The History of Donut Team [YouTube series!]
Cosmo replied to [Deleted User]'s topic 3 years ago
Hey-hey! Welcome to yet another YouTube series. This time, we'll take a look at every major or minor event during the entire history of Donut Team to see what has led us to exactly this point! We'll look into the events happening during 5 major "eras", as I'd like to call them: 2007-2012, Prehistori
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Website Patch Notes: Version 20.1.2 & Version 20.1.3
Surreal Bot replied to Fluffy's topic 4 years ago
Today we're going live with version 20.1.2 of the Donut Team website. In addition to this minor update, we'd like to reveal and get your feedback on a refreshed version of the Donut Team Forum. Patch Type: Minor Patch Applied: 8 February 2020 Maintenance Period: None Patch Notes Search You can now u
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Road Rage Characters Mod
Doctor Cpu replied to their own topic 5 years ago
I have seen words of it Here, Here, and Here. If someone could link me the forum of a mirror download link if it exists please.
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Titan's Garage
Shiinyu replied to TheTitaniumFox's topic 4 years ago
Hello TheTitaniumFox here! and today I will be showing my first mod! Details: I've been thinking about this for a long time releasing this small mod that will Change the cars name, textures and performance... and today I deiced to release it! (If successful I will add more custom cars in the future
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Custom music
jojo11ee's topic 7 years ago
[Deleted User] replied to
Can someone make or show me how to make a custom music mod for the simpsions hit and run
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Peter Griffin Character Mod (Idea)
Kushty The Clown replied to their own topic 7 years ago
it would be cool to see Peter Griffin from family guy in Springfield, you could get his model from Family guy the video game (2006), and maybe add some dialogue.
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More traffic cars?
Shiinyu replied to Yannerrins's topic 3 years ago
This is not a mod request, but more a mod resource request. I have idea about turn some game vehicles into traffic ones. Something like that. For example - Chase Sedan turned into traffic car. Give a solid doors, remove interior and police equipment, add a low-poly driver model, make it recolorable,
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how to download FUTURAMA: HIT & RUN
Fluffy replied to Wonderwoman57's topic 3 years ago
so i need help where cold download futurama hit and run mod by wll its still in devolpmente
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who wants to play the simpsons hit and run online
Fluffy replied to SpiderJoquin's topic 5 years ago
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Super Type 3 Mod
Andrewmac1111 replied to Racernoob's topic 4 years ago
After a lot of effort and pain because of my lack of modding knowledge, I finally present, The Super Type 3 from Burnout 3: Takedown, in Hit and Run! as much as this was hard for me to make, I have learned a lot from this so possibly expect more in the future. keep in mind this is my first mod i've
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Found Strange Music
In Level 7 we have a restoration mod wich adds the tunnel of the Nuclear Power Plant saw already in Levels 1 and 4, and can be listened a song. The mystery here is if i bug the level 7 and go out of the map, near of that tunnel appears the song mentioned, and if you keep searching, in a exact point
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Lucas' Simpsons Hit & Run Mod Launcher 1.13.1 Released
Loren made this topic 8 years ago
Community, We have just published a new version of Lucas' Simpsons Hit & Run Mod Launcher on our tools page of our SHAR Mods website. This update adds back functionality to Cheat Keys and a new Borderless hack. Download it from the SHAR Mods tools page. Cheat Keys Hack - Added a continuous setting t
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Sonic Riders Bikes
MATT replied to TheFunHero's topic 5 years ago
My second mod is here, ladies and gents. This mod has Extreme Gear bikes from Sonic Riders, a game that was released in 2006 for the PS2, Gamecube, Xbox, and PC. I hope you guys like this mod. Try it, unless you're not extreme enough!
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Level 1 and 4: L7/Halloween Skyboxes
EliteMaster10 replied to [Deleted User]'s topic 3 years ago
Simply makes Level 1 and 4's skybox just like Level 7's skybox and changes the color/style or look to be like Level 1 and 4's original skybox from the main game. (is decompilable) Image unavailable due to changes with Discord's CDN Image unavailable due to changes with Discord's CDN Image unavailabl
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Converting Vehicles From Other Games
PCjero replied to [Deleted User]'s topic 5 years ago
I've got a few questions for the team/anyone: How easy would it be to convert vehicles from other games (say racing games) into Hit and Run? Does Hit and Run use a proprietary file format or can meshes be imported/exported relatively easily? Are there limitations on mesh complexity i.e. poly count?
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