We're now live with Lucas' Pure3D Editor 4.1.1, you can get it by visiting this direct link or by using Donut Team's Simpsons: Hit & Run repository.
We're also now live with Lucas' Pure3D Editor Model XML Format Blender Add-on 1.1, you can get it by visiting this direct link or by using Donut Team's Simpsons: Hit & Run repository.
Changelog for the Pure3D Editor
- Added support for creating Type 0 and Type 2 locators in the right click menu.
- Removed the warning when saving a P3D file that was compressed.
- Made the Offset Positions tool work on Skeleton Joint chunks and Collision Vector chunks.
- The diffuse color is ignored if lighting is disabled in the 3D view.
- Renamed Magic chunks to Black Magic.
Changelog for the Model XML Format
Note that in order to take advantage of these changes you must update both the Pure3D Editor and the Model XML Format Blender Add-on.- Added support for vertex colors.
- Added support for shader diffuse.
- Added support for meshes that don't have normals or UVs.
- You can now export and import Mesh chunks to and from Model XML.
- You can now export Composite Drawable chunks to Model XML (you can re-import the individual parts over individual mesh chunks).
- Backwards faces are flipped when exporting chunks to Model XML (for example, Homer's right arm in his default outfit).
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Happy modding,
Loren Goodwin