The Simpsons: Hit & Run - The Definitive Edition' Announcement Post
meowsandstuff replied to their own topic 3 years ago
This has been updated since the original post; last update 7/02/2022. Introduction Those who have been active in the Donut Team Discord (or the Woah, Radical! discord) will have most likely seen random snippets of different Work in Progress things from me, and two other guys (Toastee & Starfrost) ov
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Project: Hit And Run Remake
DonutMunch replied to NukedApple's topic 3 years ago
"Project: remake", the goal is to recreate the entirety of the simpson's hit and run but with more modern improvements. The entire project was started as a little quarantine projects at the very begging of 2021 now i have a lot of time to spare, will be posting more updates as things are added and p
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What Simpsons episode did the Open Wheel Race Car appear in?
Kenny Giles replied to 30978's topic 3 years ago
Just my guess if this vehicle was in the TV show too, doesn't mean I've watched every episode of The Simpsons, nor remember them all myself. By the way, Open Wheel Race Car is my #1 favourite vehicle in The Simpsons: Hit & Run game. All other vehicles are good in different ways as well though, but t
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Donut Team: Tuesday Topics #3
Loren replied to Donut Team's topic 3 years ago
Hey everyone, this is Loren from Donut Team and I'm here to share another Tuesday Topics blog post. You can read it here and discuss it below! - Loren from Donut Team
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I don't understand how tokens, servers, etc., work.
30978 made this topic 3 years ago
OK, so let me start off with this - today I've just downloaded and extracted Simpsons H&R's multiplayer (and yes, I also carefully followed the steps SHAR MP's setup guide page has explained). Now, I opened the Launcher app, had a first-time look around its tabs and features (but didn't edit or togg
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How odd... I'm not earning new badges.
30978 replied to their own topic 3 years ago
I've just downloaded a couple of main mods - Bewitched Springfield and Annoy Squidward - and have played them not just once, but a few times. I expected their badges would be awarded on my DT profile page after I did so, but they failed to pop up for some reason. If this is a verified issue, then wh
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Blender 2.8+ Weasel's Collision Editor
Weasel on a Stick replied to their own topic 3 years ago
Aka "That collision blender add-on thingy Weasel made". Import/Edit/Export all types of collisions with blender My very first add-on went under its third rewrite and had to be rebranded. Old version - SPG was very narrow and limited - only cuboids and only StaticPhys chunks. This version, however, s
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How to host a sharm server? or get back into the official one?
starmarine5405 replied to dylanl5883's topic 3 years ago
I was messing around in the server settings seeing if i was able to host, and i got rid of the original server info. Am i able to host or get that back? Thanks
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How do I get the SHAR-MP Model switcher?
starmarine5405 made this topic 3 years ago
While I am playing shar I really don't like sacrificing my attack key for switch, and I dont think jump + attack is pretty acceptable so is there a way to change the attack key to the multiplayer / and . Thanks - Star.
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Top Down Mode
Weasel on a Stick made this topic 3 years ago
There was some discussion over at DT Discord server about original GTA, top-down games ...and I got this very stupid idea and I wanted to see if it could work. The answer is yes! Well.. kinda. Downtown Seaside Suburbs works ...but I suggest you drive with caution Top Down Mode is compatible with som
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Flipped Normal 'Outline' Issue
daberonifeast made this topic 3 years ago
Hey guys, I'm putting black outlines on my characters, a la Nightbane's Among Us mod, using a bigger model over top with flipped normals. However, as in Nightbane's mod, the outline covers the whole model when viewing in the costume shop, I wonder if anyone has come up with a fix for this yet? Thank
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BMW M3 GTR From Need For Speed Most Wanted (2005) Standalone car mod
Cars For Speed replied to Filipfff's topic 3 years ago
Originally ported over back around 2018 into my old mod, now a standalone mod that you can just play with it and if you want to with other mods enabled because it's not a main mod. The mod is also decompilable if you want to edit the car or even add it to your own mod (do credit me tho) It also has
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In depth tutorial?
Kenny Giles replied to batistaa65's topic 3 years ago
is there an in depth tutorial on how to mod anywhere? (video or text and pictures). I've watched muckluck's video but it doesn't show how to load the map into blender or how to open up the add on for blender.
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How do I use the fully connected map in multiple levels?
J_GaminGG made this topic 3 years ago
I can only get it working in level 1. How do I get it in other levels?
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