Suncord - Car Mod
This is the new HonD'oh! Suncord V6, It's not a cell car anymore... Be a family man. Be fast. Be cool. Be luxury. Be business. Be a family man, be fast, be cool, be luxury, be business, be Suncord... This beatiful asian V6 only costs 150 Coins. (LEVEL 3 SOLD BY GIL) DOWNLOAD DO NOT DISTRIBUTE/MODIFY
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Something about Lucas' RCF Explorer and RCF files
Surreal Bot replied to their own topic 9 years ago
Will there eventually be a way to add files in the RCF files with this program? I'm sure updating the program to add this feature won't be hard. (I don't suppose somebody hasn't had that idea already.)
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Hit & Run Modifier
MarioFan04 replied to Addy's topic 4 months ago
A mod that allows you to customise each Level's "Hit & Run!" setup through Mod Settings. By default, each Level's settings reflect the vanilla game defaults. Requires launcher version 1.18 or higher. Compatible with the Demo version of the game as well as the full versions. Update r1.1: Fixed credit
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No Vehicles
mazzy made this topic 3 years ago
Self-explanatory. This mod removes vehicles from your game, good luck trying to play the missions or the bonus game. Notice: Bonus Game & Missions that have vehicles in them will crash the game. Other missions might just be unable to progress because of the "Get in your vehicle" objective. But why w
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Marge_mission01b
(Dl down since this is like an old mod and i deleted stuff from my mega) changes every soundtrack to marge_mission01b (this is the updated link) (please report bugs on this thread as this is my first mod) Known things: Every level has marge's cues now Main menu is not changed Homer was the one who s
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Additional Script Functionality Ideas
Surreal Bot replied to their own topic 6 years ago
EXPECT ME TO UPDATE THE LIST WITH IDEAS EVERYONE ELSE HAD ALREADY THOUGHT OF. I had a bunch of ideas for more commands in ASF that posting them in the Discord felt like copypasta. So uh... here it is. AddObjective("losecars"); AddCondTargetModel("AICAR"); AddCondTargetModel("ANOTHERAICAR"); SetObjDi
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How to delete .rcf files (Console)?
Loren replied to LolHacksRule's topic 7 years ago
I am using the GameCube version of the game and want to delete the .rcfs after extraction of the assets inside them, but my program (GCN rebuilder) doesn't recognize the modified rootdir. Any way to delete them properly and fix this?
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Compact Type 2 Mod
Racernoob replied to their own topic 5 years ago
Here is the third in the trilogy of my Burnout 3 Takedown Hit and Run car mods. This time the mod adds the Compact Type 2 from Burnout 3. Credits to Xenn (Model Ripper). This mod is decompileable if you would like to use it in your own mods. Please provide credit if you do. The car can be bought fro
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How do I export and modify animations?
Kenny Giles replied to Asto's topic 4 years ago
I would like to export the animations for Homer and modify them in blender. Is there a way to export them and the skeleton? Perhaps someone has found a way to export / made rigged characters?
1 like
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Pontiac Firebird
Lean511 made this topic 7 years ago
Hi. I would like someone to make a mod of a Pontiac Firebird, like the Apu but black and that looks like this. PD: I'm Spanish and I do not speak English very well, sorry. https://cdn.barrett-jackson.com/staging/carlist/items/Fullsize/Cars/190067/190067_Misc_8460d1d8-8727-44ea-9625-479a94a56cd9_Web.
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Graphical Settings?
Fluffy replied to [Deleted User]'s topic 9 years ago
I can see no way of doing this in-game or an easy way, but can it be changed?
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The Simpsons: Hit and Run - A (slightly) Better Big Smoke Mod!
Spads replied to their own topic 2 years ago
Nothing to say really. SHAR didn't really had a Big Smoke Mod, and that's a crime! only ONE, OLD, model replacement, so i made a (slightly) better one! This Mod adds to the Game: -Big Smoke (replacing Homer) -Smoke's Blue Glendale (replacing Krusty's Limo) -The Damn Train (replacing the Armored Van)
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i can showcase any mod you want in a video
hey so share your mods and i'm gonna show your in my video pls give a download link in this topic
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How to make custom 3-letter word for a new character?
John replied to their own topic 6 years ago
So far I've only been able to edit Quimby but that's because he's already in there as "Qim" I know in order to add new dialogue you have to make a custom .wav file (16 bit/24000 Hz/mono) then you put that in the specific character's folder. In this case I made a folder named "Quimby" in the "CustomF
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Pure3D Distinct Chunk Finder - Now Available
BaseCrunch replied to Fluffy's topic 8 years ago
Donut Team has released an internal tool used to figure out information about unknown chunk data. It's not useful to mod creators unless you can decipher the data; however if you would like to try and figure out more about the innerworkings of some of the unknown data, you can download it here: http
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