how to modify char size in car?
Derpygeta replied to their own topic 9 years ago
I put the (Red) Ferrini handling to (Black) Ferrini to Be a driver in that vehicle , but Char's Head is crossing the Roof (sorry for bad english)
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is there a mod that lets us play AS NPCS? like on ps2?
mazzy replied to Flight_Simulator_Legend2005's topic 3 years ago
there was a cheat like this on ps2s action replay cheat device
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Organize the launcher to our liking.
Vanilly01 replied to their own topic 5 years ago
For example, organize it to creator. ie, say I wanna play a mod by Nightbane. I can search "Nightbane games" and then have a list of what mods I have by him.
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Coloured Text?
V0RTEX L0RD's topic 6 years ago
[Deleted User] replied to
Would it be possible to have coloured text? this would make posts more unique, the only colour change in text we can do is with links, which turns it blue So that would be cool thanks ;)
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Car Camera placement
Sonzai made this topic 7 years ago
For reference, the camera looks fine for the Duff Truck I imported the Big Duff model but for some reason the camera hugs the back of the truck and when I edit the value in the .p3d, nothing changes. I've found that if I first load in the Duff truck, then the Big Duff camera will work fine. For prac
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my game crashes after i use custom dialog
mazzy replied to engineergaming's topic 4 years ago
my game crash after i use custom dialog example female medic marge female spy lisa female scout bart can someone please fix this my game keeps crasing after i play as marge or lisa
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French version of some mod ?
BONSOIR replied to their own topic 6 years ago
So, i don't really know where put this topic, but I'm asking myself, because I'm french and I like play h&r in french, i'm propose, if it's possible and i don't really know how, that's why i'm asking. If I create some audio files in french of the modified discussion some mod have, the creator can cr
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Blood and Gore mod
BarrioMan replied to their own topic 4 years ago
Could someone make a Blood and Gore mod? I think it would be really funny.
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Happy Thanksgiving
Addy replied to Donut Team's topic 6 years ago
Hey everyone, We just wanted to wish you all (who celebrate) a Happy Thanksgiving! For everyone else, have a wonderful Thursday (or Wednesday, or Friday-- timezones are inconvenient!) What are you to doing to celebrate your Thanksgiving? Sincerely, Donut Team
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Set HUDI Icon Problem
Facu replied to their own topic 6 years ago
Hi, i was doing a pre-mission, in that, homer and berney have a conversation, the intention is that a conversation appears with the image of the character that is speaking and the message, this is developed in mXsdi and I load it in mXsdl, however the problem appears at the moment in which the image
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custom texture for family sedan
mazzy replied to codygamer1's topic 3 years ago
hi donut team, today i made a custom texture for the family sedan but i want it the same color in the phone booth so can you please modify the sedan damage and normal png files to make them blue for me please if i need any other car pngs changed ill let you know the files https://www.mediafire.com/f
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Tuesday Topics #12: Various Things
Donut Team made this topic 3 years ago
Hey everyone, this is Loren from Donut Team and I'm here to share another Tuesday Topics blog post. This week, I'd like to talk about the new Event Releases page, the Scratchy Character model, updates to our Legacy Content Submission System and The Donut Team 2021 Thanksgive-a-thon contest. You can
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Unable to add mods/unzip mod files
Ferruccio&Enzolive replied to their own topic 6 years ago
Hi, it looks like I'm having an issue with loading and unzipping mods. First, I downloaded the newly released Myster Incorporated mod, and even though it's has the right file extension (lmlm), it doesn't appear to show up in the main menu of the mod launcher. I downloaded it as normal, and it doesn'
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More than 4 AI drivers without crashing?
Kenny Giles replied to Surreal Bot's topic 9 years ago
I noticed in one of the challenges in Donut Mod that there were more than 4 AI drivers active (with none of them being traffic vehicles), which is usually the maximum number of AI drivers that can exist as far as I know. What's the "secret" to that? Is it because vehicles set to "chase" are handled
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