Missing things in PC from console.
The Windows port of Hit & Run didn't have the few things carried over from the console ports. I noticed the signs by Elementary School and Community Centre of Levels 1, 4 and 7 don't ever randomise their text displays, so they always show "TODAY IS DIORAMA-RAMA" and "TONIGHT: BRAD GOODMAN". Also the
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Sonic mod?
I have some ideas to spare on a possible mod of Sonic the Hedgehog for SHAR. * He is the playable character as a skin change over Homer. * Increase your running speed to match Sonic's from his games. * Add his cool looking vehicle from the Sonic & SEGA All-Stars Racing game to drive. * Buzz Cola coi
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SHARMP problem
my problem is that im in "Multiplayer Cars and Characters" instead of "FCMN and pc_mp_v" where all the players are. i dont know how this works so im asking for help here thanks
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There should be more Nintendo-related mods for SHAR.
30978 made this topic 3 years ago
Yeah, like the Toad's Turnpike mod by Colou, that is. I'm wondering... How about the other locations as map mods, along with the original music from Nintendo's games, like outside Princess Peach's Castle from Super Mario 64? Or another Mario Kart circuit map? Maybe even mods of other Nintendo franch
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3D Phone Booth Previews has a visual bug.
For some reason, when using the 3D Phone Booth Previews mod to view any car in 3D from the phonebooth menu, I noticed Apu's Longhorn car has its bull face mark on the bonnet messed up, so it's not puzzled in perfectly as seeing it in the game world or without this mod active. Have any of you noticed
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I can't import a model
mazzy replied to chocolateimage's topic 3 years ago
I can't import a model from blender using this Addon: https://donutteam.com/downloads/BlenderXMLAddon, the addon exports it as a .xml file but the Pure3D Editor wants a .p3dxml file
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How do i create a Type 14 Locator?
chocolateimage replied to their own topic 3 years ago
I want to create a coin but i can't create a type 14 locator. The documentation has this: Type 14 When this type of locator is loaded, the game will place a coin at its position. And the "Value Editor" in the Pure3D Editor cannot change values. Edit: I found out that when you put " LoadP3DFile("art\
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Donut Mod Roadmap?
Kenny Giles replied to skater's topic 3 years ago
So I just finished the donut mod, I thought it was really fun!.. and was just wondering if there was a release window for level 3 and 4, or at least like a progress report. If that's confidential then it's totally cool, I understand that you're a small group and you can take as much time as you want
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In-game Costumes Issue
YaBoiJosh1 replied to their own topic 3 years ago
So there's a thing on my game that's occured which I've never encountered before. Basically I just started a new save a few days ago because I really wanted to replay the game again and I wanna go for the 100%, but for some strange reason I can already change into the different outfits... like.. the
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Simpsons Hit And Run Map
HomerOfSteel made this topic 3 years ago
I'm new in the modding community and I have searched a long time on internet to get the entire map of Simpsons Hit And Run because I'm not good for combined all parts exported by Lucas Pure3D Editor to put in a 3d edition program. So anyone can help me please? (and sorry for my bad english)
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8-bit retro graphics?
30978 made this topic 3 years ago
Could there be a possible texture mod for SHAR in the future to make it look 8-bit (Nintendo Entertainment System/SEGA Master System)? And if also music in that stylised way? Just an idea, really. Oh, and replace the original Buzz Coins and their sound effects with Mario's coins, along with its 8-bi
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What is going on?
Lucaws replied to their own topic 3 years ago
so in 2018 a level 4 gameplay video was posted on Youtube but not any ordinary level 4 Donut mod https://www.youtube.com/watch?v=iY2eHyCoGo8&t=369s level 4 why is this not out yet if the gameplay video was posted in 2018 PS. PLS Check out my other Topic cause i need help: https://donutteam.com/forum
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i may need help...?
Lucaws made this topic 3 years ago
So i was scrolling around Donutteam today. And i came across a mod called the AE86 Initial D being the toyota sprinter trueno from Initial D as simple as that. But i have alot of mod ideas and ofc i cant make them by myself so i really need help to either 1. someone to maybe make a mod like this or
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Vehicle colour editing?
Is there a mod or feature somewhere to edit a car's palettes in SHAR? I picture in my mind what "Ferrini - Red" (which is Bart's roofless Ferrini) would look in yellow as a change. It even reminds me of that great looking yellow sports car from a classic game on PlayStation 2, Xbox, GameCube and PC
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Suggestion- Have separate tabs for different types of mods in Lucas' launcher
Having seen a lot of car remodels recently here I had an idea. When you download these mods they all appear in one list and can get lost if you have a large amount of mods. Plus if you want multiple remodel-type mods you may get confused if they conflict with any other mods. So to the topic at hand.
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