Forum Mod Bakery Docs
Rick and Morty Mod
BillBodkin made this topic 6 years ago
I put together this Rick and Morty mod which has the car and a half done Jerry's car. There is also a Simpsons Rick somewhere in L1 and a Mr Meeseeks in the files that I didn't add in. If anyone wants to use parts from this mod you can just de-compile it and use any parts you like, I didn't make mos
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Recolourable Traffic Cars
Loren replied to TonyTime's topic 5 years ago
So I've modified the textures from blue to gray and made it half translucent but in the game the car was still spawning in gray. I even had " Recolourable=1" in CustomCarSupport.
1 like
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Springfield Elementary and Community Centre - Dynamic Signs
xUnknown replied to Alphadal's topic 7 years ago
This mod corrects an oversight in the PC release of SHAR that causes the Sign outside of Springfield Elementary & both of the Signs for the Springfield Community Centre to display only one of the textures that are available for each sign. Now like other signs, these signs should now randomly change
3 likes
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THE MODS THAT ARE NOT COMPATIBLE WITH VERSION 1.18.3 OF LUCAS LAUNCHER
Fluffy replied to LucasRM7's topic 6 years ago
SOMEBODY HELP ME! 4 mods ! : 01 - ADayInTheLifeMusic 02 - Nuclear Fallout - Sandbox Build 03 - Nuclear Fallout - Story Mode 04 - Nuclear Fallout 1.06
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Hot Wheels Beat That! Car Pack (Version 1)
AnsMaximuz20 replied to oxide117's topic 1 year ago
This is a modpack that adds all 30 cars from Hot Wheels Beat That! to the phonebooth,they can all be bought from Gil between levels 1 and 5. Off Track ; Rapid Transit ; SpecTyte ; Covelight ; Brutalistic. Sooo Fast ; Bully Goat ; Mid Drift ; Cool-One ; Jack Hammer. Chicane ; Rockster ; Formul8r ; MS
4 likes
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Ford Aerostar Car Mod
jcilley97 made this topic 8 years ago
First of i would like to thank the Donut Team user TheButterApple for making the awesome tutorial! I am also giving him credit for letting me use his source code, along with everyone else! Anyways, here is what the mod looks like: here is the link to the mod: https://mega.nz/#!hcYlUaiR!9UbhG-2PU3xoO
2 likes
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Early Level 4 Springfield Nuclear Power Plant
Addy replied to their own topic 5 years ago
I found this screenshot located within the "Screens" Folder of the PR Asset Discs for The Simpsons: Hit & Run: At first, it looked ordinary, but upon closer inspection, I discovered three differences from the final game: There are two Wasp Cameras, as opposed to one in the final game. Said Wasp Came
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Lucas' Simpsons Hit & Run Mod Launcher 1.22.4 is now available
Chops2600 replied to Donut Team's topic 4 years ago
Hey everybody, we're back again with a minor Mod Launcher update. Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.22.4 General Added the "-nocheckforupdates" command line argument. This prevents the Mod Launcher from checking for updates regardless of your setting. Added the "-language" comma
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DAY 5 - The Trick or Treat Event
TheHugeSimpsonsFan replied to Fluffy's topic 9 years ago
Day 5 COMMUNITY, You're kicking ass and thank you for working with us during this event! PROGRESS ON CHALLENGES Let's do a quick run down of some challenges: I Pick Things Up and Put Them Down - 97 / 250 Challenge: Have the community add 250 new posts to the forum during the Trick or Treat Event. Re
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Homer's Day Off
xUnknown replied to Wayback's topic 6 years ago
(SOME STUFF MIGHT CHANGE AFTER THE RELEASE OF THE DEMO) (i know this has alot a bugs right now but i lost all my experience of how to make a functionable mod,) Demo Now Available Here! Homer's Day Off Is a new (cliché) adventure with, Of course homer j simpson himself!, Do you ever wonder of what ho
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Andrew's Mod (Version 1.2 UPDATE)
AndrewHarris109 replied to their own topic 3 years ago
This is Andrew Harris here, or AndrewHarris109. A few days ago, I started to work on my new mod I made. It's called, Andrew's Mod. I'm also currently working on "Donut Overdose Mod" as well. I also made my own Custom Character. Except the animations are wacky, which that will be fixed in a future up
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Megas XLR's... erm... Megas Robot
LucasRM7 replied to Surreal Bot's topic 6 years ago
If you haven't seen the YouTube video about it, this whole thing speaks for itself. And yes, those other giant robots/Milbots are included too despite being totally irrelevant to the show. The Megas model has over 30,000 polygons. Play at your own risk. So far, my game never crashed, and the frame r
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Evil Mr Burns Limo Retexture
McDoh replied to ValeraPan's topic 4 years ago
This mod will add to Mr. Burns Limo evil look like it was in "Bart gets hit by a car" episode (textures only). Download Here
13 likes
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Removing Houses and Buildings (MOD)
Yzma replied to PikachuFlixVegas's topic 2 years ago
Hello people, this time, I want to bring you my second mod, on which it eliminates all the houses and buildings of all levels, yes, there may be some texture missing somewhere on a level, but there are many reasons, or because the textures were grouped with the houses or buildings, or because I dele
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Hit and Run: Plow King Edition (Updated, Level 2 Released)
TheHugeSimpsonsFan replied to Sparx's topic 9 years ago
So probably a month ago or so, I'm not sure when exactly, I managed to beat Set to Kill in the Plow King, after at least three dozen attempts. As you can imagine, it was very hard, but instead of stopping I decided to see if every mission was doable in the Plow King. Though I did complete a few othe
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