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launcher question
Josh / Proddy replied to Ducky's topic 5 years ago
can u use the launcher using the ps2 disc if there is how?
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help guys with lucas launcher and the freeroam.lmlh
LucasRM72024 made this topic 6 years ago
freeroam.lmlh no works with the version 1.22.3 of lucas launcher, What can I do?
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November 2016 Status Update
Fluffy replied to Loren's topic 9 years ago
COMMUNITY, We are now LIVE with the November 2016 Status Update. See you next month!
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Zootopia 11-25
Ferruccio&Enzolive made this topic 4 years ago
I had this idea for a Zootopia SHAR mod...hope you enjoy. Zootopia 11-25is an action/adventure/open world racing video game based on the hit 2016 Disney movie, Zootopia. Plot: Set one week after the movie, Zootopia is running rampant with illegal drivers due to a recent peak in the popularity of str
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Roofed family sedan model
mazzy replied to KoffeeAlt's topic 2 years ago
So, usually I need references to drawing cars (aka Simpsons Hit and Run car models) and wanted to use the roofed family sedan. Though there’s one problem; I dunno if there’s an available model of the roofed family sedan anywhere, and I dunno if it’s alright for me to use the roofed family sedan as a
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Simpsons Hit And Run Map
HomerOfSteel made this topic 4 years ago
I'm new in the modding community and I have searched a long time on internet to get the entire map of Simpsons Hit And Run because I'm not good for combined all parts exported by Lucas Pure3D Editor to put in a 3d edition program. So anyone can help me please? (and sorry for my bad english)
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Having a tough situation...
Victorio made this topic 7 years ago
Having a hard time understanding what to do... I want to make it so that after the dialogue with comic book guy is complete (after the race) the game teleports you back to the cbgcar and it continues with following a trail I've already prepared in P3D file and M3l and other parts needed. But it does
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Help me, please!
[Deleted User] replied to CoCo Challenge Chanel's topic 8 years ago
How to change the weight and speed of the machine?
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The 'Hack Support' hack is not loaded.
dirtydancingbymyself made this topic 3 years ago
Hey, y'all! Basically what the title says. I was able to play in 1920x1080 just fine yesterday, but when I tried to open the Mod Launcher today, I got this error message out of nowhere. Now I can't play in 1920x1080, and I don't know why, since I didn't mess with any of the files after extracting th
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debug mode
Jake15 replied to their own topic 5 years ago
does anyone know how to skip objectives with debug mode. im new :)
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Missions Not Completing
nate56mate made this topic 6 years ago
I'm using the Mod Launcher, but when i complete the mission, the mission complete sign doesn't show up and i'm stuck on the mission, what do i do. Also this problem has only occurred on Level 5, 6 and 7
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New Domain & 29 August Update
Fluffy made this topic 10 years ago
Dear community, We recently upgraded to our new donut.team domain name. We will be redirecting any links on donutteam.com to the new domain. For the time being, we will also be continuing to use all the previous sub-domains on donutteam.com On 29 August 2015, we will be doing a scheduled website upd
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Dynamically load level locators file (or any P3D file)
kRoLLiK replied to Kresenko's topic 1 year ago
Hello SHAR modding community! I'm trying to load different level1 locator files (copies of 'art/missions/level01/level.p3d') based on a certain condition. In example: CustomFiles.ini art\\missions\\level01\\level.p3d=Resources/level01/level01.lua level01.lua if SomeChoice == 1 then Game.LoadP3DFile(
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Help, LOST LEVELS 2 AND 3
mazzy replied to Lostbrowncoat's topic 3 years ago
Hi, I am relatively new to this modding thing, levels 2 and 3 have disappeared, as in no buildings, no ground, only some cars and some characters, I have fully connected map active, and oddly I can see the maps in the distance HELP! LostBrowncoat
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Tuesday Topics #23: Dynamic Tuning Mod
Donut Team made this topic 4 years ago
Hey everyone, this is maz from Donut Team and welcome to our first Tuesday Topics of February! This week, I'll be showcasing my currently in-development mod that allows you to tune up cars within launcher settings. You can read the blog post here and discuss it below!
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