converting .wav files to .rsd
I want to know how to convert .wav files to .rsd and how to replace homers lines with them. Can someone help me?
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simpson multiplayer
Koopa replied to MR. SPARKLE's topic 7 years ago
simpson hit and run multiplayer 2/08/17 6:00pm level 1,2,3
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Website Changes - 31 August 2017
MR. SPARKLE replied to Fluffy's topic 7 years ago
Overall stability improvement and changes to enhance the user experience have been made to the website. Full changelog Posts have a sleeker new look which fits better with our design Posts bumped to the top of the forum by a deleted reply will now show a blank avatar and the username as "" to indica
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SHAR italian translation help
Pandaxletsplay replied to Dean's topic 7 years ago
Hello there! I am JoJo.... ehm.. Sans47 and i am an Italian guy. Some time ago i started translating SHAR in italian with CustomText. ini, but i soon realized that it would be an endless work if done alone, so i would appreciate if anyone could help... anyone who knows some words of italian language
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Custom Collector Cards
AssFairy's topic 7 years ago
[Deleted User] replied to
Hello everyone, I've been working on some mod projects and I need help with custom collector cards. I'd like to know, where are the files for the collector cards? I mean like, which directory? I've looked through the Scrooby2 files and modified some things, but the problem is they don't show up in g
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Vehicle Icon Pack
Colou's topic 7 years ago
[Deleted User] replied to
One day, I was looking through the files for SHAR, when I noticed there was a surprising lack of vehicle HUD icons. So I did what every sane person would do, and made icons for every vehicle in the files for the game! Yes, even the Audi TT. Some icons turned out better than others, the ones lower in
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Working On A New Mod Project, Looking For Experienced Modders
AGuyNamedSteve made this topic 7 years ago
Hello! Me (AGuyNamedSteve) DarknightfromYT and The Butter Apple are making new mod. But we cannot do it alone, We are looking for new members for our new mod group called Liquid Rock Studios. If you are interested please fill out this Google Doc Form and we will contact you with further details. Cli
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[RCF Explorer] Import Feature
Hello, I've been wanting to mod The Simpsons Road Rage using emulators. The downside is that most of the game codes, models, and textures are stored in RCF files. Currently there is no software that allows me to modify RCF files, therefore modding TSRR is in no way possible to modify. So if there co
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Spawn Location
Hello. I am working on a main mod, and in my main mod I'd like to make the spawn location Springfield Elementry instead of The simpsons house. I've been scattering the game files and I have yet to find anything that I can modify to change the spawn location. Can somebody tell me how to modify the sp
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Trabant and roofed Flanders' Station Wagon. Fixed tire placement, and windows on Trabant
TheWalkingDeadman made this topic 7 years ago
A roofed version of the Flanders' Station Wagon, which closely resembles the one from the show, and the Trabant, from the Mr. Plow episode of the Simpsons are both being made available now. Both of these vehicles are sold by Gil on level 1, for 50 coins, and are decompilable. The Trabant will go 300
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My notes on the modding system
Fluffy replied to ProbablyNotDanny's topic 7 years ago
I'm trying to make my own mod (The donut mod just wasn't cutting it for me) including all kinds of new content! The only problem is, I'm not one to lose content, or change it, instead, I add content to extend the game. I've decompiled the Lamborgotti mod and Classic Cars mod in order to get the file
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Anyone has DM 2.0 LMLM?
Dean's topic 7 years ago
[Deleted User] replied to
Hi, I joined Donut Team in Summer 2015, i think (i haven' t a long memory), but i already knew of Donut Mod . Right now, in 2017, i wish to try to play the old versions of that mod, a thing i couldn' t do before, since i started to play the mods only in 2016 and I wasn't the veteran user I'm now. I
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Time Of Day
Hello, I've tried to replace to L1_TERRA file with the L4_TERRA file. When I replaced the L1_TERRA file with the L4_TERRA file the game crashed on loading. Am I doing something wrong here? Do I need to rename everything that says L4? Or what? Somehow I got it to work on a test mod but it didn't work
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A Quick Question - (add stage ?)
Jay_mate's topic 7 years ago
[Deleted User] replied to
So i've been scripting missions for a week now (learning) and was wondering how relevant the numbers are in the "add stage" line, i know the last stage has to be "final", but does it matter if it's 0, 1 or 3 etc for the previous stages. Looking through the game files they seem pretty random. Are the
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Level 1 Map Tweak
This mod removes the car wreckage near the Kwik-E-Mart in Level 1, however, unlike the Level 4 map Tweaks the firetruck with the ladder remains since it's awesome. Changes since the beta release: .Removed the cam when jumping over the scene, after smashing through the krusty glass. .Removed the coin
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