Forum Mod Bakery Docs
How to make HD Hud Icons
FedoFrog replied to Fat Tony's topic 3 years ago
It seems like every mod is using HD icons and sprites now but how do you make them? If i have missed something or have a question feel free to ask but if the thread is behind two pages dont bump it just dm me on discord @Duffhause#5474 First of all decide how many time bigger you want your sprite to
10 likes
2K views
1 replies
Operation: Think of the Children (Mod Jam #2 Submission)
Jay_mate made this topic 3 years ago
Hey everyone, this is my Mod Jam #2 submission. This mod was created for an event, you can read about it here: Mod Jam #2 - Tropical Getaway Description: Operation: Think of the Children sees you play as Moe following the events of season 9's 'Das Bus', a personal favourite episode of mine. Think of
10 likes
4K views
0 replies
The Simpsons Hit & Run: Restoration [Discontinued]
Kenny Giles replied to [Deleted User]'s topic 3 years ago
Hello there, my name is Gordon. And I want to show you this mod made within 12hours. So, what's SHaR:Restoration? It's a very simple mod, that tries to bring as many unused content from the beta/E3 versions back to the game. Currently, this mod has some tweaked missions and etcetera. Changed content
10 likes
11K views
36 replies
Character Silencer
Colou made this topic 3 years ago
I'm a big fan of Hit & Run's dialogue overall, but sometimes the sheer amount of dialogue that plays can be a bit overwhelming. So, this mod allows you to customise the rate at which random dialogue is played while walking and driving around to your liking! How it Works Inside the mod's settings, th
10 likes
2K views
0 replies
High Quality Dialogue
Colou replied to their own topic 3 years ago
The PC port of The Simpsons: Hit & Run is pretty good overall (compared to many other PC ports at the time) and it features quite a number of enhancements over the console versions, such as higher resolution textures and HUD elements. However, one element of the PC port that's not quite so great is
10 likes
3K views
3 replies
Hatsune Miku
Dean replied to Surreal Bot's topic 3 years ago
Replace Marge with Hatsune Miku. If I knew more about this character, I'd write it here. https://i.imgur.com/yWz0K6v.png DOWNLOAD HERE?! I originally did not intend to release this. I only made this for a joke video I was going to make. (You can probably figure out what it was about after seeing wha
10 likes
2K views
1 replies
Donut Team: February 2021 Status Update
OldiezDogg replied to Fluffy's topic 3 years ago
The first status update of 2021 is now out! Watch it now! What's discussed? A change to how we're going to be doing Status Updates in the future. Announcing Project R4 is in pre-production Announcing Donut Mod changes (and a small tease) Announcing the Mod Launcher update that released on February 2
10 likes
2K views
1 replies
Initial D - AE86 Vehicle Mod
0mega replied to Redberd36's topic 3 years ago
Hehe, so you all thought I was dead now didn't ya. After being absent for some time (like 3 - 4 years), I decided to come back to tie up a few loose ends, one being to actually release a "mod" in any capacity. So while this car mod isn't anything super special, it's one foot in the door of modding.
10 likes
3K views
5 replies
SHAR Crash Analyzer
Yzma replied to Josh / Proddy's topic 3 years ago
With the recent influx of new modders, and subsequently more crashes and issues arising, I've given a UI to an old tool written by EnAppelsin in order to assist users in debugging their own crash dumps. What is it? This is a tool that uses a combination of WinDbg and aldelaro5's Ghidra project in or
10 likes
3K views
6 replies
SHAR: Construction in Springfield (MOD)
PikachuFlixVegas replied to their own topic 4 years ago
Hello. Today this time, I want to bring you a mod, that many will be surprised, and that's right, a New city comes to Springfield! I assure you that all the buildings, all the trees, all the shops, etc., are made by Lucas Pure3D Editor! This mod, simply add new buildings, banks, shops, stations, etc
10 likes
3K views
4 replies
Treehause of horror 1.2
Kenny Giles replied to Fat Tony's topic 4 years ago
After smithers and burns dump nuclear waste into the ocean, the fish become radioactive and begin to take over springfield and eat humans like they eat them! Also some of you non europeans may not know what the coins are, they are jaffa cakes and are my favoruite snack. Complete the campaign Go tric
10 likes
5K views
10 replies
Zombie Homer (ToT Entry)
maxdi replied to The Hell Inspector's topic 4 years ago
Here's my entry for the Trick or Treat Contest. Originally I wasn't gonna do one but this idea wouldn't leave my head so I ended up doing one. Another Backstory: Homer was mauled to death and now he's a Zombie. Download
10 likes
2K views
2 replies
The Gru Mod Announcement & Release!
Tappie replied to The Hell Inspector's topic 4 years ago
The Hell Inspector here announcing and releasing... The Gru Mod. I was stumped for mission ideas for Mod of Stupidity so I made this out of pure boredom and memes. In this mod you can play through the entirety of the original SHAR story but as Gru and some Minions. All of the forced car missions and
10 likes
4K views
7 replies
cPolice (replaces Police Car)
Blackapple 64 replied to Addy's topic 4 years ago
Replaces the buyable Police Car in Level 5 with the cPolice version used as the Hit & Run chase vehicle in Levels 1-6, as well as in a few missions. Maintains the original Police Car's internal name, hence is compatible with vanilla save files. Is compatible with the Demo game release. Is decompilab
10 likes
3K views
1 replies
DT Docs 4.0 is now available
Donut Team made this topic 4 years ago
Hey everyone, today we're going live with another major update for our documentation site. DT Docs 4.0 This is a significant overhaul of the previous version of the site that we launched 6 months ago. These are the key improvements with this new major version: You can now switch between docs without
10 likes
2K views
0 replies