Forum Mod Bakery Docs
Game crashes when launching it after modifying the level.mfk files
Jspanglez made this topic 1 month ago
I'm new to the modded SHAR scene, so I'm unfamiliar with how all the different files work together. I was editing the level.mfk files, specifically the SuppressDriver command. I read somewhere that I also needed to have a Meta.ini in my mods folder with: RequiredHack=CustomFiles inside of it. Yet no
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Importing SHAR maps into Blender with correct lighting.
AuspiciousFrog replied to their own topic 2 weeks ago
Hey all, I'm trying to import level 2 into Blender, I've got everything in and textured, I just can't seem to figure out a way to get (what I can only describe as) the ambient occlusion (shader?) inside of Blender so the map doesn't look as flat. Please see my examples below. Any help would be appre
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Vehicle mouse movement camera
Donut33 replied to their own topic 2 weeks ago
Does anyone know if there is a mod where you can move the camera of the vehicle with the mouse?
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More Door Types
mazzy made this topic 6 days ago
This mod features 4 new options for car doors: - Scissor (doors open by rotating at a 90 degree angle vertically rather than at a horizontal direction.) - Suicide (doors open with the hinges found towards the rear of the car rather than the front.) - Gullwing (doors open "from the roof" like the win
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Unreadable data files
juddmcjuddson replied to their own topic 1 month ago
Why is this happing all of a sudden? it was normal a few months ago.
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Where are the textures for the third zombie model (zmale3_m.p3d) located?
spookyhalloweenloverguy made this topic 2 months ago
.i've asked this on the discord server already but i might as well ask here too
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New Shaped Vanilla Mission Icons (Square, Rounded Square and Triangle Variants)
mazzy replied to SwiggityWiggy's topic 1 day ago
Have you ever wanted to use vanilla icons with different shapes? no? well heres these anyway. This download contains templates for triangle, square and rounded square variants of the original game's mission icons. EXAMPLE IMAGES:
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Changing mission names
alliwantisyou3471 replied to their own topic 2 weeks ago
Hey all, I'm returning to mod SHAR after a few years, I remember I was able to change the mission names (what I mean is, S-M-R-T, The Cola Caper, etc.), but I can't seem to remember how to do it now. How can I do this? Apologies if this has been asked, I have searched around here and the internet bu
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GameCube audio
AngryHomer1987 made this topic 1 week ago
I have recently been watching some GameCube play through’s of The Simpsons Hit and Run, and realised, the GameCube version of Halloween havoc (The Song that plays through the first mission of Level 7 and when you are just driving around Level 7) is missing the guitar riff at the start of the song. I
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Map Separating
AngryHomer2007 replied to their own topic 5 days ago
Hey Everyone! I would like to know how to separate maps, or cut them in half, add respawn points and invisible walls. If anyone knows, this would be a great help, thanks.
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Importing Particle Animations/Systems from SHAR to Blender
AuspiciousFrog replied to their own topic 4 days ago
Hello again! I'm wondering if anyone knows how to import various particle systems from the game into Blender, or at the very least where I can find textures for the particles so I can recreate them inside of Blender In this example I need the water coming from the fountain, as well as the little spl
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Where is the multiplayer mod?
Fluffy replied to Fruity's topic 7 hours ago
so, when i was trying to find the multiplayer mod in the search bar, i cannot find it, but on youtube on hit and run multiplayer tutorial, i tried clicking on the link, but it made me got to home in donutteam, that is literally not right.
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