Forum Mod Bakery Docs
Have mod for multiplayer?
Fluffy replied to Yukine's topic 7 years ago
If yes, give me link for download please
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Homer's Day Off *PLANNED MOD*
Wayback made this topic 7 years ago
as proudly presents as my first attempt making a public mod, with a help of the community and friends. yes that's right homer's day off
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how to open an lmlm file
Wonderwoman57 replied to their own topic 3 years ago
hello im new here how can i open the lmlm files like annoy swquidward mod 2.0 pleas help im trying to find the annoy sqwuidard folder calld dialog
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Status Update #8 (30 May 2016)
jrburger95 replied to Loren's topic 8 years ago
Greetings community, I'm here to bring you the eighth Donut Team status update. See you in June at the Summer Road Trip event. - Loren
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(SPOILER ALERT!!!) Questions regarding Donut Mod: The Rebalance Update
DouglasColvin replied to Victorio's topic 8 years ago
I have a few questions about how the Rebalance Update went out as it did... First of (Spoiler alert), why the drastic change at the end of level 3? I'm not saying it's bad but... I didn't get the usual "Simpsons" feeling when playing L3M7. Also I was never able to hear what the ship worker said beca
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Every mod i try to launch just doesnt work
[Deleted User] replied to androgram's topic 5 years ago
When im trying to launch a mod for example donut mod 3 every mission starts like multiplayer mod.There are no cars,characters and most importently the mission doesnt even start.I tried finding a fix for it but i couldnt.pls help me
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Specific texture extraction
iKurt replied to stuffedbutter's topic 6 years ago
Hey, Can someone please guide me to where the skybox texture for Level 3 is stored? I've searched through the .p3d files, but cant seem to find it. (I think its used as a replacement to the blue background in the p3d viewer, but I can't seem to extract the texture from there either.) Cheers :)
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Text box mod request
Fluffy replied to quakow's topic 7 years ago
Hello. It would be great if you could consider making mod which will add text boxes in game when characters are speaking. You know, for example when you get new mission from Cleatus in chapter 3, when Marge is speaking textbox appears and then when Cleatus is speaking another text box appears with d
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I found this on Youtube, thought you guys might like it
[Deleted User] replied to archieharrison's topic 8 years ago
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Maximum Amount of Purchasable Cars
Loren replied to [Deleted User]'s topic 8 years ago
So, as Topic's name says: I making a new mod(Everyone may noticed) This mod makes some cars purchasable. So, question: What is maximum amount of purchasable cars from Gil and/or "homer"? (Barney, Homer etc.)
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Who else thinks there should be more future episodes of The Simpsons.
Will replied to their own topic 9 years ago
I for one really enjoyed them even though they aren't entirely canon apart from Holidays of Future Passed (Is actually canon) they give us an insight into their older life and i liked them i hope they continue to make them.
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Better textures
mazzy replied to R3TR0's topic 1 year ago
Hey, I'm new to modding overall and i wanted to make a texture pack but the problem is that P3D editor doesnt take pictures with better quality than the og ones very well, it just throws an error. Something about the texture being too big. Is there a way to basically upscale textures ?
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Best of both Games
JTN replied to Freelancer_T_O_T's topic 1 year ago
So TSHAR has the best gameplay and open world to roam, but the characters are quite basic in design and detail. But all the characters from TSG look way better and way closer to their cartoon counterparts. So I was just wondering if all the Character Models from TSG could be ported over to TSHAR (wi
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Having Problem With Map Creating
RetroMedia replied to their own topic 2 years ago
Soo I Got This GameCube Model From Mario Kart Double Dash But It Seams To Crash If Anyone Wants To Know Whats Happening Please Tell Me Thanks Link Description Goes Here Image Is Not From SH&R!
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Adding your mods / adding mods into the new Connected Maps.
Ryankz11 replied to their own topic 3 years ago
With the released of the daytime connected maps, I've always wanted to know how to actually add in your mods into the said map, it sadly conflicts with a mod I'm making, so I would need to re-do that a little so it does, but does anyone know where I can import mission scripts etc. to be on the map?
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