Forum Mod Bakery Docs
It would be nice to have either a dedicated page or a section in the Downloads page for community created mods and additions
Addy replied to Exonymat's topic 4 years ago
What the title says really. I feel that a lot of great community made mods could potentially be missed by some people if they don't frequent the forums often, and also having a collected page of these mods would make it so much easier for mod creators to attract people to their mods. Please make me
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Donut Team Status Update: Ask Us Anything
Jay_mate replied to Fluffy's topic 4 years ago
We're hosting an Ask Us Anything in the November 2020 Status Update. Questions can pertain to any topic from our releases, mods, our thoughts on a community release, the website, what that smell is-- anything! Questions must be submitted on this thread and before November 14th, 2020. We will answer
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Homer's mattress
Durtvan replied to mazzy's topic 4 years ago
Homer, I don't want you driving around in a car you built yourself. Okay Marge, okay. This vehicle is available in level 7 and works with modified rewards files unless the amount of level 7 rewards has reached its maximum. Edit: changed name to Car Built By Homer as inspired by Jay's comment. Downlo
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Halloween 2020 Entry - Kinda
Fat Tony replied to mazzy's topic 4 years ago
I planned to make a mod for this entry, but I easily got into doing something else, because of a recent loss in my family. I feel bad for not sharing a mod as I said to do on the discord server so I'm just gonna release my assets. This "mod pack" has assets I was gonna use, so I hope they might come
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Le Mans 24 Sonic
Trainmaster642 made this topic 4 years ago
i wanted to mod another Sonic into the game so i dug up a random easter egg model from the arcade game Le Mans 24 and ported it to SHAR i hope you like donuts Download: http://www.mediafire.com/file/rvksd2inznw7gle/Le_Mans_24_Sonic.lmlm/file
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Tales of Springfield: Original Concept Document (Cancelled Mod)
Boompson replied to Fluffy's topic 4 years ago
Hey there everyone, we're here today to publish something of significance from our archives. The document showcased here is the original concept for a sequel to Project Donut (which you all now know as Donut Mod). This mod would explore 7 unique side stories after the events of Project Donut and was
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How to port a car to The Simpsons Hit & Run
BenDankBadass replied to [Deleted User]'s topic 4 years ago
First we are going to need a few prequistes. Blender Lucas's Mod Launcher (duh) Lucas's Pure3D Editor Lucas's Car Renamer Lucas's RCF Explorer The car model you intend to port Firstly after you aquired your 3d model in OBJ format, we can import it into blender. Now (depending upon what you want) you
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Fire Truck Wars
Addy replied to Sickmind33's topic 4 years ago
A simple mod made by Loren way back when I used to be on the Donut Team. Figure I'd upload it (with Loren's permission of course) for the sake of preservation. This mod was made by Loren February 1st, 2015. This mod does 2 things. - Any damage you cause fills your meter completely - Cop cars replace
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Quick Kicks
Surreal Bot made this topic 4 years ago
Imgur won't accept my GIF as an actual GIF, so I had to upload the video instead. Or in fighting game terminology, no ending lag. Only affects ground kicks. DOWNLOAD HERE?! Fun Fact(s) I made this eight months ago. I don't remember why I didn't release it earlier. I was using this mod to determine h
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Running In The Simpsons: The Initial D mod nobody asked for!
Snoop Bobby Bob replied to supernintendochalmers's topic 4 years ago
This is my first little mod after learnding through the tutorial posted by Snoop Bobby Bob, and it's not much. But if you ever wanted to pop those SICK DRIFTS while delivering tofu pie ice cream, science projects, etc, this is your mod! It replaces Level 1's driving song intro and outros with the ey
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The Simpsons Hit & Run - The Racer Mod - [CANCELLED]
Kenny Giles replied to Yzma's topic 4 years ago
Hello, community members of the Donut Team community (idfk), So, I made a lil poll in the DTcord, about a new map designed specifically for races. I'll add some details after I got any progress of this mod. Current leaks: So the map will be divided into 4 different biome areas: Biome #1 - Plain biom
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Annoy Squidward in Spanish.
Zapatilla replied to FFproducciones's topic 4 years ago
The other day I discovered the mod Annoy Squidward, and I have seen that it is not very popular in Spanish-speaking sites, so inspired by another Shar that made the original Simpsons game have dialogues with its Mexican dub, I am going to do the same with the Annoy Squidward mod. Here is a small dem
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SH&R: Mutahar Edition....
jenkem_ replied to [Deleted User]'s topic 4 years ago
Using a edited version of Australian Mod (by Donut Team) to make what ever cursed thing i just created..... this mod replaces all textures with Mutahar's face from the yt channel, SomeOrdinaryGamers..... don't ask why i did this i, saw a mutahar vid and saw someone make a sphere model with his face
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Kang and Codos
Jay_mate replied to schmekls's topic 4 years ago
Hi people. This is my first post. I made a Kang(Codos) model and this is not the final version. Will it be possible to add it to the game? I drew a sketch of how to find these two aliens. Although I understand that this probably will not work in the game. P.S. Sorry, I don’t speak English. So I used
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Legs Over Louie
Yoshogon32 replied to their own topic 4 years ago
Hi,i'm Femenia,this is my first mod,what this mod does is replace louie's model,voice clips,HUD icons (including wager race image) and any mention of him with legs. Credits: DaXx: He helped me with Legs' model. Wimpy: Legs' HUD Icon (i modified it a bit but he did the base icon). Donut Team: Base fo
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