Forum Mod Bakery Docs
Wrenches Reset Hit & Run Meter
Vitorinox replied to Addy's topic 1 year ago
When collected, Wrenches will reset the Hit & Run meter to empty. As normal, any active Hit & Runs won't end until all relevant persuit vehicles are destroyed or despawn as a result of being too far away. A nice little option, I think. Requires at least version 1.20 of the mod launcher. Is compatibl
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Inactivity Update + More Mods coming soon?
AndrewHarris109 made this topic 1 year ago
This is AndrewHarris109 here. It has been a while. One of the last times I've been on Donut Team recently was when I released Mountain Drew Version 1.1. I've been gone for a while, but now I'm back. I was busy at work, and just a lot of stuff going on. But I hope to release some more mods, and updat
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Best way to get coins quickly?
Vitorinox replied to their own topic 1 year ago
While playing and spending coins on the unlockables, I asked myself: is there a way to get coins more easier? I'll be reading your comments and tips. 👀
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800 views
2 replies
The Simpsons: Hit & Run Releases From Best To Worse
Vitorinox replied to Addy's topic 1 year ago
Note that this list is not fact, but my personal opinion. If you have your own opinion on this, or disagree with me, feel free to post about it below (not that I could stop you from doing that anyway). As you probably know, The Simpsons: Hit & Run was released onto all four mainstream platforms at t
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Classic Sedan & Station Wagon
OctoCool replied to Freelancer_T_O_T's topic 1 year ago
I was just wondering if there was a mod that contains Homer's Sedan and Marge's Station Wagon from the actual TV series? Although I do like the Convertible Sedan and the Canyonaro, it just feels like a bit of a ripoff that we don't actually get to drive their official Vehicles. I was hoping it could
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2 replies
Is there a way to limit the visual suspension of a car?
oxide117 made this topic 1 year ago
Like the visual aspect of the suspension rather than how it actually reacts to bumps and stuff,some of my cars require high suspension limit values,but this results in wheel clipping problems.
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Running into assertion errors in the Phonebooth when adding too many vehicles
BOOST15673 replied to their own topic 1 year ago
I realize there is a limit of 60 car health values to the save file. This error is happening as soon as I add the 61st car, which is expected. Using the Custom Shop Support hack should circumvent this I assume, however, I am struggling to get this to work. I can add the vehicles to a Phonebooth, but
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2 replies
Horror Roller
Just Danny replied to unclekrusty's topic 1 year ago
A spooky paintjob for the Honor Roller. The original idea was to recreate the secret Halloween vehicle from The Simpsons Road Rage (hence the orange colour scheme), but the way the Honor Roller's textures are mapped in Hit & Run make it impossible. Plus, I felt I should give it some original flair.
11 likes
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I can't link my DonutTeam account to Lucas Mod Launcher
EliasDR made this topic 1 year ago
Hello, i have this problem. When i try to link my account to the Launcher, it shows me this error
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Controller Button Icons Mod
yaboyflurry replied to Colou's topic 1 year ago
One annoying thing about playing SHAR on PC is that the buttons are always still labelled as 'Enter' and 'ESC', etc. This mod remedies that! It adds controller icons for PS2, Xbox and Gamecube, as well as custom-made icons for the Xbox 360 and Wii U/Switch. Screenshots: Important Notes: This is desi
21 likes
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13 replies
Allow R/C Buggy Bumper Cam
Addy made this topic 1 year ago
Allows using the Bumper Cam view whilst driving the R/C Buggy (dune_v) vehicle, normally not possible. Requires at least version 1.24 of the mod launcher. Is compatible with the Demo game release. Is decompilable. History 1.0 (21st May 2023) Initial release. DOWNLOAD
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Lucas' RCF Builder Issues
onizuka replied to Spads's topic 1 year ago
Hi! I'm trying to port a mod from pc to the ps2 version. I'm using the RCF Builder to update the files in ART.RCF, But the tool simply doesn't work. I open the EXE and immediately, boom: "No inputs specified. Press any key to continue . . .". And then it closes... does anyone know how to fix this? o
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Tuesday Topics #67: Website Updates & Opening Character Commissions
Loren made this topic 1 year ago
Hey everyone, this is Loren from Donut Team and welcome to another Tuesday Topics. This week, I'd like to discuss our recent website maintenance and Borb would like to discuss a new way you can support our team and our web services via Character Commissions! You can read the blog post here but that'
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I am unable to edit either a custom car hitbox or a vanilla game hitbox in Blender.
kRoLLiK replied to oxide117's topic 1 year ago
Hello,I'm running into a bit of a problem where I can't import a car's hitbox(whether it's the hitbox of a custom car or a vanilla game car's hitbox)into Blender. Using Weasel's hitbox editing plugin gives me a"No collision chunks found!"error when I try importing it,and using Lucas' XML plugin simp
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3 replies
No Jumpzones
Addy made this topic 1 year ago
Disables "jumpzones" - triggers usually placed on shortcut ramps in order to provide vehicles with a temporary speed boost. This works by using the Custom Trigger Actions hack to prevent the Trigger Volumes contained within any Locator Type 0 of Event 48 from functioning, so it is most likely compat
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