SkeleTown 2: The Continued Adventures of Skelly v1.0
Nightbane replied to their own topic 2 years ago
Play as Skelly once again, with more unique and complex missions for you to complete! SkeleTown 2 takes everything that SkeleTown 1 did right, and does it better! More fun facts about the creation of SkeleTown 2 to collect! Unfortunately, due to a wasp crash that could never be fixed, wasps had to b
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April 2018 Test Server: Closed - Submit all feedback here
Fluffy replied to their own topic 7 years ago
We're initiating a new Test Server for our website. This version of the website is not complete but will allow us to gauge how the community feels about the features we've added before continuing. We anticipate users will experience issues, however with your help, we can minimise the issues when the
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1993 Eagle Talon mod
DouglasColvin replied to their own topic 8 years ago
Defunct, will be releasing a completely new version. Its not a 93 anyways, its either a 90/91. I didnt notice until a little while ago. ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Re
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[Official] [Mod] Donut Mod: The Seaside Update Released
SomeoneIKnow replied to Loren's topic 9 years ago
We're very excited to bring you the Seaside Update today. We'll be launching it at 3PM EST. Now, here's the launch trailer in case you missed it: We'll also be launching an updated Autumn theme that supports this release, though we're sorry to say the Winter theme is not yet updated for this release
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Custom HUD Icons
DouglasColvin replied to [Deleted User]'s topic 9 years ago
Would anyone be willing to make some custom HUD Icons for a project I've been working on? I would credit you in the mod of course and I would owe you one gigantic favor! I don't have the resources to make them myself.
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Giant Cog Car
HomerSimpson656 replied to Surreal Bot's topic 6 years ago
The most OP car I've ever made. Even more OP than the secret car in MAiS. Special Thanks to Nightbane for doing the video. This vehicle replaces the Duff Truck. DOWNLOAD HERE?!
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The SImpsons Hit & Run Vita Port - Moddable?
Jebano Projects replied to DeadSonRisingxD's topic 10 months ago
He all, If you hadn't heard The Simpsons Hit & Run is the latest and arguably most exciting port to the PS Vita! Still a Beta version ironing out bugs etc, but mostly runs fine! Would there be a way in the future to integrate mods like on the PC version into a compiled build? I'll link a video below
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Cheat Device Codes
Addy replied to their own topic 5 years ago
Below is a list of codes that can be entered into various third-party cheat devices for the certain regional releases of various console versions of The Simpsons: Hit & Run for special effects, some of which allow an experience also possible (or not possible) with certain hacks on Lucas' Simpsons Hi
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Luigi Raceway (New Custom Map Release)
Matt3985 replied to The Hell Inspector's topic 3 months ago
Here's a new mod from The Hell Inspector! A map port! I've been working on this for a few days and It's actually in a pretty good state. The mod includes some custom cars and a new race mission to fit with the map. The mod is also compatible with SHARMP and has a few custom character models for it.
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Team Protix Hit & Run
TEAM PROTIX HIT & RUN Level 1 Miguel Coquelin + Black Hover Car Level 2 Pro the Orange + WWII Rocket Car Level 3 Steve Cossé + Zombie Car Level 4 Tringl the Nuclearian + Green Ferrari Level 5 Maxime the Hedgehog + Blue Knight Boat Level 6 Pro the Orange + WWII Rocket Car Level 7 Miguel Coquelin + Bl
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Attempting to port the GTA IV Infernus
DouglasColvin replied to their own topic 9 years ago
I got bored, so I started to try to port it into SHAR. I don't know if I'll finish this, but I'm just happy that I got as far as I did. Thanks to AlexBridgez Actually, I'll work on this again next weekend. I'll try porting it over a different car, since the OWR was probably a dumb choice It's in the
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Bonus Game Modifier
Addy made this topic 2 years ago
Customise your Bonus Game experience a little! Settings You can access the settings by right-clicking the mod in the mod launcher, and then selecting the "Settings" option from the choice list that appears. Dump settings to console at launch: If you have the "Console and Logging" hack enabled (on th
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How to have the Joystick with fixed access in the window of a game without losing the contact when clicking outside the window?
2 Players in Simpsons Hit & Run Local Multiplayer in same pc? me and my younger sister wanted to play in the local multiplayer, so I thought to disable the joystick in one of the windows of the game, because I opened two hitrun and entered the same room of the multiplayer, so I play on the keyboard
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Lucas' Simpsons Hit & Run Mod Launcher 1.18.1 and more are now available
PublicServant replied to Loren's topic 6 years ago
Community, Today we're once again releasing several things: Lucas' Simpsons Hit & Run Mod Launcher 1.18.1 (+SHAR MP 13) Lucas' RadMusic Script Builder 1.1.1 Lucas' Pure3D Editor 4.1.3 3D Phone Booth Previews 1.0.1 Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.18.1 Launcher Window Mods List
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Permanent Hit and Run Mod
Josh / Proddy replied to EnAppelsin's topic 5 years ago
A new challenge mod that gives you permanent hit & run for the whole game. Adds a lot of challenge and comedy. Watch LiquidWifi attempting it here It is recommended you use the 'Starting Coins' hack to give yourself a lot of cash, as you will get busted a lot. Hack In order to not lose Hit & Run by
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