How To Edit The Location Of Collector Cards(slightly updated)
Depi replied to their own topic 8 years ago
Hey guys, a fairly simple tutorial, but quite handy to know if you don't already.(Huge Shout Out To Kenny On This One) NEW VERSION OF LUCAS' P3D EDITOR-->p3d Editor(new) To Start You Will Need; Lucas' Mod Launcher, Although I Assume Everyone Already Has It You Can Find The Corresponding Download Her
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Wasp And Card Relocating
Depi replied to their own topic 8 years ago
I like the sound of a collectors mod and i'd like to primarily focus on incredibly unique card and wasp placements. How can i relocate the wasps and cards, and also retexture?
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Game crashing on L3M1
Brendon replied to their own topic 8 years ago
When getting inside of any car or starting the mission in androids dungeon my game will just crash with no explanation. I'm using the latest version of the mod launcher, the latest version of Donut mod and a save file created in the same version of the mod. I have no other mods enabled either. Im no
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Launcher Errors
archieharrison replied to their own topic 8 years ago
I formated my computer a while ago thats why I've been quiet but I'm trying to get back into modding, so I downloaded the launcher add added my mod folder and it's coming up with this errors Could not load the mod 'Custom files'. Could not find file '/meta.ini' I can tell you now the meta file is in
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My mod wont work ingame
Depi replied to their own topic 8 years ago
I just made my first 'mod'. everything is filled out fine, it works in the launcher and its compiled, but when i launch the game it takes no effect, anyone know how to fix this?
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7 replies
Preserving Vertex Colors in P3D Files
pixelgriffin replied to their own topic 8 years ago
I was attempting to import/export some of the static world mesh files and noticed that upon exporting OBJs vertex color data is lost. I am assuming it is vertex color data I am seeing change, as it is not the texture but the color blend attached to section of a model that are lost. I first thought t
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6 replies
SetDialogueInfo and Corresponding Dialogue Files
Loren replied to pixelgriffin's topic 8 years ago
Hello, very new here. I was poking around in the script files and noticed that dialogue appears to be initiated by SetDialogueInfo(string, string, string, int); However, the strings supplied look like something potentially hard-coded and not stored somewhere. Is it possible to add dialogue patterns
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How to swap music in levels.
Kenny Giles replied to [Deleted User]'s topic 8 years ago
Hello Donut Team community, After seeing Loren's tutorial on one thread, I'd thought would show the world how to change music in Hit & Run. Firstly, you must have a Meta.ini with CustomFiles enabled as a Required Hack. Then we can begin. Step one: Covering our rear ends first. First we must write in
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MY GAME CRASHED
puffyomglol replied to Ignator14's topic 8 years ago
Hello, i played level 1 and 2 then i was able to play level 3. If i start the first mission in level 3 the game crashed instantly everytime. I cant play level 3. PLEASE HELP!!!!!!!!!!
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Modding vehicle stats, etc...
Pandaxletsplay replied to Victorio's topic 8 years ago
So, I've just started doing my own LITTLE mod called: Vehicle's Redone Mod! Nothing special actually but, could be game changing... Possibly. Well... I have a few question that I can't seem to find an answer for myself so I... I should just write my questions now... 1. Which part of the files are co
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