Forum Mod Bakery Docs
(SOLVED) Level 2 Mission Template
Yzma replied to V0RTEX L0RD's topic 3 years ago
SOLVED Hello guys! so I'm making a mod for level 2, and I want to try and make custom missions, however, I question how to make players start at a certain point in the level & move their cars, what I'm looking for is basically a simplified Template, that basically looks like this & would show what i
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What Are You're Favourite Traffic Vehicles?
McDoh replied to Addy's topic 4 years ago
The Simpsons: Hit & Run has a rather large amount of vehicles, used, or unused to unlock that a lot of the time we find ourselves never using the traffic vehicles. Whay are you're favourite? For me, in no particular order: Nuclear Waste Truck Glastruc Fish Van Taxi Vote Quimby Truck Coffin Car Burns
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The Simpsons: Hit & Run - The Complete Soundtrack (Download)
And now everyone is leaving? replied to Kenny Giles's topic 4 years ago
 ...About time this popped up again. Ages ago, using Lucas' tools, I converted the game's soundtrack to WAV, and then combined the Mission jingles with the mission tracks to create an "Unofficial" soundtrack release. People like it a lot, but understandably wanted some of the other tracks I purpose
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SHAR Map
Flamix replied to MemeLord21's topic 4 years ago
Does Anybody Have JPG Of All The SHAR Maps, Or Know Were to Find It In The Files? Please Post In Comments If You Do!
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Simpsons hit and Run Mod Help? (Edit 29/06/2020)
Chui ガム replied to Ryankz11's topic 4 years ago
I would like some advice and help to make some hit and run mods, I apologise if this is annoying. =======What I can do====== I can pretty much do a basic mission of all the objectives the game has done in the final build, such as - Goto objectives - all the A.I Objectives - Goto (with collectable in
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Mod Launcher newer than v1.21 crashes with authorization exception
Sam_Loomis replied to their own topic 4 years ago
Hi all, I realized that every single release of Mod Launcher newer than version 1.21 crashes on my PC (Win10 64bit, i5 9600k, GTX1060, 16GB RAM) with an `Unauthorized Access Exception` (accessdenied) no matter what I try?!? Help is much appreciated! Thanks.
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When ever I try to open the new 1.23.12 launcher a error occurs.
Josh / Proddy replied to KingNuke's topic 4 years ago
Hi! This is my first post, I have a strange issue where whenever I extract the files to a new folder and run the mod launcher.exe. This long list of errors pops up. I've had it for such a long time. The only version that seems to work for me is 1.16.2, which is extremely outdated. Am I missing somet
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Lucas' Simpsons Hit & Run Mod Launcher Linux Launcher
traumwelt replied to Koopa's topic 5 years ago
GitHub Repository Lucas' Simpsons Hit & Run Mod Launcher Linux Launcher is a project I've been working on to bring SHAR mods to Linux in full. The aims of this project are to tightly integrate with your Linux installation, and deliver a smooth experience that feels less like you're using Wine to run
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Third Unused Level 7 Rich Side Audio Cue?
Addy replied to their own topic 5 years ago
This appeared on the comments section for a YouTube video regarding the cut Level 7 Rich Side of Springfield: TwistedSkull73: too bad no one really talks about the 3rd removed sound that would have played at burns door Marioplayer96: There's a third unused sound? I don't know if I've ever heard tha
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Lucas' Simpsons Hit & Run Mod Launcher 1.21 is now available
Fluffy replied to Donut Team's topic 5 years ago
Community, To kick off 2019 we're launching Lucas' Simpsons Hit & Run Mod Launcher 1.21 and SHAR MP 21. Let's get into what's new. Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.21 Highlights Anti-Aliasing Hack: A new stand-alone hack for anti-aliasing. Configurations: Save and load sets of
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Switching music?
Akshio replied to their own topic 5 years ago
I’ve only found tutorials to adding completely new soundtracks could someone point me in the direction to a tutorial for instance that would help swap the music from l7m2 to l1m5?
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Installing mods
Fluffy replied to Ferruccio&Enzolive's topic 5 years ago
Hello. Being new to this site, I was wondering how to import mods into Hit & Run. Particularly, I would like some help with such mods as vehicles and required hacks. For instance, in order for custom vehicles to work, they require the "Custom Car Support" hack, which I'm not sure I can find in any p
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GTA III World in Hit & Run?
SuperGT replied to SodaDog's topic 5 years ago
It's been long since I last posted on this forum... I wonder if anyone was able to port the world of Liberty City from GTA III into The Simpsons Hit & Run, but it wouldn't be easy. Maybe Vice City would be easier?
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Is there anyway to load the map stuff together into one editor?
ProwarfareZombie replied to their own topic 5 years ago
I know that the Lucas' Pure 3D Editor lets you load and edit parts of the map, chars, cars and props but is there a way to load it all into one? The reason why is that I think it would be helpful for me and other people that are editing parts of the game, to actually see the whole map formed togethe
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Nuclear Fallout Mod (Updates, To-Do List, Releases)
Fluffy replied to [Deleted User]'s topic 6 years ago
Downloads unavailable until the next eventual update. Currently implemented : - More vehicules to own ! - The ATV - WWII Jeep w/Rockets ! - R/C Buggy - Planet 50's Car Custom textures Custom Missions To be implemented : More custom missions Vehicle thumbnails overhaul More vehicles Custom level load
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