AI Re-spawn
Adro replied to their own topic 5 years ago
Hello again, Not necessary a mod request but, more of a command request. I was wondering if it's possible to make a command where it makes the ai re-spawn back to full health from where they were destroyed after they have been destroyed? I know this is possible as it happens in the bonus games where
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Has anyone else noticed that several YouTube videos about SHaR use the same thumbnail?
Addy replied to their own topic 5 years ago
There is one thumbnail used on too many videos regarding SHaR. Who else has noticed this?
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Donut Team Event Cars And Characters: Level 1 and 2 Missing Clothing+Missing Spooky Drivers In Some Levels
Wylyth's topic 5 years ago
[Deleted User] replied to
So, I got all the clothing and vehicles in all the levels in this mod, but for Levels 1 and 2, it says i dont have all the clothes (says i have 6 out of 9 for the former and 8 out 9 for the latter). Also, in some levels, not all Spooky Drivers appear, while in others, all Spooky Drivers appear.
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Drive Pickup Truck In Level 4 Without Unlocking It
Addy replied to their own topic 5 years ago
I'm not sure if anybody has noticed this yet, but it's possible to drive Cletus' Pickup Truck without beating the level 1 bonus mission. To do so, just finish Ketchup Logic. You can then drive the Pickup Truck (it sits in Cletus' driveway until you exit the area.).
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Odd Glitch
Addy replied to their own topic 6 years ago
Take note: This has never happened before or since now. I was playing The Fat and Furious mission and decided to do the glitch which allows you to drive in the power plant. When I exited the Stonecutters' tunnel, I did not go to the finish line, but drove down the road to the right of it to go find
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Level 7 - Rich Side Restoration
Fluffy replied to Kenny Giles's topic 6 years ago
(Before downloading, please make sure your Mod Launcher is up to date!) The Level 7 Rich Side Restoration mod is a mod that you might recall me uploading back on a previous revision of the forums. After spending some time tucked away in my Dropbox folder, I polished it up a bit for a 1.3 release and
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The Karma Experiment: Part 1
Fluffy replied to their own topic 6 years ago
Hello everyone, Three days from now marks six months since the addition of post voting, or in other terms, karma. It has been an interesting experiment for us to analyse how people respond to posts and interact with each other on the forum by giving approval or disapproval of something. We've seen v
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Lucas' Mod Launcher Hack Support Bugs.
V0RTEX L0RD replied to their own topic 6 years ago
Hello There, I was recently playing the "Houswive Duties" Mod using Lucas' Mod Launcher (The Only Launcher) And I got an error message: I am using a fully legit copy of SHAR, Sometimes when using other mods I get a Microsoft Visual C++ Error Message, Used MS Support Chat, Done Everything Still Nothi
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How Did You Find Donut Team?
Dean replied to Pandaxletsplay's topic 7 years ago
The Year was 27th February 2016 for me, which happens to be Pokémon's 20th Year Anniversary (No relation just pointing that out) anyway: Me and my friend were talking about PC Games we can play in the ICT room and he mentioned The Simpsons Game I used to own for the PlayStation 2 I said that was a g
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Mysterious Crash in Mod
Colou replied to their own topic 7 years ago
I'm quite new to modding and I was just finishing up my 1st proper mission mod. I was trying to re-implement the unused sedan chases from the mission Clueless and fixing the broken location objectives. For ages I couldn't get a sedan chase to work at Burns's Casino but when I finally did the game st
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Not My Generic Mod!: JTP BIG UPDATE
Dean's topic 7 years ago
[Deleted User] replied to
Hi community! I am happy to announce my second mod (the first was Music Mod, for who have forgot it)! It is called JoJo Tweak Pack and features some little adjustements and a few custom missions, with unused stuff too. And now....Ta-daaaa! JTP turns into NOT MY GENERIC MOD! MISSIONS -Trash Can Rush,
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Would be anyone interested seeing Homer's Hotdog Dream Mod?
Koopa replied to SomeoneIKnow's topic 8 years ago
If anyones interested i can make it a reality.
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Donut Mod 3.2.2 Suggestions
Swifty Stardust replied to [Deleted User]'s topic 8 years ago
Hey Donut Team! I've been a huge fan of Simpsons Hit and Run since I was a little kid, and it makes me so happy to see people that love the game so much that they're redesigning all the missions to make them more fun and challenging for Hit and Run veterans like me. I'm also excited to see so many g
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Lucas' Simpsons Hit & Run Mod Launcher 1.15 is now available
Fluffy's topic 8 years ago
[Deleted User] replied to
COMMUNITY, We're now live with Lucas' Simpsons Hit & Run Mod Launcher 1.15, you can get it by visiting this direct link or by using Donut Team's Simpsons: Hit & Run repository. Launcher/Hack Support: - Made the Mod Launcher check to see if a game version is supported after browsing. - Added the titl
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.P3D to .OBJ
Taruncreation replied to their own topic 8 years ago
How can I export .p3d files into .obj so that it can be edited in Blender or Zmodeler???
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