Lucas' Simpsons Hit & Run Mod Launcher 1.18.2 is now available
diegomolano replied to Loren's topic 6 years ago
Community, Today we're releasing Lucas' Simpsons Hit & Run Mod Launcher 1.18.2 and SHAR MP 14. Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.18.2 Launcher Window Fixed an issue where the Mod Launcher update dialog could appear while loading mods. Fixed an issue where the Mod Launcher update
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Toad's Turnpike in SHAR!
AeroWhistler replied to Colou's topic 6 years ago
Today I am very excited to share with you all my most ambitious creation, a working custom map with collison made without the model builder! If you aren't aware, as of me writing this the required tools to make custom maps have not been released. But nonetheless I persisted in my efforts, and after
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1v1 Races Mod
This is my first ever Mod that I've uploaded to forum, so you shouldn't expect too much from it in terms of quality. This mod replaces all street race 2, street race 3 and wager race missions with one on one races against various Springfield characters. I made this because i enjoy missions like "The
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How does ASF exactly works?
Nemanja4floh replied to their own topic 6 years ago
I know i might sound akward for this kind of question, but i don't know how to use ASF...
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Lucas' Simpsons Hit & Run Mod Launcher 1.18.1 and more are now available
PublicServant replied to Loren's topic 6 years ago
Community, Today we're once again releasing several things: Lucas' Simpsons Hit & Run Mod Launcher 1.18.1 (+SHAR MP 13) Lucas' RadMusic Script Builder 1.1.1 Lucas' Pure3D Editor 4.1.3 3D Phone Booth Previews 1.0.1 Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.18.1 Launcher Window Mods List
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Donut Team new mods: some bugs
I found two bugs while playing Demonstration mod , one related to the 3D phonebooth previews mod and the other related to the clothes shop. BUG 1 : Low brightness skins in clothes shop It happened when i opened the shop for the second time and later, not the first time. (Probably, it happens after y
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Simpsons Hit And Run MOD Multiplayer
MadPie replied to BetaGamer32's topic 6 years ago
eu acho que é o melhor mod multiplayer dos simpsons além do filme que foi incrivel poderia ter um segundo pode ser mais tbm teria uma nova expansão no game tipo nova york ou shelbvile ou alasca ou nebrasca eu acho que teve no filme os simpsons vão ficar vivos
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Lucas' Mod Launcher Hack Support Bugs.
V0RTEX L0RD replied to their own topic 6 years ago
Hello There, I was recently playing the "Houswive Duties" Mod using Lucas' Mod Launcher (The Only Launcher) And I got an error message: I am using a fully legit copy of SHAR, Sometimes when using other mods I get a Microsoft Visual C++ Error Message, Used MS Support Chat, Done Everything Still Nothi
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Lucas' Simpsons Hit & Run Mod Launcher 1.18 and more are now available
chloe1994price replied to Loren's topic 6 years ago
Community, Today we're launching several things: Lucas' Simpsons Hit & Run Mod Launcher 1.18 (+SHAR MP 12) Lucas' RadMusic Script Builder 1.1 3D Phone Booth Previews 1.0 Additional Characters Framework 2.0 Demonstration Mod 1.0 Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.18 This is a colo
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Submit an advertisement of your own mod(s) for my Metal & Scrap Coliseum map!
Morgan Kuno replied to Surreal Bot's topic 6 years ago
Not to be confused with my other post regarding vehicles: https://donutteam.com/forum/topic/1819/ If you don't know what the hell is my "Metal & Scrap Coliseum" map, here's a severely outdated preview. Still unfinished even after starting from scratch for the third time. At least I didn't name it "S
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Additional Script Functionality Ideas
Surreal Bot replied to their own topic 6 years ago
EXPECT ME TO UPDATE THE LIST WITH IDEAS EVERYONE ELSE HAD ALREADY THOUGHT OF. I had a bunch of ideas for more commands in ASF that posting them in the Discord felt like copypasta. So uh... here it is. AddObjective("losecars"); AddCondTargetModel("AICAR"); AddCondTargetModel("ANOTHERAICAR"); SetObjDi
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Lucas' Mod Launcher 1.18 Bugs
Loren replied to V0RTEX L0RD's topic 6 years ago
Recently I have been using Lucas' Mod Launcher to play some mods such as Housewife Duties, Donut Mod, Road Rage Returns etc. For some reason, any mod that makes it so you have to get back in a car in a mission results in a crash. https://imgur.com/a/OfQZ7sE (EDIT) Thanks to the help of Colou I reali
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Addressing Mod Developer Concerns Expressed in "The Problem With ASF."
Fluffy replied to Donut Team's topic 6 years ago
We've added more information to the end of this thread: Original Message is as follows: Mod Developers, Before we get into the reason we're here, we feel it's important to give a background of what we've done over the last three years: Nearly three years ago, we finished work on Donut Mod 3: The Sea
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TARDIS Car Mod
daberonifeast made this topic 6 years ago
Fly around Springfield in the spinning, whirring, light-up TARDIS from BBC's Doctor Who. Here it is on YouTube DOWNLOAD IT
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Green Shell Vehicle Mod Version 1.1
ZumbeeDNT replied to their own topic 6 years ago
I am updating my Green Shell mod to 1.1 that adds a green shell as a vehicle. This revision removes the pesky skid marks. There's not much else to say about it, so here's the updated download: Download the mod
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