Project Donut: General Information (1.2.0.1 now available!)
Trailer Synopsis Project Donut is the original version of Donut Mod from way back in 2013. We're now open sourcing it so our newer players can learn where it all started and look back at our earliest work as a team. Changelog For the most part, this release is largely unchanged from the last public
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Blender 2.8X/2.79: Pure3DXML animation converter (Custom Animations!)
Zcor3x replied to Weasel on a Stick's topic 3 years ago
Animation can explain whatever the mind of man can conceive. This facility blender add-on makes it the most versatile and explicit means of communication yet devised for quick mass appreciation. Walt Disney Weasel On A Stick Thanks to the p3dxml feature I was able to develop yet another nifty add-on
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Phone Booth Plus
Kenny Giles replied to AGuyNamedSteve's topic 2 years ago
Hello everyone! In the phone Booth menu in SHAR there are in total 45 cars. SHAR has a total of 91 cars 46 of the other cars were used in missions and traffic. This mods adds those 46 cars into the Phone Booth. The only car that could not be added was the TT, it caused crashed when it was entered. D
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Running The Simpsons: Hit & Run and the launcher on the Steam Deck
Loren replied to DeadSonRisingxD's topic 2 years ago
Hi all, I've recently just bought myself the Steam Deck, naturally being able to run (preferably) the PC version of SHAR to have mod support would be awesome. But questioning if they can run? The link I have attached below outlines how someone has the base game running fine, but is there a way for t
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[Mod] Audi R8 1.0.2 (Downloadable, Decompilable)
[Deleted User] replied to [Deleted User]'s topic 6 years ago
This mod adds an Audi R8 to The Simpsons: Hit & Run! It can be bought from Gil in Level 1 for 500 coins. Features: Custom model Custom attributes Custom phone booth picture Doesn't replace another car Decompilable for use in your own research/mods/modpacks etc. You can download the mod here. You can
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[The Simpsons: Hit & Run] not opening Fullscreen
DeadSonRisingxD replied to their own topic 8 years ago
https://postimg.org/image/3vt0xk9tr/ Hey guys! I'm getting stuck and frustrated with a problem launching the game. Looking at the screenshot within the link, it just opens in one part of the screen. If I open without the launcher, it is fine. If I open with the launcher with or without mods, I keep
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Lucas' Simpsons Hit & Run Mod Launcher: Save States Testing Builds (Updated November 23rd, 2019)
JeanQuiche replied to Donut Team's topic 4 years ago
Introduction This thread contains information on public testing builds of Lucas' Simpsons Hit & Run Mod Launcher featuring the upcoming Save States hack. Testing Builds These are all the testing builds we've distributed thus far. Download Donut Team CDN Information This version is based on Version 1
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[CONTEST] Create an original, one mission mod!
Kapadu_and_co_YT_Official replied to Colou's topic 6 years ago
Thought I might get the community involved a bit, so I'm holding a little contest that you all can take part in! RULES: The mod only needs to be one mission long. You can go longer, but no extra points will be given. The mod must be public to everyone (This isn't just for my benefit) There are no se
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Night-Mod 1.0 Release
AmanLegend replied to Nightbane's topic 1 year ago
A mistake that has been in development since August 2016 is finally going to see the light. Here it is, Night-Mod! The final version of level 1, beta tested by possibly too many people, including... Thomas Donofri SuicuneWiFi Sparrow Mihai Ficiu xUnknown Death Button Stoner_Simpson_72 Mouser Story T
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Adding Custom Music - An Updated Tutorial
With the release of the RMS builder, adding custom music has become a lot simpler. I thought I might as well write a tutorial on how to do this, as it is a little bit unclear at first glance. STEP 1: Extracting the Files The first file you want to look at is music01.rcf. It is located in the game's
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Housewife Duties - Dev continuing 2022 probably
WARNING: The current open build of the mod is very light and different compared to the current developer build so when it is released fully, please replay all missions since they will be different to this build. Thanks I'm near actually finishing the main story so the mod probably won't have another
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Lucas' Simpsons Hit & Run Mod Launcher in Spanish/En Español
Facu's topic 6 years ago
[Deleted User] replied to
Spanish Hola, he tomado la traduccion de Gordon CMB que pasaba el Lucas' Simpsons Hit & Run Mod Launcher del Ingles a su idioma, el ruso, basandome en ello, hice una version en mi idoma, el español, aun asi, seguro alguna partes debieron quedar en ruso, diganme si encuentran Imagenes Instalación 1.
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Sam & Max: Hit & Run - 0.5.5 (Farewell Release)
mazzy replied to Weasel on a Stick's topic 2 months ago
Farewell SMHR. The day has come I rip the band-aid, cut my losses and move on. Sam&Max:Hit&Run 0.5.5 is now public, you can download it from DonutTeam's Mod Bakery page to enjoy it in it's whole unfinished pathetic glory. The bad news is that this project doesn't align with me at all anymore. I don'
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Mischievous Night - BETA V.0.3.1 - Download Restored!
This mod's been in development as a side project for a good 1 and a half months, as something i could put a little creativity into. If you enjoyed it, or found some gripes with the mod please feel free to leave any criticism or feedback onto this thread, Thanks guys. Mini Changelog v.0.1 (2016): - R
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HUD Tweaks 1.73 (Widescreen + Widerscreen + More)
Surreal Bot replied to their own topic 5 years ago
If the HUD pisses you off because they're not spaced out correctly when you play in widescreen mode, this mod fixes that problem by changing the spacing arrangement in Mod Settings. With Main Mods HUD Tweaks is compatible with main mods, but if they use a path handler to create the HUD (which is alm
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