Other character in car
V0RTEX L0RD replied to hellosaidmyDOH's topic 6 years ago
I'm trying to get Lisa into a vehicle for my mod if you dont know what I'm talking about it's this man annoy squidward has good examples
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Can someone explain, how to work with scripts of missions?
EriŃ replied to their own topic 6 years ago
I searched forum but didn't find full information about that. For example, i have wanted to create mission with "bombbarrel" on first level. How to do this without crashing of the game or at least with starting the mission? Please help me, thank you in advance. (My english probably is very bad, sorr
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Create a mission without experience
Colou replied to SciFiPieFly's topic 6 years ago
Hi everyone, I'd really like to (try to) create a mod of SHAR, but I do not know how I should start. I mean there are some tutorials here and I tried to follow them, but I managed to do just a few easy things. I'd really like to create some missions, but I don't know what to do. So, I'd like to ask
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New Bus. ( PAZ 3205 )
Trainman84 replied to Yori_Ritsuko's topic 8 years ago
Download: Install: just replace it in cars folder screenshots: it rides on lvl 5 X)
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What would you like to see in Simpsons hit and run 2 if it would be on the development?
Shiinyu replied to SomeoneIKnow's topic 9 years ago
I wondering what would you like to see in simpsons hit and run 2 if it existed? Myself: I always wanted to see more diffrent maps.
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"BLM" upon visiting the site (CONTROVERSIAL)
It's controversial, and the way I see it basically its promoting people to go on strike. I'm not for blm but im not against it
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Spineless 1.01
Surreal Bot made this topic 4 years ago
Sort of a misleading name, but I've shrunken the Spine_1 joints for every character possible down to microscopic size to create these creatures with beaks, wings, or whatever came out of this. This was a failed experiment, but I'm keeping it like this because why the hell not? Some custom characters
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Marge_mission01b
(Dl down since this is like an old mod and i deleted stuff from my mega) changes every soundtrack to marge_mission01b (this is the updated link) (please report bugs on this thread as this is my first mod) Known things: Every level has marge's cues now Main menu is not changed Homer was the one who s
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No Vehicles
mazzy made this topic 3 years ago
Self-explanatory. This mod removes vehicles from your game, good luck trying to play the missions or the bonus game. Notice: Bonus Game & Missions that have vehicles in them will crash the game. Other missions might just be unable to progress because of the "Get in your vehicle" objective. But why w
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Objective "neither", "both", "nearest road" and etc. meaning
So I was trying to make a mission (ended up unsuccessfully) and I was wondering what those "both", "neither", "nearest road" and etc. things mean? Would really appreciate if somebody would explain these things. Note: I think we lack legit documentation of modding the game, maybe there should be like
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Not My Generic Mod!: JTP BIG UPDATE
Dean's topic 8 years ago
[Deleted User] replied to
Hi community! I am happy to announce my second mod (the first was Music Mod, for who have forgot it)! It is called JoJo Tweak Pack and features some little adjustements and a few custom missions, with unused stuff too. And now....Ta-daaaa! JTP turns into NOT MY GENERIC MOD! MISSIONS -Trash Can Rush,
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Mark Johnston - Fracture
Fluffy replied to their own topic 8 years ago
Donut Team has released "Fracture" by Mark Johnston. Share on Twitter: http://ctt.ec/G6FXp Mark Johnston https://www.youtube.com/c/markjohnston69 https://soundcloud.com/mark-johnston-62/ Donut Team https://donutteam.com https://twitter.com/donutteam https://youtube.com/donutteam
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Trick Or Treat 2015 1.1 Released (fixes a couple oversights, adds a space)
Loren replied to their own topic 9 years ago
Hey everyone, I have an update for the Trick Or Treat mod that fixes a few oversights I didn't think about (my bad). Changelog 1.1: - Added a space to a comment on Line 58 of Level 7's levell.lua file. - Removed CurrentLevel variable from Level Load files (since the feature it was intended for does
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Need help with Traffic Sounds
engineergaming replied to The_Trash_Man's topic 4 years ago
I am trying to create a traffic vehicle that produces positional audio just like the Vote Quimby truck. I thought that the positional audio came from the soundfx.rcf/positional directory, but when I created the sound/soundfx/positional directory with my brand new rsd and added it to the car_tune fil
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How do I export and modify animations?
Kenny Giles replied to Asto's topic 4 years ago
I would like to export the animations for Homer and modify them in blender. Is there a way to export them and the skeleton? Perhaps someone has found a way to export / made rigged characters?
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