Forum Mod Bakery Docs
Donut Team: October 2020 Status Update
Fluffy made this topic 4 years ago
The first status update in over a year is now out! Watch it now! What's discussed? The affects of COVID-19 on the team. What we're planning on doing with Donut Mod. A renewed focus on Road Rage Returns A brief look at our staff restructure Our Trick or Treat Creator Event Sincerely, Jake Andreøli Co
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Ty The Tasmanian Tiger Pack v1.2
Surreal Bot replied to their own topic 4 years ago
G'day, mates. Ty from the Ty The Tasmanian Tiger series is now a playable character! He brought Shazza and Sly along with him. Two vehicles from Ty The Tasmanian Tiger 2: Bush Rescue can also be driven in this mod: The Fourbie and... The Go-Kart (both Player and CPU variants) Ty, Shazza and Sly repl
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[Discontinued] Metal & Scrap Coliseum Map
Surreal Bot replied to their own topic 4 years ago
I've ceased development of this mod because the motivation is gone. Some posts regarding contributions to this mod The images of the coliseum in these posts are heavily outdated. I made these images when the coliseum was in a very early state. If you see any arena there, it doesn't exist anymore. I
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The Time of Day, Afternoon and Night (MOD)
McDoh replied to PikachuFlixVegas's topic 4 years ago
Hello. Today I want to bring you a very ambitious mod and the truth is that I don't know what I can call the mod, like this post, so I put this title on it. This mod, makes all levels have the type of environment, whether it is day, afternoon or night. The textures of the levels, streets, pastures,
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Steve's Animation Pick'n'Mix
duffhause replied to their own topic 4 years ago
This tool is a bit like Jakes character creator except you can choose which animations you want. For example you could have apus' jump, barts double jump, homer kick, marge jump kick and lisa ground pound etc. How do I use this? Enter the full name of your character in the prompt In the animation fr
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SHAR Multiplayer Servers?
Fluffy replied to 1561's topic 4 years ago
Really dumb question here but is there gonna be servers for the multiplayer or 1 big server hosted by one of you guys and will other people be able to make there own servers?
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DeSoto Mod
Andrewmac1111 replied to Weasel on a Stick's topic 4 years ago
This little mod adds DeSoto Adventurer and DeSoto Dominator from Sam&Max! What this mod includes: DeSoto Adventurer(sold by Gil in level 6, stats similar to 70's sports car) DeSoto Dominator(sold by Gil in level 7, stats similar to Hearse) custom hit and run theme taken from TV series improvised mod
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SLEM Trivia (with A LOT of spoilers)
Surreal Bot made this topic 4 years ago
I would have made this as a draft that you could find on the mod's thread, but this would have been harder to find. I posted a YouTube comment on someone's playthrough of Some Law Enforcement Mod about tons of trivia about it. But every time I edited the comment to add or fix stuff, I was forced to
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Change Costume Mod
Josh / Proddy replied to ollymelhuish's topic 4 years ago
This Mod allows you to change your costume for the whole game and still be able to play mission and Dialogue. Voices and animations do not change however, you can still kick (because when using cheat code Down, Down, Down, Left kicking is not available and missions crash the game). You can not chang
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Donut Mod 4: The Animation Overhaul Update (4.0-L2PB7)
Loren replied to Donut Team's topic 4 years ago
Hey everyone, we're going live with an epic update for Donut Mod. What is this update? This update makes Donut Mod at least 42.069% more epic by completely overhauling all of Homer and Bart's idle animations. What does this mean exactly? Some of you probably already know but if you don't, drop into
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Some Challenge Mod
Fluffy replied to Surreal Bot's topic 5 years ago
The download links are no longer available and never will be. So don't ask for it. Also, why is this mod always a target for trolls? You should play this instead. Some of the missions used ideas from SCM, so you could say it's a spiritual successor. OR if you'd like, you could read this stupid essay
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Donut Mod 4: The Anniversary Update (4.0-L2PB6)
16618 replied to Donut Team's topic 5 years ago
Hey everyone, we're going live with a small anniversary update for the Donut Mod 4 Public Beta today. What is this update? The month ahead is significant to us because this project began as Project Donut way back in March of 2013. With that in mind, we decided to use this update to re-introduce 7 ol
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March 2020 Test Server: Concluded - Feedback & Suggestions
Vincent_Victini replied to Fluffy's topic 5 years ago
We're initiating a new Test Server for our website. This version of the website is not complete but will allow us to gauge how the community feels about the features we've added before continuing. We anticipate users will experience issues, however with your help, we can minimise the issues when the
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Solid SHAR
Josh / Proddy made this topic 5 years ago
From one joke suggestion: Comes the result of days of work. This mod dynamically makes all non-solid items solid except for some weird exceptions because Radical. Settings: There are settings for the following: Pre Load Data - This will load every file the game has on load, and cache those it would
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Lucas' Pure3D Editor 4.3 is now available
Loren replied to Donut Team's topic 5 years ago
Hey everybody, we have a new update for the Pure3D Editor to share with you all today. Lucas' Pure3D Editor 4.3 Highlights Added the Export All Static Entity Models XML tool to the Tools menu. Added the Flip Fence Normal and Update Fence Normal tools to the right click menu on Fence and Fence 2 chun
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