Forum Mod Bakery Docs
Website Growing Pains - An open discussion as to why we've had so many issues with our website recently.
[Deleted User] replied to Fluffy's topic 6 years ago
Hello everyone, Today we're going to go over a few major issues that occurred in the last few weeks. This topic will be fairly short and just detail the issues and how we resolved them. In all cases, all account data has remained safe and secure. This only affected the availability of our website. 1
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No Jumpzones
Addy made this topic 1 year ago
Disables "jumpzones" - triggers usually placed on shortcut ramps in order to provide vehicles with a temporary speed boost. This works by using the Custom Trigger Actions hack to prevent the Trigger Volumes contained within any Locator Type 0 of Event 48 from functioning, so it is most likely compat
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The Simpsons Hit & Run: (Several Challange mods)
Loren replied to Bardock's topic 5 years ago
Don't worry guys I'm so sorry when i did error INI file so, i try it's works for real! AVAILABLE TO DOWNLOAD NOW! Link removed by staff
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I think that i'm the 1st man in the world to do this ...
Doctor Cpu replied to their own topic 5 years ago
ive spent the past 2 days doing a project and that project is similar to say a SM64 video but SHAR it's a WIP but here it is(sorry about no audio!) and there is also a preview for a another project, a green screen test a full fledged video.
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Donut Mod 3 100% Completion (with pics)
Sheen replied to Gibstack's topic 9 years ago
Level 1: http://prntscr.com/85pfz6 Level 2: http://prntscr.com/85pekw Level 3: http://prntscr.com/85pctr Total: http://prntscr.com/85gnk0 Lucas: http://prntscr.com/85pfth Kyle Kenny: http://prntscr.com/85pe7y I don't think there is a DT member in Level 2. I've searched everywhere I can think of, but
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Ford Aerostar 2.0 Released and other goodies
[Deleted User] replied to jcilley97's topic 6 years ago
Hello! This is the new page for the Ford Aerostar car updates since the page I made last was 3 years old. But anyways, I am linking all of my Ford Aerostar mods for the community. Ford Aerostar 1.1 and Ford Aerostar 1.2 and the all new Ford Aerostar 2.0! Aerostar 1.1 is just an update of the buggy 1
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Mad Max Interceptor
KadeEclipse replied to their own topic 6 years ago
I was bored so here you go. didn't take long so if there is bugs i'm sorry. http://www.mediafire.com/file/ua7rvcbmfc9kcuf/snake_v.p3d
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Wrenches Reset Hit & Run Meter
Vitorinox replied to Addy's topic 1 year ago
When collected, Wrenches will reset the Hit & Run meter to empty. As normal, any active Hit & Runs won't end until all relevant persuit vehicles are destroyed or despawn as a result of being too far away. A nice little option, I think. Requires at least version 1.20 of the mod launcher. Is compatibl
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Ice Skating Lisa
TheTitaniumFox replied to Surreal Bot's topic 5 years ago
Stroll through Springfield with some ice skates. This replaces Lisa's normal outfit. So what if there's no ice? This is from a universe where unplugging something defeats an evil museum exhibit. Did I mention CUSTOM ANIMATIONS WOOHOO! DOWNLOAD HERE?! Fun Facts I was going to replace the footstep sou
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Dog Days (Tropical Getaway Submission)
mazzy replied to their own topic 3 years ago
Ahoy-hoy and welcome to the Whitedunes Beach! Spend some time as Jeremy on the Whitedunes beach until you get bored! Dog days, designed for The Tropical Getaway is presenting you a new (kind of empty) map, along with a new character & few vehicles! There are few surprising things, such as easter egg
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RRR 1.2.0.4 - Bug Reports and Suggestions for next version
[Deleted User] replied to their own topic 6 years ago
Hey there. I have recently played and finished Road Rage Returns and I must say I really enjoyed it, although there were a few parts that frustrated me and I will point them below shortly. First, I will start saying that the mod is well made and captures both the feeling of original Road Rage, as we
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GTA III World in Hit & Run?
SuperGT replied to SodaDog's topic 6 years ago
It's been long since I last posted on this forum... I wonder if anyone was able to port the world of Liberty City from GTA III into The Simpsons Hit & Run, but it wouldn't be easy. Maybe Vice City would be easier?
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Simpsons Hit & Run Scots translation
Cobra! replied to their own topic 4 years ago
I made a translation of SHAR into the Scots language, and thought I'd share it here. Done by me with help from friends on the translation, and the Donut Team Discord server for technical help Download Here Note: This isn't to be confused with Scottish Gaelic, which is a completely different language
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Sunday Drive to Bart's Theme? [SOLVED]
footbone replied to their own topic 6 years ago
Hey guys, if I wanted to change Level 1's sunday drive theme to Level 2's theme, how would I do so? sorry i'm a noob at this.
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