There She Drove! Issues
Loren replied to ClaraMakes's topic 8 years ago
Not really sure where bug reports go, so I hope this is the right place. Anyway, there are a few issues/bugs I ran into while playing this mission. On normal mode, at least. The C-Spanker crew member's trigger area seems to be a few steps in front of him, which lead to some confusion when I was tryi
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I've been busy as hell
Sorry guys I've been really busy...is there still any voices or anything need doing?
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Looking for another developer for In Homer We Trust V2
[Deleted User] replied to their own topic 8 years ago
Hello Donut Team community, I have been looking for someone who can help me with my mod, but I am thinking of looking for a team member who can bring something new to the table for my mod. But instead make it, "our" mod. I want a team member, and I honestly only have one requirement, stress toleranc
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Randomising Music
So I think some of you know that randomising sounds in H&R is totally possible. This is basically when a .spt file is set to play more than one sound for something in a random order (e.g. a .spt for a vehicle might have more than one horn sound for instance). But something popped into my head recent
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Donut mod conspiracy update release date?
Hi, i am Dan and i only wish to know when the conspiracy update will be released. Thanks, Dan
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Crashing when meeting the car you need to evade
DouglasColvin replied to their own topic 8 years ago
SelectMission("m0"); SetMissionResetPlayerInCar("level1_carstart"); SetDynaLoadData("l1z1.p3d;l1r1.p3d;l1r7.p3d;"); UsePedGroup( 0 ); AddStage(0); SetStageMessageIndex(12); AddObjective("getin", "neither"); SetObjTargetVehicle("current"); CloseObjective(); CloseStage(); AddStage(1); RESET_TO_HERE();
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Updating DirectX
1561 replied to [Deleted User]'s topic 8 years ago
I can't use the Lucas P3D Editor to modify art on cars because my DirectX is not updated enough. Does anyone know how I can update my DirectX?
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Donut Mod: The Rebalance Update Released
Hey there everyone, it's been a while but we're excited to bring you the next version of Donut Mod. The Rebalance Update is now available as well as an updated Autumn Theme. Both of these and their respective change logs are available over on SHAR Mods This update has been a long time in the making
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I need help with missions crashing
Kenny Giles replied to [Deleted User]'s topic 8 years ago
Hello, I have reached my wits end with my mod. Could I have some help please? EDIT: I HAVE ADDED THE P3D FILE https://www.dropbox.com/sh/eoe2vhrqo0f31b4/AAAIGH7oWKHScsVmoSiXktAqa?dl=0
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Status Update #4 (4 April 2016) - New Mods & Donut Mod Info
Trainman84 replied to Loren's topic 8 years ago
Greetings community, I'm here to bring you this biweekly status update featuring a couple new mods and a bunch more information about Donut Mod. See you again in a couple weeks with another status update.
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Comprehensive Tutorials
1561 replied to [Deleted User]'s topic 8 years ago
I noticed as I first started modding that there aren't too many complete tutorials here about modding SHAR, and I actually had to learn from just looking from the files. Would anyone be interested in the creation of a complete tutorial that showcases the basics (how scripts work, how p3d files work,
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Some suggestions for donut mod 3.2.3
Kenny Giles replied to Dan's topic 8 years ago
I am Dan and i want to propose you to add some features to the next donut mod update : -Rename Station Wagon to Flanders' Station Wagon (Like in donut mod 2.0) -Re-add cube van to level 1 (like in donut mod 2.0) -Add Nuclear Bus from Crash And Burns Mission buyable in level 1 -Add Mini UFO (i saw it
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Where i can find donut mod previous versions?
Dan's topic 8 years ago
[Deleted User] replied to
Hi, I am Dan and i wish to know where i can find donut mod 2.0 and project donut to download and play it. I have donut mod 3.2.2 and 3.1.5,but i noticed that in donut mod 2.0 there are many veichles and missions that are not there. I am so tired to play donut mod 3.2.2 everyday and i wish to try dif
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Questions about Traffic
[Deleted User] replied to their own topic 8 years ago
Hey guys, I have a few quick questions about the way traffic works in SHAR. 1. I have a stage in a mission I created that has traffic disabled, to make the stage easier while keeping everything else intact. I was playing this mission, and I failed the stage (because it's still very hard) After I sta
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Community Rework - Part 1 - 11 April 2016
COMMUNITY, Today I am here to get public feedback on the forum and on the community as a whole. Please answer as honestly as you can, but DO NOT single out any users. We will use this data to create our new site and help advance our community to new heights. Questions 1. How do you primarily use the
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