Forum Mod Bakery Docs
Bad Boy Bart Monster Truck
Darrus replied to [Deleted User]'s topic 3 years ago
Image unavailable due to changes with Discord's CDN A monster truck that i made that was seen in Bart's imagination/cloud bubble during the episode, Burns Verkaufen Der Kraftwerk. The Mod is decompilable for use in other mods, can use it as long theres credit some where at the very least. The truck
12 likes
2K views
2 replies
The Gru Mod Announcement & Release!
Tappie replied to The Hell Inspector's topic 3 years ago
The Hell Inspector here announcing and releasing... The Gru Mod. I was stumped for mission ideas for Mod of Stupidity so I made this out of pure boredom and memes. In this mod you can play through the entirety of the original SHAR story but as Gru and some Minions. All of the forced car missions and
10 likes
3K views
7 replies
Dialog.lua (and maybe other lua scripts)
Josh / Proddy replied to Fat Tony's topic 3 years ago
This resource is a Lua script that makes it easy to add dialog (convinit's and noboxconvs's) by dynamically searching the conversations folder and subfolders and appending it to dialog.spt, this means you no longer need to edit dialog.spt to add new dialog or even have it in CustomFiles at all. This
5 likes
1K views
2 replies
cPolice (replaces Police Car)
Blackapple 64 replied to Addy's topic 3 years ago
Replaces the buyable Police Car in Level 5 with the cPolice version used as the Hit & Run chase vehicle in Levels 1-6, as well as in a few missions. Maintains the original Police Car's internal name, hence is compatible with vanilla save files. Is compatible with the Demo game release. Is decompilab
10 likes
2K views
1 replies
Invisible Car (MOD)
And now everyone is leaving? replied to PikachuFlixVegas's topic 3 years ago
Hello. Today I want to show you another simple but impressive mod about, as the title indicates, the invisible cars mod. This mod makes Ferrini Red's car (level 6) invisible (with or without wheels) and that's what the mod is all about. I know I promised not to post for 4 months, but I really want t
5 likes
1K views
1 replies
Removing Trees (MOD)
And now everyone is leaving? replied to PikachuFlixVegas's topic 3 years ago
Hello. Today I bring you another simple mod, but very incredible. and it is about removing all the trees of all the levels of the simpsons hit and run. What this mod does, is, as its title says, it removes all the trees from the levels, if you are tired of being colliding with the trees every so oft
5 likes
1K views
1 replies
Custom Map + Mission Mod
Nightbane replied to their own topic 3 years ago
Custom ground collision is actually possible without the Model Builder, I learned 6 months ago. I decided to make a map from scratch, and then add some Annoy Squidward (and Super Mario 64) assets in! Thanks to Weasel on a Stick, this mod now features road nodes! It even includes a mission that you c
12 likes
3K views
2 replies
Backwards Vehicle Cameras
Addy made this topic 3 years ago
Every vehicle's Far and Near Follow cameras face in the opposite direction. Requires at least version 1.18 of the mod launcher. Is compatible with the Demo game release. Is decompilable. History 1.0 (10th August 2020) Initial release. 2.0 (15th April 2023) General standardisation, optimisation and f
5 likes
1K views
0 replies
Ice Skates
xUnknown replied to Fat Tony's topic 3 years ago
Everyone has decided to strap ice cubes to their feet and now they cant stop sliding. Can they save springfield before the time slides out? Download
13 likes
2K views
4 replies
The Time of Day, Afternoon and Night (MOD)
McDoh replied to PikachuFlixVegas's topic 3 years ago
Hello. Today I want to bring you a very ambitious mod and the truth is that I don't know what I can call the mod, like this post, so I put this title on it. This mod, makes all levels have the type of environment, whether it is day, afternoon or night. The textures of the levels, streets, pastures,
6 likes
2K views
6 replies