Forum Mod Bakery Docs
i cant make custom music
homero replied to their own topic 3 weeks ago
I can't make custom music in audacity because the frequency is not there and I'm on audacity version 3.7.1
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359 views
3 replies
Gunkov Roofed '70 Sport Car
Yori_Ritsuko replied to Gunkov's topic 3 weeks ago
I present to you a slightly edited Homer's '70s Sport Car (Barracuda), which more than completely replicates its appearance straight from the series! You can use it wherever and however you want, add it to your mods, but please indicate the authorship in the credits. Thanks! Link to download: https:
2 likes
568 views
2 replies
New Shaped Vanilla Mission Icons (Square, Rounded Square and Triangle Variants)
mazzy replied to SwiggityWiggy's topic 3 weeks ago
Have you ever wanted to use vanilla icons with different shapes? no? well heres these anyway. This download contains templates for triangle, square and rounded square variants of the original game's mission icons. EXAMPLE IMAGES:
1 like
325 views
1 replies
a whoooollle bunch of custom icons (taking sugestions!)
mazzy replied to wimpy's topic 3 weeks ago
well that was fun, here's all the modable simpsons characters i can think of, tell me if i missed any...
15 likes
4K views
40 replies
Importing Particle Animations/Systems from SHAR to Blender
AuspiciousFrog replied to their own topic 3 weeks ago
Hello again! I'm wondering if anyone knows how to import various particle systems from the game into Blender, or at the very least where I can find textures for the particles so I can recreate them inside of Blender In this example I need the water coming from the fountain, as well as the little spl
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2 replies
how can i make characters texture's pop up in P3D Editor?
HomerDrNickFan8326 replied to their own topic 3 weeks ago
I know i made a topic like this a month ago, But i felt like i lost something to it. so i know how to use Keep Shared Resources Loaded For Previews In P3D Editor but thats not it, this is what im trying to do. if you know how to get texture's to there please comment.
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359 views
5 replies
Map Separating
AngryHomer2007 replied to their own topic 4 weeks ago
Hey Everyone! I would like to know how to separate maps, or cut them in half, add respawn points and invisible walls. If anyone knows, this would be a great help, thanks.
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250 views
2 replies
More Door Types
mazzy made this topic 4 weeks ago
This mod features 4 new options for car doors: - Scissor (doors open by rotating at a 90 degree angle vertically rather than at a horizontal direction.) - Suicide (doors open with the hinges found towards the rear of the car rather than the front.) - Gullwing (doors open "from the roof" like the win
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0 replies
Improved Hidden Vehicles
HomerDrNickFan8326 replied to SwiggityWiggy's topic 4 weeks ago
This is my improved hidden vehicles pack. Every vehicle has something new added, changed or improved/fixed in some aspects, those changes and or new additions include: Every vehicle has some kind of moving trunk, passenger door and or hood physics joint now Every vehicle has it's own husk Every vehi
7 likes
366 views
1 replies
GameCube audio
AngryHomer1987 made this topic 1 month ago
I have recently been watching some GameCube play through’s of The Simpsons Hit and Run, and realised, the GameCube version of Halloween havoc (The Song that plays through the first mission of Level 7 and when you are just driving around Level 7) is missing the guitar riff at the start of the song. I
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218 views
0 replies
The greatest Springfield in Simpsons Gaming
Xya replied to their own topic 1 month ago
Despite The Simpsons Road Rage being quite a simplistic game, I do enjoy the level of detail within each District. The themed layouts, from the flat plains of Evergreen Terrace to rolling heights of the Springfield Mountains. I know we have Road Rage Returns to try and bring new life to this meticul
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346 views
2 replies
Importing SHAR maps into Blender with correct lighting.
AuspiciousFrog replied to their own topic 1 month ago
Hey all, I'm trying to import level 2 into Blender, I've got everything in and textured, I just can't seem to figure out a way to get (what I can only describe as) the ambient occlusion (shader?) inside of Blender so the map doesn't look as flat. Please see my examples below. Any help would be appre
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253 views
2 replies
First person camera in car hack
RealGranfill replied to kRoLLiK's topic 1 month ago
Look at SHaR world from eyes of a car driver. It's like you're driving a car) This hack implements first person vision from eyes of character you're playing (or another driver) when driving a car using bumper camera for it. It also has settings: FOV – camera Field Of View hFOV – camera horizontal Fi
2 likes
475 views
4 replies
Male01 From GTA San Andreas Into Simpsons Hit and Run
HomerDrNickFan8326 made this topic 1 month ago
hello all, i made a mod for SHAR that replaces the low poly PickupA driver as Male01 From San Andreas Photos mod coming soon...
1 like
401 views
0 replies
Best Mods to Replay Hit & Run
mazzy replied to Donut33's topic 1 month ago
What it says in the title, I want you to recommend me mods that you use to replay this great game. Mods that improve the experience while keeping the original essence.
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318 views
1 replies