Demo Build Help
mason12310 replied to Addy's topic 5 years ago
Oh no, it's this all over again... I recently installed the Demo build of The Simpsons: Hit & Run (PC), and when viewing the available files, I double-clicked Launch.exe. I was asked if I would like to allow the program to make changes to my Desktop. I selected "Yes". I was then brought to a menu wi
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Snake's Summer - Version 0.2! NEW MISSION!
Loren replied to [Deleted User]'s topic 5 years ago
Hey guys! It's been almost a year since I've done any modding for The Simpsons Hit and Run, but I have a new project I've been working on for the past few weeks that I want to share with you all! Introducing, Snake's Summer! This mod features Snake as a playable character, with the missions revolvin
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help to create missions in the simpsons hit run
NIKITA6378's topic 6 years ago
[Deleted User] replied to
Edit from Jake: Topic name updated to be English. Original: помощь по созданию миссий в the simpsons hit run
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Audi R8 Conversion
1561 replied to [Deleted User]'s topic 8 years ago
In this thread I'll document my attempts to import an Audi R8 into The Simpsons Hit and Run. Tools Used: Lucas P3D Editor 3.1.5 Lucas' Simpsons Hit & Run Car Shadow Adjuster 1.0 Lucas' Simpsons Hit & Run Car Renamer 1.1 Lucas' Simpsons Hit & Run Mod Launcher 1.21 Blender 2.76b Adobe Photoshop CS6 (G
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My Response to the October 1st Incident
Trainman84 replied to Borb's topic 3 years ago
Hi folks, Borb here with an overdue post regarding the incident in the Discord server on October 1st. Introduction Since I'm writing this post, I think the way I found out about what happened is as good a place to start as any: I got home from work and saw I had a DM. I looked, and saw a screencap o
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[Mod] Wiggum In Zombieland (V1.3.4)
[Deleted User] replied to their own topic 8 years ago
Banner made by the lovely Will Johnson The Backstory It is now October 31st, and Chief Wiggum has awoken from his cola trance to see Springfield in shambles. Zombies are now on the streets, and a large UFO is hovering over of all places, the School Playground. Now you, the player, will play as Chief
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Mod Idea (Undercover Bart) - Need YOUR story ideas
JKMan98 replied to their own topic 5 years ago
Hello community, I think I'm gonna work on a Bart mod that's called 'Undercover Bart'. It will only have one level throughout the mod and it will also take place around Squidport in the evening just like from Level 6 of the original SHAR. This mod (Undercover Bart) will take place after the events o
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We're looking for new Donut Bot introduction messages!
Surreal Bot replied to Fluffy's topic 6 years ago
Hey everyone, With the introduction of the new site, we added in a new feature that will now introduce a user when they join our Discord. Today we're asking you to create a new saying! Rules: Make it related to Donut Team, the Donut Team community or any related games/content. Make sure it's appropr
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[CLOSED] Storm Over Springfield - Beta Testers Wanted!
Hey, people. So a while ago I released the demo for Storm Over Springfield, and it got pretty popular. So today I'm opening up some positions to beta test the mod before its release! First though, some rules. If you become a beta tester you must: Play the mod. Give your opinions on the mod. Point ou
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NEED BETA TESTERS - The Misadventures of Hans Moleman
Trainman84 replied to CrashTwinsanity's topic 8 years ago
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Road Rage Returns 1.1 - The Entertainment District (Nuclear Winter Event)
AmanLegend replied to Fluffy's topic 8 years ago
COMMUNITY, CRISIS AVERTED! We came to an agreement with the rest of the world. To celebrate, we're releasing an update to the fabled "Road Rage Returns" mod we once released. Road Rage Returns - The Entertainment District is now available! Download Now (You do not need to update the Road Rage Return
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The Simpsons Hit and Run: Finale Spectacular
[Deleted User] replied to their own topic 8 years ago
Hey Donut Team community, it's Max Power! As some of you know, I've been working on a mod for The Simpsons Hit and Run, now formally called the Finale Spectacular. The mod completely revamps Level 7, adding new traffic, missions, and cars. For those of you that think that level 7 is a disappointment
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Sunday Drive V1.11
BuzzColaTruckfr replied to Colou's topic 2 years ago
Important Note: This mod was the very first mod I made for this game, and as a result it's...not very good. I would highly recommend checking out my two newer campaign mods, Storm Over Springfield and Cops: in Springfield, instead. Well, this update is really overdue. Presenting...Sunday Drive V1.1!
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Missions Not Loading
I've downloaded all Donut Mods and run them through Lucas Mod Launcher. Gameplay is there, all the changes, however theres no one to to talk to to start a mission in none of the levels , also no wasp cameras at all. Is it perhaps a setting or something i can change? Has anyone else experienced this?
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Donut Mod 4: General Discussion (Level 1 Public Beta; Updated June 21st, 2019)
Addy replied to Donut Team's topic 5 years ago
The Buzz Cola Corporation unveils their plans to open a new factory in Springfield. The townspeople rejoice as the expansion brings new jobs to their humble town. However, there is something with darker intentions lurking. It is brewing a darker plan for the future. A conspiracy brewing in Springfie
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