Forum Mod Bakery Docs
The "Microtransactions" Mod
[Deleted User] replied to Fluffy's topic 6 years ago
In anticipation for The Simpsons: Hit & Run 2 announcement at E3 (which I have a leaked GIF of), I decided to make a mod envisioning what EA and Epic might have in mind for such an anticipated sequel. The game plays out mostly the same, but a new icon and text were added for all locked missions. All
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We're looking for new Donut Bot introduction messages!
Surreal Bot replied to Fluffy's topic 7 years ago
Hey everyone, With the introduction of the new site, we added in a new feature that will now introduce a user when they join our Discord. Today we're asking you to create a new saying! Rules: Make it related to Donut Team, the Donut Team community or any related games/content. Make sure it's appropr
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Celebrating Australia Day
skiplet87 replied to Donut Team's topic 7 years ago
Hey everybody, Today is Australia Day and we're celebrating with a special mod release. This mod will work in version 1.18 or newer of the Mod Launcher as well as the obscure demo version of the game. We hope those in Australia like our own Lucas and those who aren't enjoy this all the same. Downloa
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modding GameCube ISOs?
Orange Watterson replied to AusTkillerYT's topic 6 years ago
I was wondering if we could mod GameCube versions, as I saw an old video of a Youtuber doing it on his youtube channel. I know it was very old, but he did it and I was wondering if anyone knew how to do it and can help me with it? I don't have the PC version of Simpsons hit and run, and I have the G
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lmlm-File
Gibstack replied to Victorio's topic 10 years ago
What exactly is a Imlm file, seen that almost all mods is using that function but I don't get it because all I see is some kind of code when I open an (Modded file) with notepad but can't understand it! And also I am so sorry Donut Team that I looked at your modded file but I just want to learn how
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Toyota MR2 ZZW30 Veilside - A Vehicle Mod. {DECOMPILABLE}
antrast replied to Will's topic 3 years ago
Here is another brand new open source vehicle for you to use in your mods. All i ask is give credit where it's due as it is in the meta.ini, enjoy. The car uses a Mitsubishi Eclipse engine soundclip obtained by Thomas Donofri from Need For Speed: Carbon, the car uses slightly tweaked bart_v stats. T
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RSD Converter
Loren replied to 1561's topic 9 years ago
Hello, I am making a mod but the RSD Converter isn't doing anything. How does it work? Or is there another way o change the ingame music
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[CLOSED] Storm Over Springfield - Beta Testers Wanted!
david44 replied to Colou's topic 7 years ago
Hey, people. So a while ago I released the demo for Storm Over Springfield, and it got pretty popular. So today I'm opening up some positions to beta test the mod before its release! First though, some rules. If you become a beta tester you must: Play the mod. Give your opinions on the mod. Point ou
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Ultimate Cars Pack
BigGoofyCat replied to their own topic 4 years ago
Ever wanted to use the Multi-Meme cars with other mods? How about tossing a bike into the air with a bonking Police car? You've come to the right place! This car pack includes: All cars from Multi-Meme Moped & Cheems' Patrol Car from Duffhause This mod has native 3D phone booth previews and is fully
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Level 8 - The Next Day (Cancelled)
Addy replied to Dean's topic 5 years ago
Hi, I'm Danny, former creator of Danny's Beta Restoration. Now that project is concluded and I started working on this mod: Level 8 - A new beginning. This is a one-level mod with a completely renewed level, with custom missions and custom cars as well. ABOUT This mod is not a heavy modification lik
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Custom Music stuff? (Renamed because the initial problem has been resolved)
Loren replied to Surreal Bot's topic 10 years ago
SO UHHHH.... I added the text in quotes in my Meta.ini file, enabled both my mission mod and the "No Introduction Movies" mod, attempted to launch the game, and it appears that the launcher actually doesn't restrict the game from launching when "No Introduction Movies" is enabled. It's also worth me
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Nuclear Fallout Mod (Updates, To-Do List, Releases)
Fluffy replied to [Deleted User]'s topic 7 years ago
Downloads unavailable until the next eventual update. Currently implemented : - More vehicules to own ! - The ATV - WWII Jeep w/Rockets ! - R/C Buggy - Planet 50's Car Custom textures Custom Missions To be implemented : More custom missions Vehicle thumbnails overhaul More vehicles Custom level load
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L1M3 crashes my game
Sheen replied to Gibstack's topic 10 years ago
Alright, so I posted my woes in the Lucas Mod Launcher 1.11 thread, but I figured I would make my own thread with what I can gather at this point. L1M3 crashes my game when I made a new file. On my old file, however, whenever I start any mission, the game crashes. Everything else on my new file that
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Invisible SHAR
Tem replied to Josh / Proddy's topic 5 years ago
Me again with another dumb mod. This time making as much of the game invisible as possible. Has partial support for other mods with an experimental Lua Mod Sandbox. Settings: Pre Load Data - Only use if experiencing lag in game. This pre-caches all of the modified P3D files to memory instead of doin
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Homer's Day Off
ShahTheLion replied to Wayback's topic 3 years ago
(Disclaimer: This Mod Is Meant To Have Long Missions On Purpose!, If You Want Shorter Missions I Will Think About it.) Homer Is Back With An Another Adventure!, Well A Day Off At Least. Story: Homer J Simpson Was Forced To Have 2 Day's Off Due To His Enough Trouble At The Power Plant, During His Day
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