Apolagies For Some Of The Things I Have Done
Addy replied to their own topic 7 years ago
I have been with Donut Team for about 2 months, which while not sounding like much time, has seemed like forever for me and some amazing things have happened. But also in the last two months, I did some bad/puzzling things. I spammed the forums, I double-posted, I asked unanswerable questions, I ask
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Help with changing introduction movie
jrburger95 replied to their own topic 10 years ago
I have noticed that a few mods have replaces the introduction video before the main menu with one of there own creation, and I haven't seen any tutorials on how to do it so I was wondering if someone who has succesfully done it before could tell me how I could replace the intro video (the one where
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help about my mod
ark63 replied to their own topic 7 years ago
hey i'm making my first mod i have a problem about coins my custom coin texture won't work pls help thx
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Unable to set destination?
BizMarkie111 replied to their own topic 7 years ago
Hello! Quick modding question, I'm attempting to create a race mission, where the player must go to a specific area which will initiate the opposing vehicle to start driving. However, I seem to be unable to add this destination. Here's what my "goto" module states: AddObjective("goto"); SetDestinati
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How to move interior enterance glow?
You know how interiors in The Simpsons: Hit & Run have that blue glowing thing around the door? Well, I was goofing around in L1_TERRA.p3d and figured out how to successfully move some of the triggers to teleport the player into an interior. My question is: Does anybody know how to move the glowing
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Do the levels have names?
[Deleted User] replied to Addy's topic 7 years ago
Several walkthroughs/guides that I've scanned through (for extra info, etc.) have listed names for the game's levels, such as level 1 being supposedly titled "From the couch to conspiracies". Do the levels have official names, or is this just made-up info?
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A feature I think would be cool in a P3D editor program
I've said this before but I don't think I was specific enough. I see on the current P3D editor that the skeletal joints on a character can be moved by changing the numbers of the "X", "Y", and "Z" for the positions of the specific joints. If that's possible I think it would be possible to make a way
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Is this mod dead
Trainman84 replied to FreshMalk's topic 9 years ago
I've been inactive for a while and decided to see if anything new happened only to find no new updates for Donut Mod. Is the update still being developed?
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rigging my first character
Stringmaster7 replied to their own topic 3 years ago
I guess if I were to flair this, it would be: This one here Help needed and Discussion. I have Homer character and his skeleton extracted. I have tried every which way of getting the skeleton and homer together and moving, how do you guys make it so easy?
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Dark mode
Dark mode would be a cool feature for the launcher, but probably unnecessary
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How increase height in this car?
BartholomewLu made this topic 7 years ago
Guys help me please, i have no idea how to add height, I've tried using Blender, Prime3d, Paint3d of my windows 10, tried everything in Lucas Pure3D Editor (lastest version) of p3d archives and nothing, if you guys have some compassion for me to give some response I would be eternally grateful, than
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Community manager
Hi again! I would like an answer from the Developers about the Community manager position that I see intresting.
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Custom Mission Concept
jrburger95 replied to their own topic 10 years ago
I recently created a Custom Mission for the Simpsons Hit & Run. In this mission you have to Destroy the Cube Van and follow the Police Car at the same time (Destroy the Cube Van without losing the Police Car). I am not sure if a mission like this has been done before, but I think I am the first to d
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Questions about SHAR
Loren replied to jrburger95's topic 10 years ago
I have been playing SHAR for a long time and there have been alot of questions I have always had about the vanilla game, so I thought I will share these questions with you guys and see what you guys think the answers to these questions might be. 1. Why is a seperate police car model used during Hit
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Mods to play Now
mazzy replied to mason12310's topic 2 years ago
Been a long time since I was last on the forum, just wondering what mods are worth playing now.
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