Forum Mod Bakery Docs
Solid SHAR
Josh / Proddy made this topic 5 years ago
From one joke suggestion: Comes the result of days of work. This mod dynamically makes all non-solid items solid except for some weird exceptions because Radical. Settings: There are settings for the following: Pre Load Data - This will load every file the game has on load, and cache those it would
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Error "Please insert The Simpsons Hit & Run CD 1"
Fluffy replied to simpsonslove's topic 8 years ago
I have tried to import "Holla holla get a dolla" to music file "muzak.rsd" (phone booth), but when I load game, go to phone booth, music completely plays, I leave a phone booth and go to again, the game displays an error "Please insert The Simpsons Hit & Run CD 1". How to fix it?
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The Simpsons Hit & Run - Mod Jam #2 - Tropical Getaway [ANNOUNCED RESULTS]
mazzy replied to Yzma's topic 3 years ago
Hello, fellow modders! Here's the moment, you've all been waiting for. Mod Jam 2021 #2 is officially announced!. There will be no registration on this one, as this is free entry competition (and mostly everyone signed on via discord, so yeah). Since the summer is over, autumn blues are manifesting,
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Ned Flanders Adventures
kRoLLiK replied to Addy's topic 1 year ago
Ned Flanders goes on an adventure in Level 1, and things just... happen! Notably, Todd does not want any damn vegetables. Very rude. (Click to open.) This mod is unfinished, and being released here in "test/beta" state for the sake of fun and recollection. I do not intend to work on it any further,
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where can i get the simpsons map?
honkasumi replied to their own topic 4 years ago
hi, new here, im curios to know where i can get the map of the game as an obj for example or other formats
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Lucas' Simpsons Hit & Run Mod Launcher 1.23 and SHAR MP 26 are now available
Donut Team made this topic 6 years ago
Hey everybody, we're back again with a major Mod Launcher update as well as an update to SHAR MP. We also have a small update for our 3D Phone Booth Previews mod that flags it as supporting the demo version of the game. Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.23 General Added the "-no
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Opaque Car Roofs mod
FedoFrog replied to Josh / Proddy's topic 3 years ago
Hi all, I've recently seen requests for opaque car roofs, specifically from FedoFrog, so I've made a mod that makes all car roofs opaque: This should work with cars added by mods also, but no guarantees on that. Special thanks to Loren for the explanation on how to do this: Download Here Thanks, Jos
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Celebrating Australia Day
skiplet87 replied to Donut Team's topic 6 years ago
Hey everybody, Today is Australia Day and we're celebrating with a special mod release. This mod will work in version 1.18 or newer of the Mod Launcher as well as the obscure demo version of the game. We hope those in Australia like our own Lucas and those who aren't enjoy this all the same. Downloa
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Fixed Cell Phone Cars
[Deleted User] replied to Addy's topic 5 years ago
Makes the player visible whilst driving the Cell Phone Car vehicles. Optionally shrinks the player so that they don't clip through the roofs (you may enable this in the mod's settings). Is compatible with the Demo game release. Is decompilable. History Rev. 1 (27th November 2019) Initial release. 2.
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Toyota MR2 ZZW30 Veilside - A Vehicle Mod. {DECOMPILABLE}
antrast replied to Will's topic 3 years ago
Here is another brand new open source vehicle for you to use in your mods. All i ask is give credit where it's due as it is in the meta.ini, enjoy. The car uses a Mitsubishi Eclipse engine soundclip obtained by Thomas Donofri from Need For Speed: Carbon, the car uses slightly tweaked bart_v stats. T
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The Simpsons Hit & Run, Google Translate Edition
UltraHylia replied to logaz's topic 3 years ago
This is a small mod that did not take very long to make, but it is still very fun! I have knowen about Donut Team ever since they were still working on Project Donut! This is my first mod (If you can even call it that) that I have releced to the public. Basically, what I did was take the game's ENTI
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Simpsons: Hit & Run: but you literally run - the mod
Weasel on a Stick replied to their own topic 5 years ago
Simpsons: Hit & Run: but you literally run - the mod According to all known laws of locomotion, there is no way that a Simpson should be able to chase a car. Its legs are too weak to get its fat body running. The Simpson, of course, runs anyways. Because DT modders don't care what humans think is im
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The Simpsons: DefaultDance And Run πŸ•ΊπŸ•ΊπŸ’ƒπŸ’ƒπŸ•ΊπŸ½πŸ•ΊπŸ•Ί
Surreal Bot replied to Weasel on a Stick's topic 5 years ago
They say dance Is a conversation between the body and the soul... but everyone forgets the second part of the saying... Default Dance is a conversation between the soul and GOD HIMSELF This mod replaces your usual break (ground kick) attack with the default dance from everyone's favorite game - Fort
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Beta Features Mod (Poll Closed)
Dean replied to their own topic 6 years ago
Beta Features Mod's aim is to add some unused/beta-related content back to the game. The two main sources for the beta content are the leaked PS2 prototype and the PC version's game files, which are full of beta contents, too. Differently from Gordon CMB's Restoration mod which is based on deleted p
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Where are the Girls of the Family and the Car? πŸ€·β€β™‚οΈβ€Šβ“β€Š (Campaign Mod)
mazzy replied to PikachuFlixVegas's topic 8 months ago
Bart Simpsons and his family plan to take a trip to Krusty's camp in the afternoon, but before that, they stay at the hotel "Ye Olde Off-Ramp Inn" for a day. When they arrive, Bart and Homer collect the things that were in the trunk of the car and leave them in a room on the first floor. But when th
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