rigging my first character
Stringmaster7 replied to their own topic 1 year ago
I guess if I were to flair this, it would be: This one here Help needed and Discussion. I have Homer character and his skeleton extracted. I have tried every which way of getting the skeleton and homer together and moving, how do you guys make it so easy?
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Homer & Marge - Spicy Duo
Hello everyone! Inflation has affected many people, even the Simpsons. Homer had to change career path in need to call for desperate measures. Marge on the other hand, needs to watch over Homer to make sure he does not mess up. The mod includes two new outfits for Homer and Marge: Homer - Hooker Mar
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Replacing an AI vehicle with a different one on a Street Race makes the Game crash.
Burns4Ever replied to their own topic 1 year ago
Hello, guys, I'm a new user here on Donut Team. Today, I am making a custom race for Level 7 of SHAR, which is about racing against the Alien-Controlled Vehicles in Circuit and Checkpoint Races. I replaced the Hearse with the Ferrini - Black in the sr2i.mfk file, but when I entered the game to see i
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I need some to fix lucas p3d editor 4.1.4
mazzy replied to goodstar63's topic 1 year ago
I keep getting this error SlimDX.Direct3D9.Direct3DX9NotFoundException: Direct3DX 9 was not found. Please install the latest DirectX end-user redistributable package from Microsoft. ---> System.Runtime.InteropServices.SEHException: External component has thrown an exception. at D3DXCheckVersion(UInt
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Tutorial : How to make Simpsons Hit and Run in cel-shading using Reshade
Harlee80 replied to BrandNewman's topic 1 year ago
01/15/2021 UPDATE : Since newer versions of Lucas Simpson Hit & Run Launcher can run the game under Directx 9, I redid the tutorial a bit and skipped the part about Dg Voodoo Software. I also updated the UIMask template, since the older version seemed to actually do the contrary than intended with n
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Saints Row The Third: Hit & Run (Might Start Controversy)
Kazooie911 replied to Listentomyfart465's topic 1 year ago
WARNING THIS MOD IS INSPIRED BY AN M RATED GAME! THIS MOD MIGHT AS WELL BE CONSIDERED 18+ THIS MOD MAY NOT GO DOWN TOO WELL WITH THE DONUT TEAM COMMUNITY! Have you ever wanted to play a mod for SHAR that MIGHT be just as good as Saints Row The Third Remastered, Minus The Awesome Graphics? Originally
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Tuesday Topics #57: Jeff's Map Creator 0.2 and more
Donut Team made this topic 1 year ago
Hey everyone, this is Loren from Donut Team and welcome to another Tuesday Topics! This is the final Tuesday Topics of 2022 but we still have a few small subjects to go over, such as the new 0.2 update for Jeff's Map Creator, before we close out the year. You can check out this week's blog post for
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Wacky Races: Dastardly Deeds
Freelancer_T_O_T made this topic 1 year ago
Just something I'd be hoping would be a possible mod. I've seen mods for Spongebob, Futurama, and Luney Tunes... So, just figured I'd suggest another classic. All the models for the 11 standard racers and vehicles exist in the PS2 game "Wacky Races: Starring Dastardly and Muttley", just in case anyo
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Road Runner & Wile E. Coyote (Vehicles)
RenHoek replied to Surreal Bot's topic 1 year ago
MEEP MEEP! Road Runner and Wile E. Coyote are drivable vehicles! They replace the Honor Roller and Family Sedan respectively. They'll still appear when you load their respective levels, so you'll need to select Road Runner or Wile E. Coyote from the phonebooth. DOWNLOAD HERE?! THE CUSTOM MUSIC AND T
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Frank Grimes Mode: a patch for Snake's Car
Lyvw replied to their own topic 1 year ago
Greetings everyone. I am playing the ingenious Frank Grimes Mode by Hadley Steel: https://forum.donutteam.com/forum/topic/2305-the-simpsons-hit-run-frank-grimes-mode . However, I'm struggling in mission 3-5 (where Lisa & Chief Wiggum chase after Snake to collect evidence). After returning to Mr. Bur
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First person
I have an idea, I don't know how to create a mod so that's why I ask you. well, what I wanted to comment is that if someone would create a first person mod.
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How to make grass and load assets in Jeff's Map Creator?
1561 replied to GIVE_ME_HELP's topic 1 year ago
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A somewhat stupid question and perhaps already answered.
Kenny Giles replied to And now everyone is leaving?'s topic 1 year ago
I'm working on a proyect as a sideworker, and during the process of modifying textures, this question came up several times. Can the Krusty Burger changing sign be modified? By this I mean the banner that uses the "letter_grid.bmp"/"letter_gri.xml" texture and shader. In case this were true, I would
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Jeff's Map Creator Alpha 0.1 and P3D Merge are now available (Tuesday Topics #56)
Donut Team made this topic 1 year ago
Hey everyone, this is Loren from Donut Team and we have a couple exciting tool releases for you today! Jeff's Map Creator The first tool an early alpha version of Jeff's Map Creator created by TheButterApple. This is a brand new tool for creating maps with with an intuitive game engine like interfac
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How to extract mad data
NZ_ made this topic 1 year ago
I'm new at Donut Team and i really want to at least make a SHAR mod by looking at the map data using Weasel's Blender add-on, but i don't know how to make .p3dxml files be shown as models on my Blender, who's version is 3.3
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