Forum Mod Bakery Docs
Custom car crashes game when called through phone
1561 replied to their own topic 9 years ago
When I call in my custom car the game crashed. There is no error message except "Simpsons.exe has stopped working"
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Level 7. rework
mazzy replied to schmekls's topic 3 years ago
Hi guys. I am currently reworking the level 7. I wanted to release the beta for Halloween. But, unfortunately, it looks bad in some places. So see you next Halloween! In the meantime, I need your advice and help in the comments on this topic. SCREENSHOTS
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Help launching a custom made mod properly
Loren replied to John's topic 8 years ago
How can I make a mod for playing the game without the CD? I already have both "Simpsons.exe" files (the original one, and the no CD crack one). I know how to make mods inside Lucas Launcher (Name of Custom Mod>CustomFiles>scripts/art, as well as the CustomText folder and Meta.ini), whatever changes
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Road rage maps into SHAR
SomeoneIKnow replied to their own topic 9 years ago
Would be this possible someday? It would be cool
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6 replies
I can't start missions on certain mods
Kenny Giles replied to sonicroc237's topic 4 years ago
Sometimes when I play a mod and talk to one of the people to start a mission. They just stand there and I can't start the mission. How do I stop this from happening?
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What original game file is aa.con?
Loren replied to LolHacksRule's topic 6 years ago
Just curious of that file since I want to make my own mods.
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Local Multiplayer
DeadSonRisingxD made this topic 4 years ago
I'm sorry if this question has been beating a dead horse already, but what has the luck been making local multiplayer work in SHAR? I see a lot of these racing maps modded into the game, a local multiplayer race would be so much fun on these maps within the game.
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Modernising the Donut Team website
Donut Team made this topic 7 years ago
Ahead of our January 19th maintenance, we'd like to inform our community that we will be doing various upgrades to the design and functionality of our website. You can see a preview image here, however the full and finished version will be available after our server move on January 19th, 2018. Chang
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Community manager
Fluffy replied to Victorio's topic 10 years ago
Hi again! I would like an answer from the Developers about the Community manager position that I see intresting.
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how can i change the language of a mod?
chime16622 replied to their own topic 5 years ago
like, i have the game in english but i want the mod to be in spanish
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How can I prevent the windows from making the entire vehicle transparent
[Deleted User] replied to their own topic 5 years ago
In my Family Sedan (modified), the windows make it so you can only see the wheels when looking through the windows. How can I fix this?
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How to remove H&R meter from missions?
[Deleted User] replied to John's topic 6 years ago
It's possible because the 3 street races have the H&R meter deactivated or however you wanna describe it. I want to remove it from the missions as well. I know some of you are already against this idea because it defeats the purpose of this video game's namesake, but I want to do it anyway if someon
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A somewhat stupid question and perhaps already answered.
Kenny Giles replied to And now everyone is leaving?'s topic 2 years ago
I'm working on a proyect as a sideworker, and during the process of modifying textures, this question came up several times. Can the Krusty Burger changing sign be modified? By this I mean the banner that uses the "letter_grid.bmp"/"letter_gri.xml" texture and shader. In case this were true, I would
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Tuesday Topics #46: Small Mod Bakery Update & More Node.js Packages
Donut Team made this topic 2 years ago
Hey everyone, this is Loren from Donut Team and welcome to Tuesday Topics #46. This week, we'd just like to touch on a small update for Mod Bakery and mention some more Node.js packages we've published. You can read the blog post here.
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"TERRA" textures missing
[Deleted User] replied to Yori_Ritsuko's topic 5 years ago
how to make p3d editor load textures from L1_TERRA.p3d ?
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3 replies