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Happy Holidays everybody!
After four years since the release of my first campaign mod, I have learned a lot & was able to better express my ideas for this mod.During my time in this community, I have met a lot of nice people, learnt a lot of nice tricks & I am thankful for it all! It would not have been possible without these amazing people.
Now that we got that out of the way, let's get to the mod itself!
Description:
What seemed like a night of mischief for Bart, turned into a hell of a case to solve, of course with the help of some and tangle of others.
Put on your red lucky cap & complete the main missions to find out what's going on, play some bonus missions or straight up enable cheats (note: changing your character will not properly work with the missions) to drive around a Christmas decorated Springfield as your other favorite characters from the show - The choice is yours!
This mod features:
- A plethora of Simpsons references
- 8 Playable Mission
- 5 Playable Bonus Missions
- Free roam when the story ends
- 6 New Playable Vehicles (One bonus car, 5 in the phonebooth) (Cheats in settings allow for more)
- 4 New Playable Costumes
- 3 Original NPC Characters are now playable
- Multiple Characters playable in Multiplayer
- Chocolate Cards
- A Christmas decorated version of the "Fully Connected Map"
- Shooting (can be disabled)
- Ice Skating
- Pizza Delivering
- Car Derby
- Racing
- Light Mature humor (can be disabled)
- Custom Dialogue (AI + Sentence mixing)
Bugs:
Currently I am not aware of any bugs, but if you find anything - feel free to let me know in the comments down below.
I will add your name to the credits on the update fixing the bug!
So what are you waiting for? Download this thing & enjoy your holidays!
Notice: This mod uses AI for custom dialogue. I hope you can find it enjoyable regardless of that!
Download: Mega.Nz (1.0.4)
Credits
Mod Creator:
@mazzy (Mod Creator, Mission Design, Programming)
Direct Contributors:
@Borb (3D Modelling, Quality Assurance)
@Clifforus (Roads)
@idelww (3D Modelling, Quality Assurance, Story Writing)
@Kenny Giles (Quality Assurance, Story ideas)
My friends that don't wish to be named, but still helped by motivating me
Indirect Contributors:
@cha0seight (Original FCM Design)
@Colou (Original FCM)
@EnAppelsin (Original P3D Lua idea & Functions)
@Lucas Cardellini (Lua Libraries, Modding Tools (Programming))
@Nightbane (Graggle 3D Model & Santa Claus voice)
@Josh / Proddy (LuaP3DLib, Save Game Handler, P3D Class System)
@Surreal Bot (Ice Skating Animations)
Tools:
Audacity (Audio Tools)
@Donut Team (Modding Tools)
FakeYou (AI Voice Tools)
RAD Video Tools (Video Tools)
Radical Entertainment (Various Tools)
@mazzy (Mod Creator, Mission Design, Programming)
Direct Contributors:
@Borb (3D Modelling, Quality Assurance)
@Clifforus (Roads)
@idelww (3D Modelling, Quality Assurance, Story Writing)
@Kenny Giles (Quality Assurance, Story ideas)
My friends that don't wish to be named, but still helped by motivating me
Indirect Contributors:
@cha0seight (Original FCM Design)
@Colou (Original FCM)
@EnAppelsin (Original P3D Lua idea & Functions)
@Lucas Cardellini (Lua Libraries, Modding Tools (Programming))
@Nightbane (Graggle 3D Model & Santa Claus voice)
@Josh / Proddy (LuaP3DLib, Save Game Handler, P3D Class System)
@Surreal Bot (Ice Skating Animations)
Tools:
Audacity (Audio Tools)
@Donut Team (Modding Tools)
FakeYou (AI Voice Tools)
RAD Video Tools (Video Tools)
Radical Entertainment (Various Tools)
Screenshots
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YouTube Video
Changelogs
Version 1.0.4:
- Bug fixes: (Thank you, @Pavlushkan)- Fixed Broken Kwik-E-Mart interior gag
Version 1.0.3:
- Bug fixes: (Thank you, @kRoLLiK)- Fixed Bart having a corrupt pose when zapped.
- M1 (Prankster Gangster) fixed traffic not spawning after ending a bonus mission
- M6 (The Escapists) fixed incorrect dynaload string
Version 1.0.2:
- Bloat clean- Bug fixes:
- SR3 (Xmas Rampage Run) fixed return stage
- GR1 (Pepperoni Sprint) increased hard mode timer
Version 1.0.1:
- Changes:- Mod is now decompilable (because of an oversight, it wasn't)
- SR2 (Gift Hunt Express) now properly resets the player when exiting the mission
- Changed a death trigger near the suicide bridge
- Added Grampa Ice Cube (was previously forgotten)