Forum Mod Bakery Docs
Rules and Guidelines (Last Updated: 21 June 2017)
Loren replied to Fluffy's topic 7 years ago
Introduction What is Donut Team and why do these rules exist? Donut Team is a mod sharing website and publisher. We have created numerous mods and tools to further the development of other’s. These rules exist to keep harmony among community members. Terms of Service All members must abide by the Te
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Complete interior of the Simpsons house 🏠🤩 (Mod/Resource)
elsperaguas replied to PikachuFlixVegas's topic 4 months ago
Are you tired that in SHAR, inside the house, you can only visit the living room and Bart's room? Do you want to explore more of the house, beyond the living room and Bart's room? Congratulations, you are in the right place! 😀 This mod manages to expand the entire interior of the house, from the liv
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HD Vehicle Textures - V 0.23
Ferruccio&Enzolive replied to GamerOC's topic 3 years ago
As of right now I've only redone 9 (and a half) vehicles. Originally I had an order to releasing these, but then I figured there were certain cars that needed this more than others. This little side project was started mostly because I noticed how horribly dated the Honor Roller's textures were (you
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[Mod] Wiggum In Zombieland (V1.3.4)
[Deleted User] replied to their own topic 7 years ago
Banner made by the lovely Will Johnson The Backstory It is now October 31st, and Chief Wiggum has awoken from his cola trance to see Springfield in shambles. Zombies are now on the streets, and a large UFO is hovering over of all places, the School Playground. Now you, the player, will play as Chief
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Welcome to Donut Team, introduce yourself!
Bambuloid replied to Donut Team's topic 4 months ago
As our community continues to grow, this thread offers a centralized place to introduce yourself to the other members of it. Tell us about yourself, how you found Donut Team and what you hope to find or do within the community. User Badges This may help you identify the authenticity of a post or who
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SHAR Tweaked 1.02 (Difficulty modes, improved progression, and tons of fixes).
Johnny99DT replied to Surreal Bot's topic 1 year ago
Play vanilla SHAR with tons of gameplay tweaks and fixed oddities. New difficulty modes. Change the difficulty in Mod Settings. Improved difficulty balancing. Reduced prices to make coin-grinding less of a pain. Fixes to visual oddities. I strongly regret doing this. A bit of restored unused content
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Springfield Noire - Original
Loren replied to [Deleted User]'s topic 6 years ago
Please, check this thread instead
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Hello from a Hit & Run designer
[Deleted User] replied to Noviwan's topic 7 years ago
Hi everyone, My name is Joe McGinn, I was the senior game designer on The Simpsons Hit & Run at Radical. Since then I spent another 10 years as a designer in the game industry, and am now teaching game design and programming at the Digipen Singapore Institute of Technology. Anyway, I just found your
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More Costumes v3.0
AlfredoAndFriends replied to JArmstrongArt's topic 1 year ago
IMPORTANT NOTE (1): For better reflections on costumes with reflective properties, enable the 'Sphere Map Reflections' settings mod from Lucas' SHAR Mod Launcher. IMPORTANT NOTE (2): A bug has been discovered in this mod in which any costume in any level past the 9th costume available to buy in the
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How to use PS4 controller on Hit and Run
Pipack replied to burgmarcos's topic 6 years ago
Hey guys, first time posting in here. I wanna know if any of you guys had sucess using the PS4 controller while playing the game. I have tried several times and none worked out, I'm using the PS4 controller over bluetooth and DS4Windows, The system recognizes the controller and I can even control th
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Blender 2.8X/2.79: Pure3DXML animation converter (Custom Animations!)
Zcor3x replied to Weasel on a Stick's topic 3 years ago
Animation can explain whatever the mind of man can conceive. This facility blender add-on makes it the most versatile and explicit means of communication yet devised for quick mass appreciation. Walt Disney Weasel On A Stick Thanks to the p3dxml feature I was able to develop yet another nifty add-on
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Adding Custom Music - An Updated Tutorial
Fluffy replied to Colou's topic 8 months ago
With the release of the RMS builder, adding custom music has become a lot simpler. I thought I might as well write a tutorial on how to do this, as it is a little bit unclear at first glance. STEP 1: Extracting the Files The first file you want to look at is music01.rcf. It is located in the game's
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Lucas' Simpsons Hit & Run Mod Launcher Linux Launcher
traumwelt replied to Koopa's topic 5 years ago
GitHub Repository Lucas' Simpsons Hit & Run Mod Launcher Linux Launcher is a project I've been working on to bring SHAR mods to Linux in full. The aims of this project are to tightly integrate with your Linux installation, and deliver a smooth experience that feels less like you're using Wine to run
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Lucas' Simpsons Hit & Run Mod Launcher 1.19 and more are now available
theniceguyhere567 replied to Loren's topic 6 years ago
Hey everyone, today we're releasing several exciting things: Lucas' Simpsons Hit & Run Mod Launcher 1.19 (+SHARMP 15) Lucas' Pure3D Font Creator Lucas' Radcore Cement Library Builder Demonstration Mod 2.0 Font Mods: Comic Sans Font and Fortnite Font Realistic Eyes Mod Changelog for Lucas' Simpsons H
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Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Sparrow replied to their own topic 3 years ago
Major Update: Please backup any files from this mod in your mod and work on replacing them as major bugs have now been removed that you definitely don't want in your mod! Big Note! Got bugs? Give me a ping in the Donut Team Discord server or feel free to reply to this thread. Discord is the best pla
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