 2 years ago
Ahoy there people! If you're familiar with modding, you know that you can set it up to use Lua scripts for certain tasks, mainly, to write mission scripts. You can do that with the game.lua script resource that we provide. If you're lazy to set that up all by yourself, you may download this this tem
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Tuesday Topics #60: Map Creator Improvements feat. Moe
Loren made this topic 2 years ago
Hey everyone, this is Loren from Donut Team and we are back again with another Tuesday Topics. This week we'd like to discuss some upcoming improvements for Jeff's Map Creator and show off some fancy improvements to Moe's character model. You can read about these things over on the blog post!
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Tuesday Topics #55: Pimp My Height
Donut Team made this topic 2 years ago
Ahoy my friends, maz from Donut Team here. Not much has been going on behind the scenes the scenes this week (at least, that we're ready to talk about), but I've got a cool fact for you: You can add visible suspension to your vehicles! You can read the blog post here and discuss it below.
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Homer's Day Off
ShahTheLion replied to Wayback's topic 2 years ago
(Disclaimer: This Mod Is Meant To Have Long Missions On Purpose!, If You Want Shorter Missions I Will Think About it.) Homer Is Back With An Another Adventure!, Well A Day Off At Least. Story: Homer J Simpson Was Forced To Have 2 Day's Off Due To His Enough Trouble At The Power Plant, During His Day
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Tutorial: Meta.ini
33297 replied to ToMaTeh's topic 2 years ago
File editing program: Notepad++ Hello! I'm ToMaTeh and I wanted to share some tips to have a Meta.ini with more data. Although there are already tutorials to use the 'Meta.ini' for mods, I want to say how to modify the text that appears in Lucas' Simpsons Hit & Run Mod Launcher. Well, the initial an
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Tuesday Topics #53: Post-Halloween Halloween Goodness
Donut Team made this topic 2 years ago
Hey everyone, this is Loren from Donut Team and welcome to another Tuesday Topics! This week, we have a fashionably late Halloween costume to release and want to shine a spotlight on addy's recently released mod! You can read the blog post here and discuss it below.
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Future Mod Plans + Inactivity Update
33297 replied to AndrewHarris109's topic 2 years ago
As some of you guys know, I haven't been very active on Donut Team over the last couple months. I've been busy at work, and other stuff as well. But most importantly, I've been working on my mods for SHAR. I hope to announce a couple more new mods for the next few months. Also, Mountain Drew Version
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SCARFACE: TWIY Fellini Car Mod
Zcor3x replied to dudeman's topic 2 years ago
Hey all, you guys might know me as the weirdo who talks about TWIY in the Donut Team discord every once in a while. I just wanted to share my progress of importing a car from it (which has a different version of the good ol' somewhat reliable p3d engine) into our beloved S:HAR. As you can see, it's
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