Forum Mod Bakery Docs
The Simpsons Hit & Run: Frank Grimes Mode
Hadley Steel replied to their own topic 2 months ago
Context Hi, Nathan here. I'm showing off my first mod, called The Simpsons Hit & Run: Frank Grimes Mode. Why is it called Frank Grimes Mode? Well, consider the original game "Homer Simpson Mode", with Frank Grimes Mode being considerably more difficult and not particularly rewarding, much like the l
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12K views
49 replies
Tutorial : How to make Simpsons Hit and Run in cel-shading using Reshade
Harlee80 replied to BrandNewman's topic 2 years ago
01/15/2021 UPDATE : Since newer versions of Lucas Simpson Hit & Run Launcher can run the game under Directx 9, I redid the tutorial a bit and skipped the part about Dg Voodoo Software. I also updated the UIMask template, since the older version seemed to actually do the contrary than intended with n
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12K views
20 replies
The Simpsons: Hit & Run - The Complete Soundtrack (Download)
And now everyone is leaving? replied to Kenny Giles's topic 4 years ago
 ...About time this popped up again. Ages ago, using Lucas' tools, I converted the game's soundtrack to WAV, and then combined the Mission jingles with the mission tracks to create an "Unofficial" soundtrack release. People like it a lot, but understandably wanted some of the other tracks I purpose
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13K views
11 replies
Pickle Mod - Rick & Morty: Hit & Run (1.1.3)
AlfredoAndFriends replied to JoshuaL2153's topic 5 months ago
"Boom! Big reveal! I'm a Simpson! What do you think about that? I turned myself into a Simpson! W-w-what are you just staring at me for, bro, I turned myself into a Simpson, Morty. I'm Simpsons Rick!" - Rick Sanchez, probably. Trailers & Gameplay: "Strange green portals have appeared all over Spring
31 likes
14K views
68 replies
Randomiser
49120 replied to EnAppelsin's topic 6 months ago
A silly mod to mix up your SHAR experience by randomising vehicles, characters, music and a bunch of stuff. Can add a bit of variety to the game for people who play it a lot (speedrunners, for example) or who like dumb things. Incredibly customisable to randomise the game your way(tm) and infamous f
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27 replies
The Simpsons Hit & Run Plus - Version 1.01 Update
SSJSniperBoss replied to MarioGaming64's topic 1 year ago
Hello, Donut Team community! It's-a me, legomariofanatic! The Simpsons Hit & Run Plus is a mod that takes the original game's missions and redesigns them to flow better with the overall story of the original game. The mod takes place on the Connected Map mod (made by Colou). Currently, only Levels 1
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15K views
24 replies
Steamed Hams: The Mod
49120 replied to Nightbane's topic 7 months ago
Updated: Added decompiled version, the original wasn't decompilable, so I did it for you! Ah, Donut Team! I hope you're prepared for an unforgettable mod! Can we cool it on the constant Steamed Hams references in this chat? Introducing: Steamed Hams, the mod! The one mission experience! Includes: Al
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22 replies
A Christmas In Springfield
TonySimpsonsFan70100 replied to Sparrow's topic 3 years ago
The December fixer update is out, thanks for everyone's patience. Hello everyone. Merry Christmas! I'm Sparrow. You may know me from such mods as Housewife duties and... that's it really. Here comes a project that has tested my creativity to its limits and has tested the patience of debug checks too
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16K views
66 replies
The Simpsons: Hit & Run Releases From Best To Worse
Vitorinox replied to Addy's topic 1 year ago
Note that this list is not fact, but my personal opinion. If you have your own opinion on this, or disagree with me, feel free to post about it below (not that I could stop you from doing that anyway). As you probably know, The Simpsons: Hit & Run was released onto all four mainstream platforms at t
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3 replies
club penguin game day coin mod
SupremeLightSaber made this topic 3 months ago
this is a mod that replaces the coin model in every level with the coin model from club penguin game day this mod also includes its own sound effect for collecting the coins which is the stamp earned sound effect from club penguin itself, this mod is decompilable so feel free to use it in your own m
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0 replies
The Ruth Powers Character Pack
Borb made this topic 3 months ago
For my triumphant return to the community, a long-requested (about three months, that's approximately one third of a human pregnancy!) addition to the game... THE RUTH POWERS CHARACTER PACK DOWNLOAD HERE FEATURES: A model for Ruth Powers' normal appearance. Included ruth.cho and ruth_a.p3d files to
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0 replies
Cops: in Springfield (1.1.1)
Josh / Proddy replied to Colou's topic 2 years ago
It's a race to get Fat Tony behind bars after thousands of dollars are stolen from the Police Station. And it looks like everything is left up to Springfield's Lamest - Chief Wiggum. Cops: in Springfield is by far my most ambitious mod yet, so I'm really glad to be sharing it with you all here today
27 likes
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74 replies
Lisa's Email 👧💌 (Campaign Mod)
PikachuFlixVegas replied to their own topic 3 months ago
Homer, after completing a race organized by Milhouse, receives a call on his cell phone from Marge Simpson; He must come home to do her a favor. Homer, after arriving home and fulfilling a favor for Marge about taking Lisa's mail to the mail delivery building, arrives at his job, but does it wrong a
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15 replies
Looney Tunes: Vehicular Velocity (Announcement)
Jarrinlooterking replied to Tappie's topic 3 months ago
Warning: The Following screenshots are very early in development and heavily work in progress, pretty much everything has the possibility to change. Looney Tunes: Vehicular Velocity is a campaign mod that's basically what you'd expect, pure chaos that still applies to Hit & Run's many restrictions.
15 likes
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13 replies