Forum Mod Bakery Docs
My idea...
30978 replied to their own topic 2 years ago
Should the "No Automatic Saved Game Load" hack receive an update, to prevent the "Loading this game will replace the current game in progress. Continue?" message from appearing when manually choosing a saved game to load on the main menu? I think that would seem fair... Although maybe include this a
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Favorite car to drive in Hit and run?
ImmortalFlamixGod replied to Dominic_Toretto's topic 2 years ago
I've been playing Hit And Run lately and I got a question. What's your favorite vehicle to drive in Simpsons: Hit And Run?
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Alternative conversations?
Borb replied to 30978's topic 2 years ago
I've noticed and learned while browsing Lucas' RCF Explorer tool that there are duplicate audio files for the conversations in the 10 missions requiring you to change clothes or get a particular vehicle. However, the end parts of these same conversations are either shortened or missing, as the chara
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I have two questions...
30978 replied to their own topic 2 years ago
#1: How does the "Multiple Instance Support" hack work? I played SHAR with it enabled a few times, but... I haven't noticed a difference in anything. Even its description didn't seem to mean much. Mind sharing an actual effect/example? #2: Is there a mod that alters/fixes the broken bridge in levels
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How to drive misc vehicles in the Bonus Game?
mazzy replied to 30978's topic 2 years ago
I probably might be wrong on this question, but is there a way to use the other vehicles (secret, unplayable, civilian and deleted) in the Bonus Game, the same way as in the main adventure? The CPU opponents in the Bonus Game can sometimes be seen driving them...but why not the player too? It seems
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Traffic groups for Colou's FCM mod?
30978 replied to their own topic 2 years ago
Yeah, the "traffic groups" functionality that Donut Mod 4 introduced, right? Well, I think it should fit in with Colou's Fully Connected Map mod too. That way, the regions will have their original traffic vehicles when you advance to those places (Taxi in Level 2's location, Fish Van in Level 3's ar
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How do I change traffic vehicles?
mazzy replied to 30978's topic 2 years ago
I kind of remembered Lucas's old Simpsons Hit & Run Tweak had that feature of letting you choose what cars will appear in the traffic of a single level. Normally for example. Level 1 has the Mini School Bus, glastruc, Minivan and Pickup by default, but there was one video on YouTube I saw which had
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"Gran Turismo" car pack for SHAR?
30978 replied to their own topic 3 years ago
I grew up with Gran Turismo, a racing game series created by Polyphony Digital, since the first ever game on PS1 from 1997/1998. It has a wide variety of real-life cars, normal ones and race models. So, I'd thought I suggest a definite pack of its vehicles for Simpsons: Hit & Run. I dream of even th
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How can I import files from Lucas' Pure3d editor into blender
mazzy replied to Nut's topic 3 years ago
hello everyone and I don't get the option to choose a p3d file from the editor in blender Como puedo importar archivos del editor pure 3d de lucas en blender
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Level 2 (and 5) map tweak?
30978 replied to their own topic 3 years ago
Should there be a non-main mod/add-on for SHAR that removes the closed-off shortcuts and car wrecks in Level 2's Matlock Expressway area? I've seen Donut Mod 4 had them cleared too, but in during certain missions. And I'm also wondering if it would be compatible for Colou's Fully Connected Map, sinc
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