The Simpsons Hit & Run: Frank Grimes Mode
Posted in SHAR: Mod Showcase
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[deleted user] Yeah, I didn't realize this existed. It looks really well done from the screensshots! Will try it out soon.
Yeah, I didn't realize this existed. It looks really well done from the screensshots! Will try it out soon.
Addy I must say, for a user who has been with Donut Team for just over a month, and for their first mod, this is truly impressive.
I must say, for a user who has been with Donut Team for just over a month, and for their first mod, this is truly impressive.
Cars For Speed Never thought that difficult missions could be fun. Great job on this mod! I hope to see more updates soon.
Never thought that difficult missions could be fun. Great job on this mod! I hope to see more updates soon.
Hadley Steel I love to tinker, I love projects, and Hit and Run is my childhood game, I found a way to combine all three. Making this mod is definitely a lot of fun 😁
I love to tinker, I love projects, and Hit and Run is my childhood game, I found a way to combine all three. Making this mod is definitely a lot of fun 😁
[deleted user] Just tried it out (without getting too far tho), and I've gotta say, you made a really interesting and impressive mod! Still don't know how I skipped it
I absolutely like how you managed to
Just tried it out (without getting too far tho), and I've gotta say, you made a really interesting and impressive mod! Still don't know how I skipped it
I absolutely like how you managed to buff the missions without simply changing the timers. I especially like(and hate) the last stage in M3, it was completely unexpected, and caught me off guard
Wasn't really hard(probably because I'm a good player?), but, I did failed some missions a couple of times
Looking forward to future missions, hope they're gonna be as hard as previous! :p
I absolutely like how you managed to buff the missions without simply changing the timers. I especially like(and hate) the last stage in M3, it was completely unexpected, and caught me off guard
Wasn't really hard(probably because I'm a good player?), but, I did failed some missions a couple of times
Looking forward to future missions, hope they're gonna be as hard as previous! :p
Hadley Steel Thanks Gordon! What I like is, as I make this mod, I'm getting better at the game and I'm learning more ways to make it harder, so the mod naturally gets more difficult.
Thanks Gordon! What I like is, as I make this mod, I'm getting better at the game and I'm learning more ways to make it harder, so the mod naturally gets more difficult.
Hadley Steel Hey guys, L2M5 is crashing. I must've changed something in an update without checking it. Sorry for the inconvenience. It'll be fixed in the next update.
Hey guys, L2M5 is crashing. I must've changed something in an update without checking it. Sorry for the inconvenience. It'll be fixed in the next update.
Hadley Steel 1.2.1 is out! It's basically the "tidy update". I went back to all of the previous missions, fixed some of the bugs, adjusted some of the time limits and gave some missions a few cool n
1.2.1 is out! It's basically the "tidy update". I went back to all of the previous missions, fixed some of the bugs, adjusted some of the time limits and gave some missions a few cool new features. The idea is that I no longer have to revisit them, and I'm happy with how the first five levels have turned out.
I'll get to work on Level 6, soon. I hope you're all excited for Set To Kill (I certainly am!)
I'll get to work on Level 6, soon. I hope you're all excited for Set To Kill (I certainly am!)
Fluffy I accepted "Frank Grimes Mode" in the DTCSS, meaning that it will now show up in Play History.
I accepted "Frank Grimes Mode" in the DTCSS, meaning that it will now show up in Play History.
Hadley Steel Thanks, Jake!
Thanks, Jake!