I made a mod that fixes some of the base game cars
bryanishired replied to their own topic 5 months ago
I made a mod that fixes several issues and nitpicks I have with the base game, and I even made it compatible with the Switch and Vita ports! (...and I guess the base PC Version if you don't wanna use the mod launcher for some reason.) If you'd like to try it, you can download it here: SHAR Fixes 1.4
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Mission: Make Missions
I have officially started a new Mission - Make Missions! This thread used to turn into asking for help to make missions (which a nice person named Genny Kiles gave me a tutorial) into a new thread which will detail me making missions. Currently, I only have the tutorial mission done. I added three n
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10 replies
Create Custom Missions
HitNRunModFan2003 replied to their own topic 5 months ago
Hey, i need help creating custom missions, i read a tutorial but very complicated, could someone explain in an easy way on how to make your own missions
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Can't Get My First Ever SHAR 100% Due To A Severe Glitch With L5 M1
bryanishired replied to 108CAM's topic 5 months ago
I've completed and everything in the game except for Incriminating Caffeine, the first mission of Level 5. The reason is because of a glitch that happens when the mission is loading. There's no briefing screen/title card and the cola truck is nowhere to be found. I'm told to drive to the truck and t
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Nintendo 3DS Port
HitNRunModFan2003 replied to their own topic 5 months ago
Hi, is it possible for someone to port the game to the 3ds, my dreams would come true if its possible, as i wanna play it handheld, yes i could get a steam deck or a ps vita or even a modded switch (my switch is oled so unmoddable) but i dont want to buy something just for 1 game and my 3ds is my ma
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The SImpsons Hit & Run Vita Port - Moddable?
Jebano Projects replied to DeadSonRisingxD's topic 5 months ago
He all, If you hadn't heard The Simpsons Hit & Run is the latest and arguably most exciting port to the PS Vita! Still a Beta version ironing out bugs etc, but mostly runs fine! Would there be a way in the future to integrate mods like on the PC version into a compiled build? I'll link a video below
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No Police/H&R Meter
mazzy replied to RobotGladiator's topic 5 months ago
Is there any existing mod or setting that turns off the cops in the game? As in, the meter never goes up so the cops never show up, no matter what you do? I haven't found any cheats settings, hacks or mods that even talk bout this. Thanks.
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a crazy day mod
CoreyOreoz replied to MAKSPRO123XDSUS's topic 5 months ago
hi there im releasing a beta of my mod a crazy day the history of this mod is that homer has to escape from marge because he dont wants to do chores so he drives away and goes to the kwik e mart to race a character and to do that he needs a faster car.(btw i recommend do the race with the car you ca
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Donut Mod: Development Update #2
Cheeseknees replied to Loren's topic 5 months ago
Hello everybody, this is Loren from Donut Team and we just published the second Donut Mod Development Update. This one is available both as a video: And also as a blog post if you'd prefer to read it. Be sure to let us know what you think! :)
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PAL Port of the NTSC Infinite Double Jumps Patch (PCSX2)
108CAM made this topic 5 months ago
I have a 100% save file which I completed on PCSX2 using an ISO image of the PAL release of SHAR but I'm unable to use the Infinite Double Jumps Patch because it's NTSC and nobody has made a PAL version of this patch. I've searched everywhere for a PAL Infinite Double Jumps Patch but all I find is N
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How do I convert my creations to a .lmlm file?
ByMatiGG replied to their own topic 6 months ago
hello I have my texture creations that I made to a car exactly ( bart_v.p3d ) but I want to convert it to .lmlm format to be able to activate or deactivate it at any time
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Yellow Fire Truck
SupremeLightSaber replied to The Beldam's topic 6 months ago
This is my very first mod. It is simply a yellow fire truck with blue flashing lights. I find yellow fire trucks and this colour scheme rather appealing. It is decompilable so, feel free to use it in your own mods or something if you wish. Just some credit would be nice. https://drive.google.com/fil
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990 views
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Donut mod 4 level 3
Loren replied to Lil_Turnip's topic 6 months ago
I was wondering if there's been any progress on donut mod 4 level 3.
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Ed Boys in Springfield (Play as the Ed's and more with voices)
kindomrose replied to Derede's topic 6 months ago
Time to scam Springfield with 6 playable characters from Ed, Edd, N Eddy! Just in time for the 22nd Anniversary! Ride around and play the whole game of Simpsons: Hit & Run with these 6 new fully voiced characters. Features: - 6 Playable characters (Ed, Edd/Double D, Eddy, Rolf, Kevin and hmmm....?)
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SHAR: Alien "Auto"topsy II Beta Reimagined ("SHAR: Halloween Nightmares" Old Concept)
iElCraZy_AR made this topic 6 months ago
This is an old idea that I have before for start to make mods for this community, first creating a "Reimagined" beta version of Alien "Auto"topsy II instead to make a mod that all it does is change everything an entire level for make it better than original game. So... I decided to share this mod I
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