Adding your mods / adding mods into the new Connected Maps.
Ryankz11 replied to their own topic 3 years ago
With the released of the daytime connected maps, I've always wanted to know how to actually add in your mods into the said map, it sadly conflicts with a mod I'm making, so I would need to re-do that a little so it does, but does anyone know where I can import mission scripts etc. to be on the map?
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Mod Launcher runs SHAR in compatibility mode... and more
Fluffy replied to Surreal Bot's topic 8 years ago
I seriously don't know why this started happening all of a sudden, but whenever I run SHAR, it is run in compatibility mode for Windows XP(?), and this caused the game to reset all of its settings from the options menu (full screen mode, button mapping, resolution, etc.) back to its default settings
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Having Problem With Map Creating
RetroMedia replied to their own topic 2 years ago
Soo I Got This GameCube Model From Mario Kart Double Dash But It Seams To Crash If Anyone Wants To Know Whats Happening Please Tell Me Thanks Link Description Goes Here Image Is Not From SH&R!
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Tuesday Topics #18: Happy Holidays
robertparker replied to Donut Team's topic 2 years ago
Hey everyone, this is Loren from Donut Team and I'm here to share another Tuesday Topics blog post. This week, we have a few different subjects to discuss amidst the holiday season. You can read about them here and discuss below!
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How many French people are there on this site? I am French
Xturfi replied to ๖̶ζ͜͡UnderStayシ's topic 3 years ago
How many French people are there on this site?
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An idea of some mods I think would be cool to add someday
1) An app for dragging and dropping the identified skeletal joints onto characters 2) A mod for the characters to punch (like how they already kick) 3) A mod for characters to throw objects (with a small square or whatever showing where the object will land) 4) New interior locations (such as the en
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I can't edit mfk files
I wish to add a time limit to the mission "There's something about Monty..." but when i open m4i.mfk and do what i have to do,i save,but the program saves another new file,and i want to edit THAT file ,not create another one. I tried with notepad++ but with it makes the file uneditable. Please help
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Warthog model
1561's topic 8 years ago
[Deleted User] replied to
Hello everyone. I have a quick question. Where did the Warthog model come from or did you build it yourself?
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Who else thinks there should be more future episodes of The Simpsons.
Will replied to their own topic 9 years ago
I for one really enjoyed them even though they aren't entirely canon apart from Holidays of Future Passed (Is actually canon) they give us an insight into their older life and i liked them i hope they continue to make them.
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Better textures
Hey, I'm new to modding overall and i wanted to make a texture pack but the problem is that P3D editor doesnt take pictures with better quality than the og ones very well, it just throws an error. Something about the texture being too big. Is there a way to basically upscale textures ?
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Best of both Games
JTN replied to Freelancer_T_O_T's topic 1 year ago
So TSHAR has the best gameplay and open world to roam, but the characters are quite basic in design and detail. But all the characters from TSG look way better and way closer to their cartoon counterparts. So I was just wondering if all the Character Models from TSG could be ported over to TSHAR (wi
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The Great Simpsons Holiday
Addy replied to mason12310's topic 5 years ago
Hi and welcome to my first Mod and as you can see from the title it will be about the Simpsons going on holiday it will be set in level 3 and you will be playing as homer im going to try get custom cars,missions,outfits,interiors and small changes for the map this is still a long way off but will tr
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Every mod i try to launch just doesnt work
androgram's topic 5 years ago
[Deleted User] replied to
When im trying to launch a mod for example donut mod 3 every mission starts like multiplayer mod.There are no cars,characters and most importently the mission doesnt even start.I tried finding a fix for it but i couldnt.pls help me
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Specific texture extraction
iKurt replied to stuffedbutter's topic 6 years ago
Hey, Can someone please guide me to where the skybox texture for Level 3 is stored? I've searched through the .p3d files, but cant seem to find it. (I think its used as a replacement to the blue background in the p3d viewer, but I can't seem to extract the texture from there either.) Cheers :)
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I found this on Youtube, thought you guys might like it
archieharrison's topic 8 years ago
[Deleted User] replied to
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