how to use the token
Pitisareo's topic 5 years ago
[Deleted User] replied to
where i need to put the token?
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Suggestions For Future Characters
JosephIsAce made this topic 6 years ago
Here are some suggestions for future playable characters for multiplayer. If they already exist, please could you post links so that I can download them. If anybody could make any of these it would be amazing. ///NOTE!!!/// I am NOT a skilled modder so I have no idea if any of these suggestions are
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SHAR italian translation help
Pandaxletsplay replied to Dean's topic 7 years ago
Hello there! I am JoJo.... ehm.. Sans47 and i am an Italian guy. Some time ago i started translating SHAR in italian with CustomText. ini, but i soon realized that it would be an endless work if done alone, so i would appreciate if anyone could help... anyone who knows some words of italian language
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Disable Credits
1561 replied to their own topic 8 years ago
How would I be able to disable the credits so after level 7 it will still be playing or load another mission instead of going to the main menu?
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Tuesday Topics #67: Website Updates & Opening Character Commissions
Loren made this topic 1 year ago
Hey everyone, this is Loren from Donut Team and welcome to another Tuesday Topics. This week, I'd like to discuss our recent website maintenance and Borb would like to discuss a new way you can support our team and our web services via Character Commissions! You can read the blog post here but that'
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3D Editor Map Help
mazzy replied to physicswastaken's topic 2 years ago
Hello I am fairly new to unreal engine and Hit and Run and require assistance with the map names and when I import them to blender the textures are missing. Any tips or fixes?
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Additive Alpha on characters
Loren replied to Brandondorf9999's topic 7 years ago
Hi, I'm new to the community and I need help trying to get different blend modes used for the model, but somehow the game is ignoring additive and subtractive alpha and using the normal blend mode instead. What do I have to do to make the game load the character models with additive alpha according
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Make the Donut Mod decompilable?
Fluffy replied to [Deleted User]'s topic 8 years ago
This would help so many noobs like me that notice that the mod tutorials are incomplete. This could help us understand what goes into the mod! I understand making the mod is important, but if someone would complete the tutorials over next year, that would be the best! Thanks, hipporeno
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How do yo make shiny parts of a car not shiny
jrburger95 replied to their own topic 8 years ago
I am currently editing a model however part of the model is shiny and I don't know how to make the model not shiny. Can someone please help me.
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One Dollar Coin
elsperaguas made this topic 3 months ago
American dollar shinier textures Download: https://www.nexusmods.com/thesimpsonshitandrun/mods/45/?tab=files
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What does "forced car mission" mean?
Barna replied to their own topic 4 years ago
Hi. What does "forced car mission" mean? And what does the command "SetForcedCar ()" mean? Maybe it means when the car doesn't break, but I'm not sure. I tried and nothing changed the tasks. I'm sorry, I'm still very beginner. Thanks the answers.
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Corrupted Costume
Rookie replied to their own topic 4 years ago
So for some reason, Level 1's underwear outfit is corrupted... any way of getting it working again? Thanks
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What is the UsePedGroup(); function in a mission file?
BillBodkin's topic 8 years ago
[Deleted User] replied to
eg: UsePedGroup(0); on mission 1, level 1. Can someone explain, Thx!
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Ground Collision. please help!
SMP replied to their own topic 8 years ago
Anyone know how to import your own ground collision without crashing the game, I managed to do it once but that was a re-positioned default ground collision. Any help is much appreciated!
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